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NEONWISE'89
NEONWISE'89
By fmdkdd and merwaaan
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 165 | 4.02 | 21 | |
| Fun | 132 | 4.00 | 21 | |
| Innovation | 18 | 4.36 | 21 | |
| Theme | 195 | 4.15 | 21 | |
| Graphics | 471 | 3.92 | 21 | |
| Audio | 467 | 3.55 | 20 | |
| Mood | 90 | 4.19 | 20 | |
Comments
caiclone
2020-10-05 23:52
Wow really digging the style of the game, the art is really nice and the sound fits perfectly! It took me a while to realize I had to connect perfectly the two sides of the loop to start the game. I really loved some of the ideas of the later levels such as the one with the loop at the top and the bottom having to open the doors for the other, but not crush them, but in my opinion the game is a bit too hard for me, as these cool levels were hidden after some really tight door avoidance, and joining two loops with cargo. Overall it is a really nice entry which explores its mechanics really well while looking really stylish.
OK, I rated this all 5 stars. The concept is really cool, like a digital version of one of those "don't touch the wire" puzzles, but much more interesting. The minimal graphics and sound worked really well, and it had very strong sense of style. I have to admit though, that must be the most times I've dyed in a menu screen! Unfortunately, I didn't finish this as the game kept crashing when I was halfway through. While that's to be expected of a game jam game, a level select screen would've gone a long way. As it is, I played from the beginning until crash twice, and didn't feel like trying it for the third time. That's not a knock on the game though - very enjoyable overall.
A really good game. I like the tenstion between speed and care. Not really anything to add other than well worth pushing on and developing it further. Lots of potential here. Great job
Oh, this is fun. Very hard as well... I didn't manage to finish, but with a nicer difficulty curve, this is a great idea that is definitely worth continuing
bicheste
2020-10-08 18:29
Simple and effective. I thought it was kinda "meh" at first, but then the cargo mechanic appeared and it became much more fun and challenging. Interesting mechanics and cool aesthetic. Maybe is just me, but I had no music? Could use some cool 80s pop or synthwave.
kroltan
2020-10-08 18:49
This game is brilliantly balanced! It always kept me on the edge without becoming frustrating in an unfair way.
I really like how you explained the mechanics without words, just gameplay.
The sound design is also very fitting for the game and the aesthetic.
What was your inspiration for this design?
fmdkdd
2020-10-09 17:21
Thank you for the kind words! We didn't have time to add a level select screen, but a level skip sounds like a good idea, if only to allow you to get back to the level you were in case of a crash/browser quit.
@bicheste Sad to hear you didn't get any audio. HTML5 Audio is treacherous. Can you report your browser/OS to see if we can test that?
@kroltan I may end up writing a post-mortem about this, but the short answer is that we aimed for the 'drag wire with cargo' mechanic first, then we designed levels around that. The overall electric/80's aesthetic came about naturally with the constraints of the medium (2D canvas doesn't have a lot of nice cheap effects).
bicheste
2020-10-09 23:17
Ofc @fmdkdd. I tested it on Chrome/Windows 10. I get sound effects (neon buzzs etc) but no music.
macmist
2020-10-12 09:40
Super cool idea! Easy to play but not so to win, I have a tendency of either crashing on the finish line or losing the cargo while trying to wrap around it aha. Had fun playing this
monninen
2020-10-12 09:44
Really fun concept! Art looks very good and sfx are good. Good work!
Very cool idea. The art and the audio fit perfectly together with the theme. The gameplay is fun and challenging. For me though, at the beggining wasn't clear enough what I had to do. I circled around the goal, crashed into it, tried to gover the whole dotted line etc. Once I figured it out - really fun game!. Good job!
garet
2020-10-13 22:32
Loved the 80s vibe and the concept !
I just had a tiny bit trouble to wrap around the balls sometimes, but overall, this has good gameplay idea and definitely a mood, we only miss some good ol synthwave music to go along !
2020-10-15 11:49
Nice concept, it works really well and offers a lot of design opportunities ! Looks great too, very nice work !