FoonLudum Dare ExplorerUsers → kyavi

kyavi

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201944Your life is currencybird foodjam4423.543.453.813.063.502.953.10

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by kyavi

LD44 — Your life is currency

Inflate Me to the Moon by DDRKirbyISQ 2019-05-04T18:28:07Z

what a beautiful, incredible, special experience! love every element of it!

Sword of Hearts by MSiddeek 2019-05-11T22:59:26Z

what a beautiful and clever game! i'm very glad to have played this! ^-^

Luci's Little Trinkets by Xarras 2019-05-04T18:45:55Z

love seeing things so outside the box, and this achieves that so elegantly! :)

Computers in a Nutshell by gonutz 2019-04-29T22:27:53Z

stumped at the thousand log files, but what a hilarious and outside of the box creation. love it! :)

BLOOD FIGHTERS by Lucien Catonnet 2019-04-30T19:02:59Z

i didn't have a second person to play with but a two player fighting game during a jam is really cool! love love love the graphics and audio too.

Toxigen by doktorace 2019-04-29T02:40:36Z

very pretty asteroids :) needs a little something extra for difficulty, since oxygen always stays so high.

DINTE by salyon 2019-04-29T17:51:36Z

the graphics and animation quality is SO high here! incredibly adorable and high fidelity! i think the fifteen second limit for each level is a fantastic idea and being able to trade your time for new abilities makes that even better. quite a high difficulty curve though!

To Health and Back by boaheck-artgent 2019-04-30T17:41:15Z

tough as nails! interesting choice to make the respawn cost increase as the levels get harder, but i guess that's the hole healthcare systems make you dig! loved the art, animation, and music, and especially seeing the fallen patients of time gone by ^-^

the on ground controls are tough and sensitive, but the wall jumping felt super: the stickiness and amount of force from the jump were all what i would expect from a good platformer!

Idle Idol by Daniel Moreno 2019-04-29T17:29:39Z

a cool take on the clicker genre, and goodness if this isn't one of the **prettiest** games i've seen for a while! such beautiful art, and the audio complements it so nicely too!

i liked the element of sacrificing the natural world around you to make room for your cult :)

WE:FX ミンナガFX by junt74 2019-04-30T19:07:07Z

SQUIDGE! love the sound and splat of enemy deaths. great use of theme, and nice music too. my highest score is 2809.299 :)

Calienows by fatPenguin 2019-05-03T21:36:48Z

super cute art style and the audio is great. kind reminds me of 'destroy all humans' on the ps2 ^-^

The Tail of the Serpent by Le Slo 2019-05-04T19:54:15Z

wow i LOVE this, soooo so much! amazingly polished and fantastic core mechanics and level design. super super well done <3

Does Money Grow on Trees by Antti Haavikko 2019-04-29T22:14:54Z

what an incredibly involved game! a lot packed into this, with the world behind the computer screen in addition to your garden. i couldn't figure out how to stop my plants withering but i enjoyed the pretty art and sound :)

Flash Dash Dungeon by Raymoclaus 2019-04-29T04:11:08Z

a groovy little game! getting some good procedural generation in is a great accomplishment :) i love the shop in relation to the theme, trade offs are super fitting and make the game interesting. combat is a little rough.

cute dungeon owls are a fantastic way to win people over ^-^

KOZA by Mehozavr 2019-05-01T22:20:29Z

nice graphics and fun, but hard! it was difficult to realise at first that the bee was hitting the goat and slowing me down :) well done!

I D E N T I F T Y by Psychedelia 2019-05-03T00:21:58Z

i love this! :) i'm glad exploring all the different decision trees isn't punishing, but designed in a way that lets you learn as much as you want about everything in the world.

Bloodalchemist by rhewid 2019-04-29T20:25:03Z

it's got some rough edges but there's a lot of groovy stuff going on :) the customer collection aspect is super neat, i think if there was a tighter use of space it would be really special.

the people animations are great! and the music is fantastic ^-^

Bloodalchemist by rhewid 2019-04-29T23:53:09Z

@rhewid awesome! i think being able to see the customers from the back room helps a lot ^-^

Sacrificial Defence by edj99 2019-04-29T18:37:34Z

cute game, very hectic! lots of bullets raining down! it would be good to have some sort of feedback when a bullet hits so you can get a feel for the hitboxes and when to dodge :)

(minor technical detail) this didn't work on firefox 56 for me, it said to rebuild with assertions enabled.

Curfe by Kajetan Andrzejak 2019-04-29T23:17:23Z

greatness in simplicity :) love this so much, and the powerups make it super interesting! i got to 2114 ^-^

Tkaalis by Zlabya 2019-05-02T23:13:52Z

i liked the idea of the task system. doing things for people in exchange for money was something i haven't seen much of in ld44 submissions!

I'll be waiting by 314owen 2019-04-29T04:23:32Z

lots of strong points all wrapped up together here! each mechanic was interesting and fun. the narrative gave off some 'Braid' likeness :) the controls were a bit difficult to manage (warping and jumping together was difficult and the platforming a little bit tough at times. i enjoyed this game ^-^

Sick Business by very dark lord 2019-04-30T19:40:10Z

wow, the first game i've given all 5s to this jam! beautiful presentation, mini games that are actually fun and interesting is ~really~ amazing to see, and the humour is just right! even though this game isn't similar to Theme Hospital, you've captured a different kind of humour to the same positive effect. thank you for making this :)

Billy The Man by Dani Desa 2019-04-30T17:13:14Z

i like the art, and think a bounty is a great use of theme. i managed to hit the bank and i don't know if it was a bug but the coin there respawned infinitely so i got to $30k before i quit ^-^

would be rad to have seen some sort of progression in difficulty, balanced by health pickups. the same enemies mixed with regenerating health made it easy to camp :)

Big Facinating Mutants by hexkritor 2019-05-06T14:07:05Z

~~~~~~aaaaaaaaaaahhhhhhhhhhhh~~~~~~~~~~~

:)

fun little game, i had problems with ammo management though!

Sheep It by anstabo 2019-05-01T22:34:41Z

beautiful art style, it completely suits how i would expect a game with sheep frolicking in a field to look :) the music and sound effects pair with it so nicely too!

Safe Travels by Mekyi 2019-04-30T00:01:44Z

a robot expending its battery is a great use of the theme :) love the antenna twirl!

Bunny Powered Money Machine by rainfrogs 2019-04-29T20:51:02Z

very hard, but i love the consequence of dying being making the game harder ^-^ cute art style!

Rock, Paper Scissors: After (School) Hours Edition by SpliceDev 2019-04-29T03:05:19Z

awesome use of minimal controls ^-^

UnderBreak by MlleAB 2019-05-01T23:21:30Z

the art style is nice and the demons having their own abilities provides good variety ^-^

Trade Droplets by lovetocode999 2019-05-03T23:36:03Z

like the other commenters i found it a little rough, but you don't need to apologise! congrats on your first jam, and well done for getting something finished to submit! :)

The Giving Thing by Jam373 2019-04-30T19:28:39Z

a day in the life of edmund mcmillen's blue baby ^-^ very interesting!

Life Path by kristinnes 2019-04-29T04:01:10Z

'alter ego' vibes! fun storytelling and beautiful art :)

Life Cycle by zubspace 2019-05-01T22:48:34Z

some games have particularly special/memorable moments. the first time i threw myself into a pit of spikes and then saw my corpse the second time around was one of those great "oooooh!" experiences :)

LIFE BALANCE by Tang Yu 2019-04-29T02:44:23Z

interesting concept, the world interaction is super nice to see ^-^ the controls are a little bit jarring though!

Sacrifice by michaelaranda 2019-04-30T18:59:44Z

great animation and i love the feedback on sword swings and especially on harvest - all very satisfying! balancing stats versus your own health is a good idea! though i didn't realise the health bar was on the left hand side until i was a little bit too dead :)

Welcome by agurcan 2019-05-01T21:43:51Z

really fun! having to balance the decision actively go *back* for coins made it super interesting. well done :)

My Memories by Z_Doctor 2019-04-30T18:40:27Z

congrats on your first ue4 game! well done choosing to focus on narrative when making a game in a short time with a new tool, i'm sure it helped a lot :)

the biggest suggestion to give it, feedback. everywhere! when enemies are hit, when enemies deal damage etc, getting a ding or seeing a flash on screen feels infinitely better than a number somewhere flipping over to the next digit ^-^

The Quest For Money by artisticlygamesco 2019-04-30T00:06:07Z

short, but the boss design is fantastic! straight out of an edmund mcmillen game :)

utsvulten by ditto 2019-04-29T20:37:03Z

this is special :) that little "omg" moment when you leave the safety of the tutorial and rip your friend's torso clean open

loving the unsettling vibes from the sound design!

bird food by kyavi 2019-05-21T17:36:11Z

@tdg, @dinosire, @meursault, @BIOBOOSTERPIXEL, @gamepopper, @Martynas, @mmason, @dani-desa, @rhewid, @pokenoufl, @black-potion, @devin, @tortoise, @Kritz, @zampi, @boaheck-artgent, @Duke, @gear-steak, @chompdev, @Linheha, @Saering, @daniel-moreno, @Nikolay-Zapolnov, @EdevJogos, @Evgeniya-Zapolnova , @hypp, @Greg-Lord, @philipprapp95, @zoneoutapps, @AVSC, @Lagman9000, @KP-CFTSZ , @killscreen, @Raymoclaus, @elrobo, @green-rail, @Webow, @stark, @Zlabya, @schizoid2k, @Sharks, @angiemon, @SpartaCouscous, @HPMNK, @zuzupd, @le-slo, @Oune, @Bakenshake, @Webox, @omiya-games, @gonutz, @zondarg

hard to believe it's been three weeks since finishing a day of work with an hour of sleep, gamedev-hungover but completely elated at being part of this experience :') thank you all for playing, and thank you for your games (i think i played most of them)!

there were tough quick decisions to make during the development process which cost a lot in the reception of the game, but it was super interesting! if you're hanging around waiting for the results, check out the postmortem ^-^ https://ldjam.com/events/ludum-dare/44/bird-food/bird-food-postmortem

Nine Lives by foxtrotluna 2019-04-29T17:05:33Z

what a BEAUTIFUL narrative game! i loved permanent changes in the world between the cat's lives, it gave a strong 'every day the same dream' vibe which i ~love~. i played the game before i read the description and it only dawned on me at the lake that on my last life, there was more to accomplish in the world, which was striking!

the graphics are beautiful and the cat's perspective on a world that could be independent of it is a fantastic setting.

things on the technical side: - grid based movement would feel nicer, but this isn't a big deal :) - with concurrent text popups, the window disappearing felt like the end of the text sequence even though there was more to come - on firefox, there's a 'click' when the audio initialises. maybe since there's no sound you could disable the audio entirely? this is probably a GB Studio thing though

well done on a great game with so much content!