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Bunny Powered Money Machine
Bunny Powered Money Machine
By rainfrogs
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 538 | 3.45 | 25 | |
| Fun | 423 | 3.43 | 24 | |
| Innovation | 239 | 3.50 | 24 | |
| Theme | 724 | 3.13 | 24 | |
| Graphics | 330 | 3.91 | 25 | |
| Humor | 474 | 2.95 | 23 | |
| Mood | 574 | 3.28 | 23 | |
Comments
2019-04-29 05:08
You've got a really fun visual style to it! I didn't really get what I'm supposed to do though. Once I got the initial 12 coins, I didn't see a way to get more coins. Just dying over and over. Maybe I missed something, wouldn't be the first time.
I personally am a very big fan of this kind of art style and it felt good to control. After several lives it started to click what was happening. For a simple looking game it has quite a bit going on.
zimennik
2019-04-29 06:23
Cool gameplay! Pretty hard tho
[UPDATE]: Smoothed out the difficulty curve a bit. Looking to try to get a kind of dark souls iframe roll move in by the end of the day, but we'll see.
Nice!
I found it a bit too hard, but the mechanics are pretty interesting and unique! Nice entry!
kyavi
2019-04-29 20:51
very hard, but i love the consequence of dying being making the game harder ^-^ cute art style!
Last minute update: the bar no longer resets after you die and fills twice as fast at all stages. I probably won't make any more changes to the game after this.
one you die the game gets impossible ...
I can appreciate the difficulty ramping up when you fail, but when the red balls come up, it's over, man. I'd honestly just change the jump arc to make it snappier so it's a more useful dodging tool, and not a button that commits you to a state where you await the sweet release of death.
Interesting game, I liked the idea and the visual style so much. However, the bunny controls are not as responsive as I'd have hoped for a fast paced game like this one. I felt it took a bit of time to respond to my key input. Or maybe I'm just too bad at the game :D Overall well done!
119 was my high score, I personally disagree with the assessment that the game is over when the red balls start: From my perspective the primary objective of the game is not to dodge, but rather fill the gauge and collect the coins, so the final ~5 lives are the most important part. Just never stop moving and build that gauge.
I liked the sound design a lot in this, the effects stacking up really makes you feel like everything is getting more and more chaotic as lives go down. The art was very cute, the way the little life bunnies wiggle their ears is very charming. Overall a very neat game!
Game looks and sounds great! I found it quite impossible to avoid the balls though.
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/421751050?t=06h24m53s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin