FoonLudum Dare ExplorerLD41 → Zap Herder

Zap Herder

By foolmoron

View on ldjam.com

CategoryRankScoreCount
Overall3133.4440
Fun4193.1540
Innovation1803.6740
Theme4423.3840
Graphics1213.8240
Audio1163.5040
Humor3752.5332
Mood2563.2137

Comments

sndr 2018-04-24 21:58

This is a really cool take on the theme! Interesting genres you chose, and you got a sweet little game with quite a polished mechanic. :) Good job!!

arbosis 2018-04-24 22:03

This is cool, I can see it working on mobile as well. I hope you keep working on it :)

incobalt 2018-04-24 22:11

Short and to the point. That's nice. There's a bit too much randomness in the arcing, though. It's hard to tell if you're going to hit something or not.

benbusby 2018-04-24 22:12

The visuals and sound effects in this are fantastic. If this were a mobile game, I'd buy it in an instant. Gets really fun when you try to go as fast as possible. The highest I'm able to get is about 155K. Really nice job with this!

bhavin 2018-04-25 18:14

Woah!! That was all 5 for sure!!

machrom 2018-04-25 18:27

Really cool mechanic, polished and great overall. Nice job :)

ppnovaqq 2018-04-25 18:45

This was really cool! Nice game!

john-darrington 2018-04-26 02:02

Loved the mechanic, loved the "sharpshooter" reminded me of quake. Polished idea, was hoping for more random dying based on your description :D

aeveis 2018-04-26 04:59

The randomness of the lightning is pretty funny with the snake mechanic. All the score heuristics were nice. Here's my high score: zap-herder.png

candlesan 2018-04-28 03:49

Loved the concept. Felt like the lightning gave me not quite enough time to actually plan my path but it could also be my slow reflexes from getting older. Mood was great and the sound was really well done.

kappa-b 2018-04-28 05:42

Interesting game, Loved the particle effects and sounds, if felt great to move around and try to make the longest line. I wish I had taken s creenshot of my high score to share but my high score was 59k. Well done

kutase 2018-04-28 19:37

Nice concept. Graphics style looks cool. As unity developer I will also learn ECS and new job system. Your source code may help me.

baby-dino-herd 2018-04-29 02:43

Really excellent job! I'm very impressed with the overall level of polish, particularly in terms of the graphics, UI, mechanics, and game flow. Everything works really well for a nice short-form experience.

remi-gourrierec 2018-04-29 18:33

Good short game. Kind of limited but feedback and visual experience keep us trying to make a better score.

Good work !

ectucker1 2018-04-29 21:29

This game is a lot of fun to play, but I didn't quite understand what was going on. I'm not sure precisely what causes death, or what causes the "risky" bonus. The audio feedback was great, but I'm just not sure what triggers everything.

anudin 2018-04-29 22:40

- Visuals feel polished - The zapping feels smooth

- Sound effects are too repeating - Score system seems completely luck based - got 200k score and I don't know how - I often died on my first zap and don't understand how that's possible

Maybe make the random twitching slower so the player actually has time to react? But in general I like what you did - the game feels "alive" and it's a nice change from stale worlds / games. But there are serious changes needed to make this more skill based and therefore more fun.

foolmoron 2018-04-29 23:40

@Anudin Yeah I agree it's balanced too randomly right now. If you know how the bonuses work and go for them strategically you can reliably get ~200k, but getting above that is pretty random.

@ectucker1 "risky" is if the path you're taking touches 1 dot that has already been touched before, death is when you hit 2 dots that have already been touched. It is definitely very random right now but that's kinda what I was going for.

Thanks for the feedback!

c1fr1 2018-04-30 02:28

its somewhat skill based to get a large area of zapped dots, but the ending score seems almost 100% luck based, I have covered about half the area then died early one one run, then on the next round I covered the whole board and got about a third of the previous score. High score for me is 129,064. Aside from the amount of luck involved its an interesting concept, and its kinda fun trying to get a high score. Visuals are pretty good too.

panicthefirst 2018-04-30 18:59

This game looks awesome! I really like the visuals. Gameplay is also pretty nice and I played more rounds than I thought I would. :D Good job!

ddrkirbyisq 2018-05-03 01:24

GOTTA GO FAST