First, good to see Godot games!!! There is a lot to like about this game, and I would love to see where you can take it with a couple of days more of focused dev.
Overall, this is an incredible effort for a game jam. It shows why Unity is a great system to use for such a competition. Then again, it is glitchy and a lot of things do not work quite like they should, showing why Unity is not a great system for this kind of competition. I have found that I need to do a day or two of debugging for every day I develop in Unity, and that hard truth is harming this game.
Please continue it and put it out there where people can enjoy it. A few days of clean up and perfection will make this a really fun game. If you can get a bigger arena with more cars, it would be awesome.
I really liked this game. Nice way to force the player to stay in the thick of things. Sound, graphics, and controls were all done excellently. Even the menu was fun in its function. Amazing game for a jam.
I am not sure what to make of this game. On one hand, it is a very pretty game with a great player character. On the other hand, I am not sure that I was doing it right, as there needs to be better feedback. I am sure that I was doing something wrong, as I did not feel I was part of the game.
I think that a less is more approach to the coins would make this a better game. It felt like I was getting spammed with them instead of motivating. The sprites were fun, as was the banjo. Nice little runner.
I generally like the game and was glad to play it. Was having a hard time controlling the candy, so it was mostly picked up away from the grates. With some tweaks, would be a pretty fun game.
It did not immediately hook me. I did get more into it after a couple of games. Not sure how to get over that initial hump... maybe a short tutorial? I was having a bit of trouble telling the orange from yellow return. The controls worked well, and the overall look and graphics were well done. If you continue to develop the game, it would be interesting to add customers chasing you down to ask questions, costing you time. Nice innovation.
The visual concept of the game is really cool. Obviously, more work is needed. For a game like this, a tutorial will be important. Hope you continue to develop it, as it seems to be going down a good path.
The overall look and art of this game is really, really good. Every element works together and is release-quality. With some depth, this could be a really nice mobile game. Great job.
This is a solid little game. You may consider putting Windows instructions on the page, as it was really easy to run, but I was not expecting it to be with only Linux instructions. Very topical. I liked the art. Really fit together well, and was perfect for this game.
I have never been INSIDE a tower defense game before, so this was a fun change. Always like to see a new twist on a genre. Aiming is a bit clunky, but I eventually got it. Loved the tutorial, but not sure if it ended too early or I messed it up. Overall, solid effort.
Interesting concept. You are the chief arrow catcher for your king... like it. I found moving around to be a bit clunky, but not too bad. It is a game jam game, and polish is not in the time budget. I really enjoyed the look of the game. Everything fit together. Excellent effort.
LD46 — Keep it alive (17)
Nightmare Knights by Low Mana 2020-05-08T21:59:47Z ♥ 1
Very imaginative. Love the story-telling and creation of the overall illusion. Pulled me right in.
MandaTrouble by mineiwik 2020-05-08T21:41:16Z ♥ 1
First, good to see Godot games!!! There is a lot to like about this game, and I would love to see where you can take it with a couple of days more of focused dev.
E.M.D. (Earth Meteorite Defense) by KerelOlivier 2020-04-21T22:16:35Z ♥ 3
Nice little android game that is clean and looks good. Simple controls and easy to understand goals. Good job.
DemolitionX Jam by scsc 2020-04-21T18:39:57Z ♥ 2
Overall, this is an incredible effort for a game jam. It shows why Unity is a great system to use for such a competition. Then again, it is glitchy and a lot of things do not work quite like they should, showing why Unity is not a great system for this kind of competition. I have found that I need to do a day or two of debugging for every day I develop in Unity, and that hard truth is harming this game.
Please continue it and put it out there where people can enjoy it. A few days of clean up and perfection will make this a really fun game. If you can get a bigger arena with more cars, it would be awesome.
Chromasphere by Vladadamm 2020-04-21T15:17:16Z ♥ 1
I really liked this game. Nice way to force the player to stay in the thick of things. Sound, graphics, and controls were all done excellently. Even the menu was fun in its function. Amazing game for a jam.
Seed - Give the seed a drink by DOCtriX 2020-04-21T13:24:36Z ♥ 2
I am not sure what to make of this game. On one hand, it is a very pretty game with a great player character. On the other hand, I am not sure that I was doing it right, as there needs to be better feedback. I am sure that I was doing something wrong, as I did not feel I was part of the game.
Fishy Road by Raphael Dias 2020-04-21T12:53:41Z ♥ 1
I think that a less is more approach to the coins would make this a better game. It felt like I was getting spammed with them instead of motivating. The sprites were fun, as was the banjo. Nice little runner.
Keep IT Alive by BearlyFunctional 2020-04-21T12:37:24Z ♥ 0
I generally like the game and was glad to play it. Was having a hard time controlling the candy, so it was mostly picked up away from the grates. With some tweaks, would be a pretty fun game.
Lackluster Video by bufflehead 2020-04-21T12:32:14Z ♥ 0
It did not immediately hook me. I did get more into it after a couple of games. Not sure how to get over that initial hump... maybe a short tutorial? I was having a bit of trouble telling the orange from yellow return. The controls worked well, and the overall look and graphics were well done. If you continue to develop the game, it would be interesting to add customers chasing you down to ask questions, costing you time. Nice innovation.
Mummy, I'm hungry by Sigrid 2020-04-21T12:16:52Z ♥ 1
The visual concept of the game is really cool. Obviously, more work is needed. For a game like this, a tutorial will be important. Hope you continue to develop it, as it seems to be going down a good path.
Scare Your Pants Off! by wallyfoo 2020-04-21T11:36:37Z ♥ 2
The overall look and art of this game is really, really good. Every element works together and is release-quality. With some depth, this could be a really nice mobile game. Great job.
Parasist by Kiwii 2020-04-21T11:30:36Z ♥ 3
I like what you are doing with this game. It needs greater depth, which takes some time. The engine is nice, and the game looks really good.
My Botanical Romance by mayochild 2020-04-21T11:20:39Z ♥ 1
Will be interesting to see where you go with it. A tutorial will help this game a ton.
Rumble in the Bronchs by ballipilla 2020-04-21T11:13:46Z ♥ 3
This is a solid little game. You may consider putting Windows instructions on the page, as it was really easy to run, but I was not expecting it to be with only Linux instructions. Very topical. I liked the art. Really fit together well, and was perfect for this game.
Heart Combustion by Head Tilt Games 2020-04-21T02:15:59Z ♥ 1
I have never been INSIDE a tower defense game before, so this was a fun change. Always like to see a new twist on a genre. Aiming is a bit clunky, but I eventually got it. Loved the tutorial, but not sure if it ended too early or I messed it up. Overall, solid effort.
Protect your king! by TureGrappa 2020-04-21T01:51:47Z ♥ 1
Interesting concept. You are the chief arrow catcher for your king... like it. I found moving around to be a bit clunky, but not too bad. It is a game jam game, and polish is not in the time budget. I really enjoyed the look of the game. Everything fit together. Excellent effort.
Quack Runner by Grumpy Wren Games 2020-04-21T01:44:38Z ♥ 3
Fun game. Does not break a lot of new ground, but will put a smile on your face. Likely, you will play a lot longer than you think you will.