Foon → Ludum Dare Explorer → Users → Darkhex
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Leten Paradox | jam | 652 | 3.60 | 3.62 | 3.82 | 3.87 | 3.52 | 2.72 | 3.04 |
Very nice theme fitting game! I like this simple art style and player movement feeling. Bumping into enemies and losing everything is not cool though.
Very nice game! I felt that it's missing an aiming cursor though. I loved the consistent visuals and mood
Ok, I don't know why but this really got me involved. Nice work, I reminded me of good old flash games.
Hey, visually this is very nice. Although it gets boring quickly, because not much is going on. I think spawning more robots with far less health would make it more entertaining. Also because of cramped space it is difficult to avoid bullets.
Great job, guys! I got stuck on the brain boss, cause he was very though, but first two bosses were quite entertaining. Obviously more boss mechanics would have made it even better.
Like everyone previously said. Pretty much Super ..Circle loops. I think that music doesn't fit this type of gameplay. Maybe tuning the speed up and changing music genre would make gameplay far more engaging. Good job!
This could be areally nice game for mobile. Simple yet addicting. You could really build on this idea.
Very well done! At first I didn't notice the puzzle and I kept exiting in a loop, hah. This actually feels like a great idea for a full-fledged short puzzle game.
Wow this sure is entertaining. I agree that later on there are too many bullets. But hey, youre not being punished too severily so you just keep going.
Thank you. I am aware of that random crash, but I couldn't rule out the reason in time. I'm not sure if it's Unity WebGL related or what. I just noticed it doesn't reoccur later.
I wasn't aware that you can hotfix the game post jam. I will try to look this up first thing in the morning since playing webgl version seems to be prefered option. Thank you for your amazing feedback.
Thanks guys for pointing out bad design choices! @m7rk, Curius, I tried multiple browsers (Firefox included) and I have not encountered any problems. @daidiimon, I recorded the loops by recording movement input. But now i know it was a bad approach, recording the path would've been a better way. Because of that walking into walls can cause desyncs. @dyguests, This is exactly the strategy I went with. You can shoot repeatedly but have to pay for it later.
Very nice game! Only issue I had with the gameplay was the speed while orbiting. It was tiresome to wait for the ship to orbit a big planet for another jump :P
Wow this was simple yet entertaining. At least for a game created in such short timespan. The gameplay evolves rather slowly though so you get tired of it easily.