sode 2019-04-29 13:33
Hi cool post and I found this game that way :)
Foon → Ludum Dare Explorer → LD44 → Life Death + Lemons
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 300 | 3.68 | 29 | |
| Fun | 131 | 3.79 | 29 | |
| Innovation | 137 | 3.70 | 29 | |
| Theme | 384 | 3.55 | 29 | |
| Graphics | 631 | 3.40 | 29 | |
| Humor | 389 | 3.07 | 28 | |
| Mood | 526 | 3.33 | 29 |
Hi cool post and I found this game that way :)
cool game but doesnt rly understand the crafting system
@sode Thanks!
@firtage Ahh sorry, I thought it was understandable when I was making it but when I saw my mom and sister playtest it I realized its not that obvious, but was not sure how to make it clear
This is just like alchemy! Cool game!
Wow, your game really deserves more votes, too! It plays like a charm, the mechanics are really sound. I don't even know how long I played, but I played till all my sins were paid. 5 Minutes? 10? 15? Even longer? Could be. It's the kind of game that makes you forget time.
The graphics are really nice and cozy. And the music, though not made by yourself, is a really fitting pick, too! Very well done!
I won in 34 turns. It took me only a minute to realise what needed to be done. I don't think the help screens provided are insufficient. Good job, really :)
This game is actually really fun! It would have been nice if there was more info available to the player(ie. what exactly happens when the angels/demons leave), but most things were easy to figure out. It did drag out a little to get 100 lives. Maybe if each angel/demon started out with more lives it would be a better length for LD. Overall though I really enjoyed playing this. Nice job!
WOW! It took me a while to beat it but I made it! Very funny concept and well made! The angels and devils graphics remind me of reigns. Good luck.
@falak Thanks! The reigns look was what I was trying to go for :)
Interesting concept. Liked it!
Nice Idea and it's fun to play. A little more explanation would have been nice.
Really solid game, I love the music and simple artstyle, and it's really addicting. It took me 42 turns to finish.
Great artstyle, not sure the music fits (I feel like something more goofy would fit better), game play is basic and perhaps more things to craft would make it a bit more interesting (Perhaps orange juice, demons that want the opposite of what they ask for, ya know more puzzle elements) However the concept fits the theme quite nice. Overall I feel with some more items to craft, more characters to please and I feel like you could make a great game!
Quite fun and polished game. The theme was a bit shoehorned imo, but it's not really a big deal. The mechanics were solid and I was entertained the whole time through. Good job.
an addictive game about selling lemonade for the devil? sign me up, good work on this title!
This was lots of fun. As basic as the game play is, it does well with what it has. Great game! It somehow took me 81 turns to finish, I don't think I applied the best strategy :P
interesting game, love the sfx. i will quench the thirst of angels. I wish it was possible to clear the slots i accidentally shoved the wrong items into.
The game runs smoothly and the mechanics are so well planned! It's very addictive, can't stop playing it!
I liked it a lot! Took me a bit to figure out exactly was going on, but got it quick enough. Only thing that was annoying was some rng for me at one point, where I couldn't get water. Was deleting half my hand every turn, plus drawing a couple cards and just had a bad luck streak. Took me from ~90 life to about 60 before I got it back under control. I loved it overall, really the type of game that you can lose time to!
The delete button had me scared for a while, I wasnt sure if deleting would cost me lives or if delete meant my whole hand was going to be thrown out. I had a full hand and 3 lemonades incoming, I lost them all :( but anyways well done! I like the reigns inspired art style, the song was perfect for setting the mood of a mundane life serving lemonade. Im glad to see many difficulties. Nice job!
This concept is pretty cool. It's certainly a unique structure for a card game, and I like how you can reliably get certain cards by spending your resources on building these structures. I think it's a concept that there's a lot of room to expand on, though it's a bit shallow in its current form. I never really felt like I was at risk of losing so much as I was taking a long time to inevitably win. Definitely a game worth investing further development into. Overall, nice work!
Cool concept and well executed mechanics. Got me hooked really fast. Keep it up!