FoonLudum Dare ExplorerLD36 → Fort Deep Search

Fort Deep Search

By wevel

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xiaobaobao719 2016-08-29 02:53

Its really awesome, great job!

jifco 2016-08-29 03:04

Cant seem to stop my workers running away! Really nice art style and an enjoyable building w/ resources system. Some things such as what each building does are hard to understand and that maybe why my workers keep leaving... Very interesting gameplay, im determined to find out whats under the castle! Perhaps just some simple text that pops up when you hover over buttons telling you about the building and its resource costs wouldve been helpful. Other than that its fun game with an interesting goal!

tomdeal 2016-08-29 14:42

Really cool art style and a great experience. Maybe use some tooltips for the different buttons, sometimes I did not know what button build which item.

ilseroth 2016-08-29 21:56

Yeah, I like the concept, but the builders all seem to just go away. Maybe add a warning for a builder who is getting irritated.

joemagiv 2016-08-30 00:59

Neat idea, although similar to the others I keep losing workers. Also I noticed my guys get stuck a few times. The art was solid and it definitely felt alive.

edgeofcode 2016-08-30 01:47

The builders kept walking away for me too. I like the game idea.

peachtreeoath 2016-08-30 04:44

Lots of good systems in the underlying code, very impressive.

guennor 2016-08-30 06:53

I love this kind of game but it was tough understanding what was happening - I have no idea what the buttons do. Maybe some tooltips would be useful.

kingpirux 2016-08-30 12:55

:D it looks great but i couldn't make a single room, everybody just move as they want and i couldn't do anything... and i dont have information to know whats wrong or going on

cushycode 2016-08-30 13:55

Fantastic! Needs a little more depth, but the foundation is all there!

cmangas 2016-08-30 16:41

I don't understand how this game works, I ended up building a room by chance, but couldn't replicate it, however the graphics are cute.

bushmango3 2016-08-30 17:03

Enjoyable, but my poor builders kept getting stuck and I couldn't progress!

neonian 2016-08-30 17:53

I like the idea, but needed some time to figure out what I was doing.

avalanche-games 2016-08-30 23:33

The idea definitely fits the theme. However, I feel like there needs to be some sort of tutorial.

jk5000 2016-08-31 11:17

The idea is very fun and interesting. But a in-game tutorial would be super great, because I am sure not I understand every thing happening in game. But if you can make a short YouTube tutorial it would be great to. I hope you would continue develop the game. WELL DONE.

geruhn 2016-08-31 13:25

I liked your game and I probably will just let it run in the background for a bit. A feature request though, please include a speed up button

geruhn 2016-08-31 13:29

Also could separate the fore- and background trees I was wondering why it was that I couldn't build any new farms and then I saw a tree disappearing

jupiter_hadley 2016-08-31 14:16

Neat game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/VSGUm6oLKPM

plantprogrammer 2016-08-31 15:22

Medieval SimTower \o/
Loved it.
Only drawback is the rather long late game where you just have to wait for your builders to get their work done.

monkeybit29 2016-08-31 20:58

had a hard time trying to understand how the game really works, lots of potential though, needs music. good job overall!

thomastc 2016-09-02 15:23

Reminds me of Dwarf Fortress. Equally unfathomable, unfortunately :) Lots going on and looks very cute, but it's hard to find out how to control anything that's happening.

But once I figured out the arrows that appear when nothing is selected, I got a little bit of progress by extending my fort.

Then I told them to make the stairwell deeper, but it took the lazy bastards a long time to get started. I would have liked to assign more people to the task, or set priorities.

It's also not clear what all the things are for. When/why do I need Store Rooms, Food Halls, Builders?

xesenix 2016-09-04 07:38

Really nice game but it took me a long time to notice that expansion arrows you have to expose them more because that will stops players from playing your game. Also i have idea for project that need similar mechanic controls and that helped me to get firs timer experience so im very grateful :)

phocker 2016-09-07 03:30

This plays really well. Adding it to my play again list.