dark1knight 2019-04-29 00:25
not a bad game however not really my type, the lack of sounds kinda made me enjoy it less.
Foon → Ludum Dare Explorer → LD44 → Florp Farming
By groverburger
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 34 | 3.94 | 21 | |
| Fun | 50 | 3.76 | 21 | |
| Innovation | 139 | 3.42 | 21 | |
| Theme | 447 | 2.63 | 21 | |
| Graphics | 26 | 4.26 | 21 | |
| Humor | 31 | 3.78 | 21 | |
| Mood | 88 | 3.62 | 22 |
not a bad game however not really my type, the lack of sounds kinda made me enjoy it less.
Thoroughly enjoyed it, got the dog.
5/5 my man, lovely game!
* Graphics are adorable, love it! * Gameplay is very fun and unique. * You've somehow made the controls and gameplay very dynamic, even though the game is very still standing. * The only thing bothering me slightly is the layer ordering, sometimes the gems go behind trees, etc
Good job!
I had a lot of fun playing this game and seeing how all the different items interacted with one another. I also enjoyed the art style, it's nice to see something other than pixel art every now and then.
I'm lucky it ended at the dog and I didn't play at work, it's really addicting!
dof.png Got the dog !! Nice game and arts, love the style and I like this kind of game. Nice submission.
Very fun and cute game! The art is wonderful and I liked all the interactions between the different objects. It was a bit heavy on mouse movement, it got tiring to keep dragging things to the shop over and over.
I love the art style! The variety of stuff you can buy was lots of fun. I enjoyed shaking the trees manually rather than just tapping to collect, so if you keep working on it I'd love to see more unique ways for the player to interact with the game (or maybe there were more that I didn't know about) rather than just dragging stuff down to sell.
This is a fun little game, with some imaginative mechanics. On the surface it's just an idle/clicker game, but the way all the different elements interact makes it a lot more involved, and not very idle at all. You're constantly dragging things around: feeding florps, harvesting gems, charging your tree-shaker, making sure your cursed tower is optimally positioned (and won't harvest any florps by accident...) It honestly starts off a bit boring, as you try to scrape together enough money for a few items, but once you have them it rapidly picks up.
Does the sunflower actually do anything beyond forcing you to buy a crystal condenser? Are you meant to sell it once it's fully-grown? It hadn't occurred to me to do that.
Neat, cool idea
I really like the quirky art style, and found the different upgrades inventive. Like F1Krazy, I also found the beginning a little slow.
Pretty cute game. It would have greatly benefited from some audio. I didn't realize you could sell things to the shop by dragging at first.
Cool kind of idle game, i could sit there all day long playing it. Also great graphic style. If there was a way to know what a certain item does BEFORE you buy it, that would be great :D I don't know if I just didnt find it, but there is no function or item to collect multiple gems at once. also the selection of items or selection what object the magnet attracts is a bit buggy. it happens often that instead of collecting an item that it attracted i gave it a new item to attract
Especially Magnet is Interesting! I made perpetual motion machine generating crystals! Graphics are so cute!