jupiter_hadley 2016-08-31 16:33
Challenging, well made game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/6fURV7WMVCQ
Foon → Ludum Dare Explorer → LD36 → The Ancient Tower
By skosnowich
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Challenging, well made game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/6fURV7WMVCQ
pretty cool idea, I think more than anything it needs a checkpoint system, nice job
Thought it was a pretty clever game with a nice set of puzzles that truly demonstrated the potential of your mechanic. Felt the controls were both floaty and slow; I would have appreciated a little movement to make it feel more natural (note, though, for this type of game, faster speed can be a detriment).
Other observations include:
* It was easy to fall off of the moving platform, so some sort of physic relativity would have been nice on those.
* Checkpoints would have been nice.
* The spikey wall platforming felt kind of pointless for this game. It simply felt like yet another platformer at that segment. The switch-door puzzles were more interesting.
Wow this game is super difficult, I was getting used to the controls but resetting to the very bottom every time was just too frustrating and I stopped. The jump sound effect is a bit loud/repetitive. Cool idea though.
The first impression what it is very very difficult and have the frustration emotions because there is no checkpoints.
But complete the game with just 2 deaths and got laught from "What the damn technology it is" :D
Ok, cool game, sounds and general entry
+Dont like jar executables :)
I really like the concept of trying to play two characters at once. I tried to imagine how gameplay would work for myself, and I believe you nailed it.
The controls seemed floaty sometimes, but that allowed for me to manipulate jumps a tad bit easier. Unfortunately though. The game was much too hard for me... I couldn't get past the second door. :(
Enjoyed the overall concept! Mechanics are easy to pick up.
I think the floaty controls work to the game's detriment. I'd rather move fast, die fast, retry fast.