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Trick Or Retreat II
Trick Or Retreat II
By lone-wolf
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 309 | 3.40 | 22 | |
| Fun | 242 | 3.45 | 22 | |
| Innovation | 425 | 2.92 | 22 | |
| Theme | 457 | 2.90 | 22 | |
| Graphics | 300 | 3.35 | 22 | |
| Audio | 216 | 3.30 | 22 | |
| Humor | 163 | 3.13 | 21 | |
| Mood | 293 | 3.17 | 22 | |
Comments
epb9000
2021-10-03 23:29
Linux build ran perfectly for me. Nice job. Trick-or-Treaters are hopped up on sugar. So fast hard to 'borrow' their candy sometimes. I did them a favor 'borrowing' the candy. Clearly, they had to much. Someone had to cut them off.
I really like the spooky synthwave-esque music. More variety in costumes would be cool.
Short and sweet. The artwork is very good — I like especially the buildings in the background. You did a good job with sound as well. If you wanted to develop the game, you could add some variety to the trick-or-treaters and the flying critters. But this is just a suggestion. Overall, a solid entry.
@gamebuilder @greenxenith @gamebuilder thanks for playing!
More costumes were planned, didn't get the time though. As to more flying enemies: I think it'd be neat to bring in the attack helicopters from the first game.
I probably won't do all that for this game though. I think I'm going to combine the series into one big official game when I get the time. Using LD to scout out more directions I can take the Aliens + Halloween idea
A very fun game - really like the art style and the music. Challenging, without being frustrating. Overall, really enjoyed playing it :)
devparty
2021-10-05 23:21
Nice game! It was really fun! It would work really well for a full release on mobile, I think you could make bank of of this. 8/10 nice game.
Liked the game, liked the difficulty escalation, really liked the city and buildings in the background. As a next step I would vary up the obstacles so they're not only birds and they would behave differently.
Gave you a high humor score for the way birds would spiral off after hitting your ship. Hope that was meant to be funny.
@thesedatedprince @devparty @laurenceogden Thanks for playing!
The bird spinning was intentional, like a few other weird things :P
If you manage to follow a bird after hitting it you should see it straighten out and continue as normal.
Interesting take on the theme! I like the mechanics and the implementation is flawless. Just wish the game itself was longer though/had more levels. Overall, nice job!
nyxkn
2021-10-08 14:12
Cute! Very short but controls and gameplay felt quite nice.
The only game on this jam, which I still could go to the end) Stop, it was a little difficulty ???
@mateusboga @nyxkn thanks for playing!
@montazhnikus I'm not sure what you mean. Is it too easy or too difficult? I added a difficulty slider but wasn't able to balance it enough before the compo time was up.
Well done, this was pretty fun. I liked the difficulty slider
I think that the multitasking involved in this game is pretty neat. You have to both track the trick-or-treaters and avoid the birds, which requires sort of paying attention to your peripheral vision. It's a pretty straightforward combination but I think it's effective--either task on its own is pretty easy, but doing both at once makes things much more complicated.
The different difficulty levels definitely have fun names. I did eventually manage to beat the hardest difficulty.
One thing I liked is I'm pretty sure I saw two birds collide at one point and fall down. Those kinds of interactions between mechanics are always fun to see.
I had to go back and play Trick or Retreat again as I couldn't really remember it's story. I wonder if the aliens in both games are related or unrelated. If unrelated, the Trick or Retreat alien may find themselves in an unfamiliar UFO after this game, it seems. :smile:
jk5000
2021-10-12 08:31
A bit difficult, but else a fun little game.
yopox
2021-10-12 08:55
Nice entry! The beam has a nice implementation and difficulty options are a great thing to have.
@rubenwardy @honey-pony @yopox thanks for playing!
> One thing I liked is I’m pretty sure I saw two birds collide at one point and fall down. Those kinds of interactions between mechanics are always fun to see.
If you win below a bird you will kidnap it on your way to space too :P
@jk5000 I added a difficulty slider, was the lowest difficulty still too hard? How would I improve it next time?
Cute game! Nice retro look. Locking on to the candy is kind of frustrating. Maybe a different control scheme would make it easier, for example, moving using the mouse, enabling other parts of the game to be more difficult.
jk5000
2021-10-23 12:59
I don't know if you read this now, but I have given your game another chance. I did not see the difficulty slider the first time I played the game, and I so it now and I will say it worked okay. I will also say that the difficulty levels was named a bit weirdly and I did not really knew what was hard and what was easy.