Pretty genius all around. Wouldn't mind a controls-reminder in-game as I definitely press-and-held the first couple tries. But love the theme, voice overs, balance of the gameplay. I do think a camera that was a little more behind the player might have been more helpful, but still awesome awesome job.
Super polished great work. Might be a tad less frustrating if the character took up a bit less vertical space on the screen. Definitely curious to try the updated downloadable version. Great job!
A bit of a disconnect between the texting UI and therapist office, but super cool idea, really appreciate the risk, and could totally see you building a whole game around this mechanic.
Really cool idea and really high quality. Some more visual differences to separate layers more could help a lot. A lot of my first couple attempts including me dying because I pressed q vs. e etc. But overall, definitely convinced you can get a lot out of this mechanic.
Love the visuals and that breathing! Definitely recommend tweaking the description to spell out *where* you can right-click to get oxygen, but really enjoyed it. Excellent job.
LD48 — Deeper and deeper (15)
The Limbo Runner by jk5000 2021-05-08T08:29:41Z ♥ 1
Pretty genius all around. Wouldn't mind a controls-reminder in-game as I definitely press-and-held the first couple tries. But love the theme, voice overs, balance of the gameplay. I do think a camera that was a little more behind the player might have been more helpful, but still awesome awesome job.
Best Audio of Ludum Dare 48. Easily.
HELL deep is your love? by Villanelle 2021-05-08T08:20:46Z ♥ 5
Super polished great work. Might be a tad less frustrating if the character took up a bit less vertical space on the screen. Definitely curious to try the updated downloadable version. Great job!
Goldsweeper by Sunblast 2021-05-07T04:43:38Z ♥ 1
Loved this. Awesome entry
Altum Altum by Maxwell3000 2021-04-29T23:43:43Z ♥ 3
Favorite game yet, awesome awesome job. Would love to see a full version of this.
Untitled Simulator by Eugenik 2021-04-29T23:32:31Z ♥ 1
A bit of a disconnect between the texting UI and therapist office, but super cool idea, really appreciate the risk, and could totally see you building a whole game around this mechanic.
The Mine to Sentience by spyturtle 2021-04-29T23:27:55Z ♥ 1
Great art and music a
Mystical Island by azakharov 2021-04-27T18:43:22Z ♥ 1
Recommend putting the controls in your description! But super neat take on the theme with a simple, approachable mechanic. Awesome job!
Moot by Peco 2021-04-27T18:36:20Z ♥ 2
Obviously fantastic art and audio, curious what other types of puzzles you could've designed, though.
Into The Depth by Szymon OGD 2021-04-27T18:26:12Z ♥ 2
Great audio, super clear how everything worked! Felt really well put together.
Down to the Core by his-games 2021-04-27T18:17:57Z ♥ 1
Played on the web, and it seemed like most mouse clicks weren't registering to shoot? Really love the visuals and audio though!
Whatever It takes by BurnerReborn 2021-04-27T18:13:32Z ♥ 1
Really cool idea and really high quality. Some more visual differences to separate layers more could help a lot. A lot of my first couple attempts including me dying because I pressed q vs. e etc. But overall, definitely convinced you can get a lot out of this mechanic.
And LOVE the music!
Sinking Deeper by Foo - Squashed Games 2021-04-26T07:49:12Z ♥ 1
Love the visuals and that breathing! Definitely recommend tweaking the description to spell out *where* you can right-click to get oxygen, but really enjoyed it. Excellent job.
Space Trench Miner by notime4games 2021-04-26T07:37:54Z ♥ 2
The menus / ship setting are a cool set up! It did seem like the mouse wasn't working most times for digging, but I think F worked as expected.
Fish for Meaning by Steve Johnstone 2021-04-26T07:08:00Z ♥ 2
Yeah would definitely lean into the wraparound mechanic. Cool idea!
I'm So Deep by liammasters 2021-04-26T06:50:40Z ♥ 2
I'm guessing there is some sort of thesaurus-looking-up to determine score? Anyway love this game, great job!