FoonLudum Dare ExplorerLD48 → Sinking Deeper

Sinking Deeper

By foo-squashed-games

View on ldjam.com

CategoryRankScoreCount
Overall3.7711
Fun3.5511
Innovation3.4411
Theme4.1111
Graphics3.9411
Audio4.0011
Humor2.359
Mood4.1111

Comments

goodman233 2021-04-26 06:23

Nice game! The feeling of the deep sea is very real. I always go back with the last bit of oxygen, lol. And finally, is that breathing your own

foo-squashed-games 2021-04-26 07:00

@goodman223 no, the breathing is my dad lol

attala 2021-04-26 07:32

Very moody game. Good graphics and a nice soundscape. I enjoyed this. Good job.

ranchoman 2021-04-26 07:49

Love the visuals and that breathing! Definitely recommend tweaking the description to spell out *where* you can right-click to get oxygen, but really enjoyed it. Excellent job.

james-gillespie 2021-04-26 09:28

Love the atmosphere, soundscape and visuals are great.

Was sometimes a little tricky to scan a creature but that also added to the suspense

2021-04-26 11:14

Cool game. I like the momentum feel. It's maybe not super realistic if you actually went underwater but the ice level physics give it a challenge that doesn't feel artificially hard. As someone else said, it would be helpful to clarify *where* you can get the oxygen from, but I figured it out pretty quickly after my first death. I also really like the models. They feel consistent with each other and the style is neat. Overall cool game, I had fun trying it out!

hotpaw 2021-04-26 12:09

Played this and then lost where it was! It was fun, i got anxiety from the breathing sounds, very immersive feeling and nice audio, never found the last fish :D-

pe7e 2021-04-26 12:52

It cool but I wish you could scan the fish from a little bit further away.

foo-squashed-games 2021-04-26 22:47

@hotpaw the last fish was probably another Small, I made too many and they're hard to distinguish because they are all the same shape

generic-games 2021-04-27 21:02

You've created a very immersive atmosphere, especially with the breathing (which is playing in the background as I write!) and the way the sinking submarine guides you deeper and deeper.

The hitbox on the Small Purple seems to be a little odd; from one angle it is offset a little? I agree with what others have said, it would be very helpful to edit the description of the game, because I spent a bit of time chasing bubbles which was quite silly. These points aren't too significant though! It was a great experience overall.