nick-barrash 2020-10-05 01:39
Wow, really cool concept. Really fun. You should actually release this. I'd buy it
Foon → Ludum Dare Explorer → LD47 → Protogonus
By rngames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 147 | 3.74 | 29 | |
| Fun | 84 | 3.85 | 29 | |
| Innovation | 118 | 3.75 | 29 | |
| Theme | 575 | 2.64 | 29 | |
| Graphics | 338 | 3.33 | 29 | |
| Audio | 342 | 2.94 | 29 |
Wow, really cool concept. Really fun. You should actually release this. I'd buy it
I really like the concept, but I could not find a good streamlined way to play without having to click on the cards. I was trying the 1,2,3,4 keys but no luck. well done regardless. It has a really nice level of polish.
Oh also, I was confused for a second about the fact that cards could be wasted on empty spaces without really knowing that's what you're doing.
The tutorial was not helpful in any way.
This could be areally nice game for mobile. Simple yet addicting. You could really build on this idea.
I liked this game a lot, then sometime in level 5 I unfortunately encountered a bug where I couldn't interact with some of the cards in hand and I'd stop getting new cards on turn. That bummed me out a little, because the game was genuinely good, so I would've liked to continue playing it.
i think i need to try this again when i am less tired. looks like a really good strategy game. thanks for making it.
Really cool concept and would like to see it expanded on!
This is pretty dang good. I lost track of time playing it. Perhaps it is a little too easy. I never had a problem clearing all cells. It's still a very good concept through. _really_ easy to say, "Ok, just one more level." Nicely done!
Interesting! I think with a unified cellular-automata-style rule in place of the wind mechanic, it could be a fun game of predicting and hemming in an unpredictable pattern. A worthy experiment as is.
Very deep gameplay for a jam game! This is fantastic!
I always love having deck-building in a game. Very nice work!
That was fun! I got to level 9 using a lot of the insta-kill cards and freeze.
Very good idea and execution! There were plenty of cards that I didn't see the point of at first and was delighted to see excellent uses for later.
Wow, it's nice to see a DBG in such theme. Really addict! The hardest part about DBG is always about the balance and the values.
I really loved this game. There is a bit a trial an error at first but I got the hang of it very quickly. The tutorial is a nice addition. Reminds me of the Game of Life, but you have control over it. Nice one. Cheers.
Great game! Its very well polished and well rounded, the only lacking part might be the theme. So far I made it to level 4 and I am enjoying it! A bit confused about health and shields, as in why or when I take damage.
Edit: Managed to get to level 9 and also got the card bug that made it so I couldn't progress.
Holy cow! What a nicely polished, complex strategy game. I played it for a lot longer than I play most jam games. I will say it isn't too challenging until you get at least to level 4, so maybe the difficulty curve could be a tiny bit different but overall I really enjoyed this one. I think it'd do really well on mobile, so I hope you keep working on it.
This is a really fun game! Easy to play, lots of variation in cards, levels get harder. Good job :)