I enjoyed this entry. Nice consistent pixel art style, nice mechanic with the vampire and engaging dialogue. movement felt right and ambiance matched the mood the game. I used the left click mouse to cast spell and this worked nicely for me.
Enjoyed this. A game about life choices is great, and well-implemented with nice graphics. I love the old age character an animation. At the end I had travel memories, an expensive car, freedom and inner peace. I don't think that was too bad at all!
Nice entry. Satisfying shooting action and movement feels good. Personally, I found the R to reload a bit fiddly and would have preferred being able to at least change it to my mouse right click or something. But that's just me and my skillz haha nice game overall.
I nice take on the theme, with stylized graphics/art that is consistent and adds to mood of the game. Nice and intuitive controls/buttons/gameplay. And has replayability factor and could potentially be expanded post-jam? Excellent entry.
Ok, this game is terrifying! hahaah and thoroughly enjoyable. What looks initially like a cute lil candy-art platformer turns out to be a gory game haha. I enjoyed the mechanic and found it the right kind of challenge. Really nice entry, plenty to keep me coming back to play more.
I like the risk-esque-ness to this game. The art and HUD is consistent in style and mood of the game. More direction/tutorial either in-game or written elsewhere would have helped engagement. Thanks for this entry,
I liked the graphics, reminded me of old school strategy games. The transmission panel as well is a great change of pace and fits the retro mood of the game. It was difficult to keep my tank moving without it doing a 360 everytime which slowed down my experience of other parts of the game. I like the shop element of the game as it gives the game a larger scope and progression experience. Thanks for this!
it took a while for me to get used to the controls and movement game mechanic, but once I did I found it highly rewarding and the right level of challenge. The artwork is neat and consistent, fits with the mood of the game. I would have perhaps made the background less darker and desaturated, maybe just to help with focussing on the main event?
Hello, well done on this game! It is thoroughly enjoyable. I love the pixel art, really nice consistent style. The alternative endings are great. It would be nice to have more options that result in an increase in energy, but maybe I just didn't get lucky enough, it only happened once with the star energy option. Obviously a post-jam version could definitely be enriched with even more events and characters, so great opportunity to develop this game. Once again, well done. I look forward to playing again soon!
really nice artwork, and sounds. a nice premise with an ambiance to match and set the right mood. Would obviously be nice to have to progression, but that's only because I wanted to play "on". I did manage to complete the level by just trundling on on any event which seems like it "shouldn't" be able to happen? nice little game that I could play more of with more unlockables/upgrades/levels and story.
I like the mood of the game and the interactions are nice. I do feel there needed to be a little more direction to prompt the player into direction and a "job" to do straight away to get stuck in?
TITLE SCREEN: love the art, and the menu detailing controls is helpful. MUSIC: not sure it fits the environment? SOUND EFFECTS: spot on, the right volume and timings, and not too much overload. ART: nice character voxel art that creates the tone. environment art was nice too, not too complicated that made it distracting. MOVEMENT: controls and movement was nice and smooth, speed felt good. It would have been nice to jump? As in jump onto some of the little mounds? MECHANIC: general mechanic was nice, easy to grasp and fun to play. maybe a "hide" option would have been good? so maybe there are little crevices or dark areas that you can go to and hide (maybe a timer ticks down?) just to give you a breather and add an extra option for the player sometimes? this along with upgrades etc. for progression would be good but obviously would have taken more time so completely understand their absence. HUD: nice and simple, art matched the style. would have been nice if it were larger, not by much, I just feel it would have helped keep an eye on health. also, when health is low maybe player character flash to easily let player know?
Well done, I enjoyed this game and it's impressive what you have achieved here.
I liked this game quite a lot. Simple but effective and fun with nice sound effects. Possibly too easy against the AI but a nice game to little arcade game to play with friends and fits the theme lovely in my opinion. congrats.
love the art, and icons. learning curve makes it frustrating initially and could have done with being slightly more intuitive but very enjoyable once I got the hang of it. really quite impressive, well done!
LD44 — Your life is currency (21)
Oh my blood! by hechi 2019-05-04T08:51:32Z ♥ 1
I enjoyed this entry. Nice consistent pixel art style, nice mechanic with the vampire and engaging dialogue. movement felt right and ambiance matched the mood the game. I used the left click mouse to cast spell and this worked nicely for me.
Plunderlings by DerMario12 2019-05-04T08:43:28Z ♥ 4
Nice game and an innovative approach to gameplay.
This is your life now by reuno 2019-05-04T08:29:25Z ♥ 0
Enjoyed this. A game about life choices is great, and well-implemented with nice graphics. I love the old age character an animation. At the end I had travel memories, an expensive car, freedom and inner peace. I don't think that was too bad at all!
Space Gunner by GerardB 2019-05-03T19:53:32Z ♥ 1
Nice entry. Satisfying shooting action and movement feels good. Personally, I found the R to reload a bit fiddly and would have preferred being able to at least change it to my mouse right click or something. But that's just me and my skillz haha nice game overall.
Vital Investments by dalton5000 2019-05-02T21:23:06Z ♥ 1
I nice take on the theme, with stylized graphics/art that is consistent and adds to mood of the game. Nice and intuitive controls/buttons/gameplay. And has replayability factor and could potentially be expanded post-jam? Excellent entry.
Pucamuc by Mors 2019-05-02T21:16:01Z ♥ 0
Ok, this game is terrifying! hahaah and thoroughly enjoyable. What looks initially like a cute lil candy-art platformer turns out to be a gory game haha. I enjoyed the mechanic and found it the right kind of challenge. Really nice entry, plenty to keep me coming back to play more.
Geopolitics by Alex Lutay 2019-05-02T20:58:28Z ♥ 0
I like the risk-esque-ness to this game. The art and HUD is consistent in style and mood of the game. More direction/tutorial either in-game or written elsewhere would have helped engagement. Thanks for this entry,
Ollo's Life by Memel06 2019-05-02T20:53:25Z ♥ 1
That boy though! What a pain! haha thoroughly enjoyed being the life giving Ollo! A nice little GB game, thanks for entering,
Field Rations by Spennerino 2019-05-02T20:44:13Z ♥ 1
I liked the graphics, reminded me of old school strategy games. The transmission panel as well is a great change of pace and fits the retro mood of the game. It was difficult to keep my tank moving without it doing a 360 everytime which slowed down my experience of other parts of the game. I like the shop element of the game as it gives the game a larger scope and progression experience. Thanks for this!
A Moment To Reflect by tcstyle 2019-05-02T20:38:14Z ♥ 1
I like the sprites very much and though short, what is here is a nice start to a nice little story-based game.
Nutty Twins by Supernapie 2019-05-02T20:31:33Z ♥ 1
This is a lovely game! The mechanic is fantastic and the puzzles are challenging but rewarding. I like the consistent art style.
A Burning Rabbit Experiment by Jani Nykanen 2019-05-02T20:13:35Z ♥ 1
it took a while for me to get used to the controls and movement game mechanic, but once I did I found it highly rewarding and the right level of challenge. The artwork is neat and consistent, fits with the mood of the game. I would have perhaps made the background less darker and desaturated, maybe just to help with focussing on the main event?
BOB by Phyro 2019-05-02T20:06:06Z ♥ 1
Hello, well done on this game! It is thoroughly enjoyable. I love the pixel art, really nice consistent style. The alternative endings are great. It would be nice to have more options that result in an increase in energy, but maybe I just didn't get lucky enough, it only happened once with the star energy option. Obviously a post-jam version could definitely be enriched with even more events and characters, so great opportunity to develop this game. Once again, well done. I look forward to playing again soon!
bird food by kyavi 2019-05-02T19:35:13Z ♥ 1
Nice idea, I liked slice mechanic. It was really frustrating to get the apples at times though, maybe intentional?
D.R.I.E.D. by JasonD 2019-04-30T21:54:42Z ♥ 1
really nice artwork, and sounds. a nice premise with an ambiance to match and set the right mood. Would obviously be nice to have to progression, but that's only because I wanted to play "on". I did manage to complete the level by just trundling on on any event which seems like it "shouldn't" be able to happen? nice little game that I could play more of with more unlockables/upgrades/levels and story.
Money is life by Nova31 2019-04-30T21:30:43Z ♥ 1
I like the mood of the game and the interactions are nice. I do feel there needed to be a little more direction to prompt the player into direction and a "job" to do straight away to get stuck in?
Billy The Man by Dani Desa 2019-04-30T21:14:00Z ♥ 3
TITLE SCREEN: love the art, and the menu detailing controls is helpful. MUSIC: not sure it fits the environment? SOUND EFFECTS: spot on, the right volume and timings, and not too much overload. ART: nice character voxel art that creates the tone. environment art was nice too, not too complicated that made it distracting. MOVEMENT: controls and movement was nice and smooth, speed felt good. It would have been nice to jump? As in jump onto some of the little mounds? MECHANIC: general mechanic was nice, easy to grasp and fun to play. maybe a "hide" option would have been good? so maybe there are little crevices or dark areas that you can go to and hide (maybe a timer ticks down?) just to give you a breather and add an extra option for the player sometimes? this along with upgrades etc. for progression would be good but obviously would have taken more time so completely understand their absence. HUD: nice and simple, art matched the style. would have been nice if it were larger, not by much, I just feel it would have helped keep an eye on health. also, when health is low maybe player character flash to easily let player know?
Well done, I enjoyed this game and it's impressive what you have achieved here.
FEED ME ESSENCE by dinosire 2019-04-30T20:51:35Z ♥ 1
I liked the concept very much, and it's not easy by any means. It would have been nice to have the player animated for direction.
LifeCoin Race by Loganou974 2019-04-30T20:37:31Z ♥ 1
I liked this game quite a lot. Simple but effective and fun with nice sound effects. Possibly too easy against the AI but a nice game to little arcade game to play with friends and fits the theme lovely in my opinion. congrats.
LastSwap by EdevJogos 2019-04-30T20:12:20Z ♥ 2
love the art, and icons. learning curve makes it frustrating initially and could have done with being slightly more intuitive but very enjoyable once I got the hang of it. really quite impressive, well done!
check out my lil game if you can.
Idle Idol by Daniel Moreno 2019-04-29T22:45:31Z ♥ 0
And 10000s of clicks later... very addictive game, lovely mechanic that works well.