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EatAtJoes

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201944Your life is currency👥Bring Home the Baconjam10402.842.553.073.502.973.052.57
201843Sacrifices must be made👥Super Space Meltdownjam4213.533.503.273.872.393.41

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by EatAtJoes

LD43 — Sacrifices must be made

Quantic Paouf IV by shubart 2018-12-11T23:18:33Z

Love the song and the sound fx. Really gets you into the mood of saving particles, and I love anything in space.

I like the concept of changing your rotation/displacement of particles.

Kinda has a katamari demacy vibe, but a little more explicit on sacrifices.

Sacrifice Pit by folex70 2018-12-11T22:37:35Z

Like others have said, the jumping is a little frustrating.

I do like that you've matched to the theme and i do really like your art design for the graphics.

Very atari2600/retro feel. Good work

Supercharged Juggernaut Wasps by gaspard 2018-12-11T22:58:31Z

Great audio, love bullet hells. And i appreciate the theme being used to the core of the game's mechanics. Smart design.

Cyberdisc-0 by Hi Im Greg 2018-12-11T22:43:25Z

Nice A E S T H E T I C. Cool motifs and character design as well.

Great color scheme, and audio.

I also appreciated the touch of a slight slow effect after clearing a set of enemies.

Pretty darn polished for a game jam game.

VOID_SHOT by NNNIKKI 2018-12-11T23:23:32Z

Great minimalist design that works with the kind of DOS/UNIX cmdline feel.

Ditto for the BGM.

I like your core concept that is married to the theme of sacrifices. I appreciate that you balanced around ammo and health being needed to shoot and put health drops on the battlefield, forces you to dash around from time to time to avoid shooting because you have to pick up health packs.

Makes for a fun time due to the whole feast and famine situation that develops with your health.

Blood Cult Sim by WilloXs 2018-12-05T23:02:25Z

Cult Sim is a great concept. I think you've captured it very well here. The audio and gfx fit the mood very well. The game is actually pretty straightforward imo even w/o a tutorial.

Great work.

Graveyard Manager by mAnimal 2018-12-05T22:55:48Z

I liked the audio and gfx, the handmade touch was nice. The concept is quite funny, and i see the inspiration. A bit of a confusing concept even after reading the instructions, but i could have missed something.

Cake Hunters by bbaf 2018-12-11T23:13:13Z

I like the hand drawn guys and the realistic pictures of insects, cool contrast.

Thematically it seems a bit lacking, but I enjoyed myself, and found it funny.

Of Gods And Rain by Zinkler 2018-12-11T23:08:55Z

Wow! Really impressive audio and graphics design, I'm guessing you all had a dedicated audio and gfx person.

For the core mechanics of the game, i think its a great. And i love the stealth mechanics for a 2D game.

Super polished concept and execution.

Running Low by Daniel Grinshpon 2018-12-11T22:48:54Z

The core mechanic is a fantastic concept and on theme. I think if u added a few more pieces, such as energy packs, it could make for some tense gameplay, (i.e. at times you might need to let the screen fill up and dodge shots to conserve your energy, but wait too long and you will start taking too many hits).

Great pixel art too

Bob the Reaper by FlashViper 2018-12-11T23:04:05Z

Funny concept. Controls are a bit strange. Cool mechanics of switching between reaper and bob. I could really see this turning into a full length platformer.

Sons of Vanity by nkrim 2018-12-05T22:59:15Z

Great concept. A little audio or other sfx and timer would have been perfect.

Very funny idea, and a great twist on matching memory games.

Fruitful Reward by Mohrro 2018-12-05T23:07:37Z

Cute gfx and audio. I would second Abso's opinion on the upgrades vs. sacrifices.

villager survival by Teak1 2018-12-05T23:37:05Z

Honestly, I really like this game, and the villager sprite is amazing.

The concept and mechanics are simple, yet allow for a lot of complex mechanical interaction.

I also really appreciate that you stayed very strongly on theme.

Great stuff.

Son of Cthulhu by spidamoo 2018-12-11T22:51:30Z

Great concept, great art, and especially, great job staying on theme from a core mechanical stand point. I really enjoyed playing your game. I think a slightly spookier song for the bgm would have been nice, but overall one of the best games i've played so far.

Deity Hook-Up (Not A Romance) by ynneblack 2018-12-05T23:20:53Z

Fantastic aesthetic and concept.

Like, goodness gracious I LOVE the washed out beige-y pinks with the rich purples. Gorgeous color palette.

The good ending feels a bit too narrow to get to, but its a jam game, so thats forgiveable.

Really liked your take on the theme.

very cool.

Alpha One Nails by Icehottet 2018-12-05T23:29:42Z

Your game is as unforgiving as ours! Hopefully you take that as a compliment.

I appreciate how you took the time for sfx, and lighting fx in a game jam game, it added a nice touch.

Overall, nice simple concept and the difficult controls is something i can definitely appreciate.

Money Run by Jevgeni Orehhov 2018-12-05T23:11:47Z

Good GFX polish. Controls a bit wonky, but servicable. Nice mafia motif, I'm missing the relation to the theme though.

LD44 — Your life is currency

Pit King by VeryEvilTomato 2019-05-02T00:42:59Z

Fantastic graphics and genre blender. I usually hate tower defense and i really enjoy this game

Gold Digger 2084 by Tony Redmer 2019-05-02T00:37:24Z

Fantastic visuals and design.

Root Maker by Joe Bustamante 2019-05-02T00:53:14Z

very solid concept. we had a similar idea and really like how y'all figured out exchange rates and real time changes in prices.