nvrskipgameday 2018-04-23 03:22
I'm not sure if editing will weird out the submission time so I'll just post this here now that my brain is working:
Things used: Unity, Substance Painter, Bosca Ceoil (music), 3DS Max
Cheers, all!
Foon → Ludum Dare Explorer → LD41 → FRESH to UNDEATH
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 649 | 2.72 | 24 | |
| Fun | 628 | 2.62 | 22 | |
| Innovation | 440 | 3.16 | 23 | |
| Theme | 627 | 2.81 | 24 | |
| Graphics | 485 | 2.90 | 24 | |
| Audio | 99 | 3.58 | 25 | |
| Humor | 33 | 3.88 | 24 | |
| Mood | 470 | 2.78 | 23 |
I'm not sure if editing will weird out the submission time so I'll just post this here now that my brain is working:
Things used: Unity, Substance Painter, Bosca Ceoil (music), 3DS Max
Cheers, all!
Lots of clicking. I felt like it was playing more of an idle clicker with a timer. I think having a bit more of a tie to the theme would have made it a bit better. Maybe adding one more mechanic like choosing the way they walk or clothing that makes them move funny. Needs a bit more work. Good submission though Keep working at it!
Loved the music. I... don't understand how to play :( I clicked my heart out on the zombies to give them energy but they never made it very far and ended up falling over on themselves. Funny, though! Congrats on the game, GG!
Awesome work and congrats on the submission! The music in this was made me laugh out loud. I also like your take on the theme! All it takes to fail is one hungry zombie to fall early to ruin the show for the rest of them! It's really hard to feed them enough so they can all make it to the end, but I had fun watching them fall all over each other.
Thanks for the feedback everyone! Definitely some more things I would have loved to add in, like adjusting the difficulty for sure. Cheers!
This was a really cool game I only ever got 3 across and probably broke my fingers from sheer click stress but my beautiful zombies showed off their fashion! The music was so weird and funny! Great Job!
If I need to buy a new mouse soon, I'm sending you the bill! (Because I played it so much just to see all the zombies stumble around, that is)
Music was good. Definitely got the zombie vibe and the fashion but it wasn't clear where the strategy aspect of the game was coming in from. I managed to get 4 zombies over the finish line by clicking as fast as I could using both hands - I might be able to get 5 if I really tried but it seems really hard and I was starting to feel the carpal tunnel so I didn't :)
Definitely a good point - the initial strategy was to use the order of the zombies to have the best combo but I couldn't graphically support that in time so it wound up kinda moot. :) Gonna change that in the description as you're right, it doesn't really make sense.
Also I'm really glad you guys dig the music, it was my first time making it for a game and was super fun. :)
I got 3 across before my finger started hating me. As the others said good music, really fit the mood.
Haha, quite funny. Although, I agree with the above commentor that it's more of a clicker+timer than a zombie+fashion game :P I like the walk the zombies do, as well as the way they bloat up when you give them energy. 2.7 seems to be the magic number for getting them across, I could only manage to get 4 of them before I got too mad to keep playing. Nice job, you had my full attention :D
funny concept, good trigger finger practice! looking forward to hats dlc
@haberworks I really wanted hats in there originally!! Was going to have a weight factor to them, so hats DLC might actually have to happen at some point.
@acotis - you are totally correct, I appreciate you playing it enough to figure it out :D :D
Ragdolls really do make everything more hilarious, don't they?
@niterich Well, they were certainly funny to work with. :)
I loved the music here. the concept was pretty hilarious. it is difficult to figure out exactly how much energy they each need, but i did enjoy how the zombies change their look the higher the amount gets.
The ragdoll stuff was funny, and maybe the idea of assigning energy in a strategic way could work, although I did find it impossible to get all 5 across and that was a little frustrating. I loved the music and the general concept made me laugh, it was so mad! Is that you saying "Fashion" on the track? It works really well.
Hilarious stuff. I like the idea of blowing them up for energy... couldn't click to save more than 3 though. The BGM was superb too.
**_FASHION FASHION FASHION: _** WHAT IS THIS? A GAME FOR ANTS?! - but really i can normally get 2-3 zombies across the finish. Your game concept and the music are pretty on point!
Thank you for the critiques (and for playing)! I didn't have much time to playtest unfortunately - so if it is possible to get all 5 to the finish I have yet to do it - so 4 is awesome!! @masterkrepta agreed, an energy meter or something along those lines would definitely help with that.
@seconddimension that is me! It literally consisted of me saying "yeah. uh-huh. fashion." in a monotone voice into my phone and then throwing it into Audacity for effects and to place it over the stuff I made in Bosca Ceoil. I'm glad you like it!
This is a weird, but also a pretty fun little game. I really love the music in this game. I would like to see a bit more polished version of this game. But overall a fun little LD game. Well done.
Thanks again to everyone who took the time to play and rate! Grats on the end of another LD. :)