Foon → Ludum Dare Explorer → LD47 → Protogonus

Protogonus

By rngames

Percentile
CategoryRankScoreCountLD47Ever
Overall1473.742973.480.8
Fun843.852985.890.2
Innovation1183.762980.485.8
Theme5752.65298.312.7
Graphics3383.332936.346.6
Audio3422.942922.636.1

Comments

nick-barrash 2020-10-05 01:39 ♥ 1

Wow, really cool concept. Really fun. You should actually release this. I'd buy it

cookie042 2020-10-05 02:02 ♥ 1

I really like the concept, but I could not find a good streamlined way to play without having to click on the cards. I was trying the 1,2,3,4 keys but no luck. well done regardless. It has a really nice level of polish.

Oh also, I was confused for a second about the fact that cards could be wasted on empty spaces without really knowing that's what you're doing.

2020-10-05 21:30 ♥ 0

The tutorial was not helpful in any way.

darkhex 2020-10-05 21:41 ♥ 1

This could be areally nice game for mobile. Simple yet addicting. You could really build on this idea.

allas 2020-10-05 22:40 ♥ 1

I liked this game a lot, then sometime in level 5 I unfortunately encountered a bug where I couldn't interact with some of the cards in hand and I'd stop getting new cards on turn. That bummed me out a little, because the game was genuinely good, so I would've liked to continue playing it.

paulhocker 2020-10-06 03:43 ♥ 0

i think i need to try this again when i am less tired. looks like a really good strategy game. thanks for making it.

yeti-kid 2020-10-06 17:21 ♥ 1

Really cool concept and would like to see it expanded on!

diego-escalante 2020-10-07 00:09 ♥ 2

This is pretty dang good. I lost track of time playing it. Perhaps it is a little too easy. I never had a problem clearing all cells. It's still a very good concept through. _really_ easy to say, "Ok, just one more level." Nicely done!

caeonosphere 2020-10-07 06:17 ♥ 1

Interesting! I think with a unified cellular-automata-style rule in place of the wind mechanic, it could be a fun game of predicting and hemming in an unpredictable pattern. A worthy experiment as is.

silas-reinagel 2020-10-08 00:48 ♥ 1

Very deep gameplay for a jam game! This is fantastic!

I always love having deck-building in a game. Very nice work!

sisyphean-games 2020-10-08 00:53 ♥ 1

That was fun! I got to level 9 using a lot of the insta-kill cards and freeze.

tyruspeace 2020-10-09 05:30 ♥ 1

Very good idea and execution! There were plenty of cards that I didn't see the point of at first and was delighted to see excellent uses for later.

nickykendy 2020-10-10 05:57 ♥ 1

Wow, it's nice to see a DBG in such theme. Really addict! The hardest part about DBG is always about the balance and the values.

hakro 2020-10-11 17:09 ♥ 1

I really loved this game. There is a bit a trial an error at first but I got the hang of it very quickly. The tutorial is a nice addition. Reminds me of the Game of Life, but you have control over it. Nice one. Cheers.

negativice 2020-10-14 22:25 ♥ 1

Great game! Its very well polished and well rounded, the only lacking part might be the theme. So far I made it to level 4 and I am enjoying it! A bit confused about health and shields, as in why or when I take damage.

Edit: Managed to get to level 9 and also got the card bug that made it so I couldn't progress.

ruthiepee 2020-10-16 18:04 ♥ 1

Holy cow! What a nicely polished, complex strategy game. I played it for a lot longer than I play most jam games. I will say it isn't too challenging until you get at least to level 4, so maybe the difficulty curve could be a tiny bit different but overall I really enjoyed this one. I think it'd do really well on mobile, so I hope you keep working on it.

barrier 2020-10-21 08:04 ♥ 1

This is a really fun game! Easy to play, lots of variation in cards, levels get harder. Good job :)