FoonLudum Dare ExplorerLD45 → PXL IT

PXL IT

By ulisses, Rafael Carlos and Hiago Tadeu

View on ldjam.com

CategoryRankScoreCount
Overall6943.3233
Fun7183.0833
Innovation7242.9633
Theme6303.2233
Graphics8832.9033
Audio3883.3132
Humor5882.6426
Mood8292.9831

Comments

rafael-carlos 2019-10-07 22:57

Finely XD

rafael-carlos 2019-10-07 22:57

Finely XD

rafael-carlos 2019-10-07 22:57

Finely XD

kroltan 2019-10-08 00:32

Hey @ulisses! Nice game! :thumbsup:

Really liked the mechanic of painting the sprites when walking! Reminds me of the pogo minigame in Crash Bash, but that was a territory competition.

However the enemies were a bit confusing, on the second level they disappeared randomly before reaching the edge.

I wasn't able to get much farther than that.

ulisses 2019-10-08 11:01

Obrigado @kroltan ! O sistema de inimigos (respawn/gerenciamento) foi a última coisa a ser feita, e por isso eu não consegui revisar a tempo. Obrigado por ter jogado, e espero que tenha gostado!

whatnamegames 2019-10-08 13:07

Painting the canvas is cool and the art is nice.

ulisses 2019-10-08 23:06

Hi @whatnamegames , thanks for playing our game! We are very proud of this game and happy for your post! Thanks!

sylvie 2019-10-08 23:48

Cute game! It was fun to see which video game character would be revealed next. I think dying in one hit and having to restart from the first level is a little harsh, because it's not that fun to replay levels you've already beaten.

ulisses 2019-10-08 23:54

Thanks @sylvie , you feel like us, curious about the next character. Sadly we don t had time to implement multiple levels, so we decide restart the game when the player die. Really thanks for you review!

nachtwitch 2019-10-09 00:32

Cool idea, a bit tedious bit that's easily remedied, really fun play

ulisses 2019-10-09 00:38

Thanks @nachtwitch ! We make our best! Thanks for enjoy!

leandroc 2019-10-09 00:39

I liked the hidden images. The progression of difficulty is good, I almost lost it in several moments, only one thing confused me (I don't know if it was purposeful), but it was very disturbing when the enemies were almost the same color as the background. Congratulations to the team for the game!!!

ulisses 2019-10-09 00:48

@leandroc thanks! The color of enemies was decide in the last moments, but we decide leave almost like the background (as the bonus color in Pikachu level) to increase a little bit the challenge! Thanks for play!

mharring 2019-10-09 01:01

Great implementation of the theme! Simple yet effective. I wish you didn't have to restart from the beginning when you lost though - it became a little frustrating after a while to start over.

stephenwhoskins 2019-10-09 01:02

Ya! I totally owned this game. And that's impressive because... I'm color blind. Good game with lots of replay value.

ulisses 2019-10-09 01:05

Hi @stephenwhoskins , we are very happy for you! It's so satisfaction know you could have some fun with our game! Thanks and enjoy!

ulisses 2019-10-09 01:10

Hi @mharring thanks for enjoy our game. We think about a life system, but the time was short to produce more images, so we decided for a single life. We can put it in further version. Thanks for the feedback!

daria-toni 2019-10-09 18:30

Simple, but well made! Works stably, nice music and choice of colors (tasty neon vibes is a plus!).

ulisses 2019-10-09 19:52

Thanks @daria-toni ! Yes, our focus was delivery a complete game, simple, but complete! Thanks for play!

florian-oster 2019-10-10 07:48

Maybe a bit of chalenge is missing, i get through the colored tiles several times without dying, i had to try to stay in one to really understand that it kills you.

ulisses 2019-10-10 13:07

Thanks for play our game @florian-oster . We don t haven t much time to tests and balancing, so I understand when you say about the challenge missing. The enemies just kill you if you are in the same place because we use a matrix to determine the player and enemy position, an even like that some bugs happen. I hope you liked our game! Thanks!

chaosround 2019-10-10 18:44

More action would leave the game much more interesting, but it is well functional and liked the idea

taddl 2019-10-10 19:17

I would have liked the pixel you color in to already be their final color so it looks less monotonous while drawing, and I had a problem where it would move me 2 or 3 squares when I pressed the arrow key only once which made some squares hard to reach.

But overall I enjoyed playing it for a while and I like the concept.

ulisses 2019-10-10 22:49

@chaosround I agree, but we don t had much time to implement more challenges. Thanks for play!

ulisses 2019-10-10 22:52

@taddl Thanks for play our game. A friend had the same problem, but him uses no cable keyboard and mouse. Is that your case? Anyway I hope these problems dont make you frustrated. Thanks!

gauphastus 2019-10-11 04:06

Pretty cool. Kind of like a weird blend of like.. reverse Pac-Man and Picross or something. :0 Only complaint is maybe it was sad to have to completely start over when you're near the edge and one of those enemy blocks appears almost on top of you.

That said I like what was done here, a cool little minigame of sorts. I could realistically see something like this featured in an arcade in a larger-scale game.

Nice job.

savvy-community 2019-10-11 08:41

Nice job, it's a neat little arcade game :) Really cool!

taddl 2019-10-11 14:06

@ulisses I do not have a wireless keyboard.

I think you should check that the function that applies the movement to the player is not dependent on the performance(frames per second the computer produces).

Like I said I still enjoyed the game, just wanted to leave feedback that may help you.

unept 2019-10-11 15:29

Nice! Very clever game idea. I loved how you know exactly what to do the moment you begin moving around. So intuitive! I did feel like some of the enemies spawned and began moving super quick, which felt a little bit unfair. But overall nice job!

euler-moises 2019-10-11 21:17

Simple and interesting. I really enjoyed the mechanics and simplicity of gameplay. Completing the character gave me reason to always continue. The soundtrack is rocking and completes the "I'll get it" mood. Damn purple squares !!! You are Brazilians?

This is our game: https://ldjam.com/events/ludum-dare/45/soundscapes

2019-10-13 12:53

Great game, you rock man!

ulisses 2019-10-16 17:31

@gauphastus thanks for play. We have some fixes to make, and one of is the enemies respawn. About restart we know is frustrating, but we dont had time to implement a life system. Maybe later. Thanks for play we hope you enjoy!

ulisses 2019-10-16 17:32

@savvy-community thanks! When we started the jam our objective is simple, deliver a complete game. Simple, but complete! We hope you enjoyed the game. Thanks!

ulisses 2019-10-16 17:34

@unept thanks, we work to produce the best experience possible, and one of objective is leave the player aways know where is and what have to do. The enemies really have a problem, but we don t had time enough to solve. Thanks for play!

ulisses 2019-10-16 17:39

Obrigado @euler-moises ! Sim, somos brasileiros. Sabemos q o jogo está simples e possui alguns bugs, mas tentamos entregar o nosso melhor. Espero que tenha se divertido jogando. Gostei muito do jogo de vocês, vocês trabalharam muito bem o audio!

euler-moises 2019-10-16 18:17

@ulisses Eu sabia! Com esses nomes... E eu gastando o meu inglês! :D O jogo está bem divertido sim! E bugs acontecem sempre! Não se preocupem! Parabéns mais uma vez pelo jogo! E muito obrigado por ter jogado nosso jogo!

kiryu 2019-10-18 20:28

I like the artstyle and the idea to discover the room. Nice job!

ulisses 2019-10-20 19:08

Thanks @kiryu we hope you enjoy our game!