@fabula-rasa thank you so much for your warm welcome and for your detailed feedback, it's really appreciated! Glad you liked the game! I wonder why I did not come to godot before, it so much fun to use and simpler that alternatives I was using before, I wouldn't have been able to go this far in the development with what I used before, at least not so easily aha!
Thanks, glad you liked the graphics! Don't worry when I say stolen, it's just that I did not do them myself so I took them online but I made sure they were free to use and share, at least to the best of my knowledge. I wanted to do the music as I do music composition from time to time (and that actually was my first motivation to enter the jam, weirdly), but yeah making the game took all the time I had. It will come soon though, and powerwolf seems a nice choice for the game!
I did not think of having a life system actually but that's a very good idea, you're very right! And as I was planning to add more variety to the game like power ups and shooting, it will be fitting to have more than one chance before dying before dying horribly! Thanks for the suggestion this will definitely be added!
As for the last part you are also right, it becomes hard to follow with time. I guess it's because the backgrounds are moving too fast and have too many colors that can divert the attention, and the loop animation might be too fast as well, all of that is building toward that feeling. I'm trying to work on that as well and I do think this might be the most complicated part as it will need a lot of testing and adjusting