Until We Freeze by icxon 2020-04-21T04:25:22Z
Really great atmosphere, but somehow the fish disapeared when I tried to climb the rope... Yet awesome game (:
Foon → Ludum Dare Explorer → Users → PIPS
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Alien Medicine | jam | 2086 | 3.06 | 2.87 | 2.56 | 3.45 | 3.31 | 2.85 |
Really great atmosphere, but somehow the fish disapeared when I tried to climb the rope... Yet awesome game (:
This game is AMAZING, I love the overall look and mechanics... that's awesome (:
It was really fun to play, i loved that you put the corona there and reminded us to wash our hads, the colors really helped me to know what medicine to give!! The art was really cool, congratulations!!!
Game is really nice, i missed some kind of protection for the robot and sometimes I felt the robot is a bit underpowered. But the overall is really nice, congratulations!!!
I really like the graphics style and it's surprisingly fun to play!
Really awesome entry, I really love the graphics and gameplay! good job
I really liked the sound effects, the arcade vibe and the animation when a baby dragon is being killed. Really nice game, congratulations!!!
I really liked the game, loved the graphics and sound and It seems very polished, the only down point is the inovation, it's really similar to don't starve. Thanks for your game! :D
Very fun! It isn't so innovated but the game is so cool and well made (audio, graphics, some little details that many other games don't do well) that makes this my favorite one so far!
Great Idea! I only missed some little things that could increase the "game" polishing, like: - An option to set the mouse sensitivy, - Also some areas when you fall it's not available to go back to the game only wait to die to go back to checkpoint, in this cases I would suggest to put the red floor to die quickly or to kill the potato as well, - I think that the Victory feedback of the quantity of the coins collected could be like the pontuation in Guittar Hero, giving a different feedback based in the quantity of coins collected, i think that if this suggestion were implemented the player could play the game again search for collect more coins. - I think that you could show how many coins are in the map in comparasion with the quantity that the player collected, i say this for the same reason that I wrote i the previous topic.
About bugs, I only had the same problem that @megamiley had.
But, in overall I really liked the game, it was a great Idea, and the little "puzzles" keeps you focus on the game!
I really like the voxel based style, the models were very well made, but the lighting wasn't that good and didn't enrich the models. The mechanics were very well made and seems fairly polished.