martysarc 2022-10-03 21:57
This is really well made! You should keep developing it.
Foon → Ludum Dare Explorer → LD51 → Spooky Doctor
By gonzalol
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 184 | 3.91 | 70 | |
| Fun | 373 | 3.61 | 70 | |
| Innovation | 529 | 3.37 | 68 | |
| Theme | 444 | 3.79 | 69 | |
| Graphics | 206 | 4.18 | 71 | |
| Humor | 244 | 3.51 | 66 | |
| Mood | 452 | 3.58 | 68 |
This is really well made! You should keep developing it.
I liked the style of the game. Its a quite simple idea but nicely done.
I am just lagging concentration after 3 days with nearly no sleep ;)
Nice Job
Amigo este juego esta buenardo
Hey great job! I loved your game, easy to imagine to deliver it on mobile ;)
@martysarc Thank you very much! I will definitely do it, I already have some ideas to continue
@bender-biber Thank you for playing! We're all the same, exhausted but happy ;)
@lautilaj ¡Muchas gracias! Me alegro que te haya gustado
Thank you for playing @arnochux. Delivering in mobile is the idea!
Yep ! I'd love to play that on my phone ! Lot of potential and a veeeery good looking game
Very good entry! The audio fits well with the general style of the game and it feels really polished overall. One little bug I encountered is that the replay button is not working, it just stops the music from playing, to replay a level I need to go to the menu and select the level again.
The tutorial is well done also and correctly guide the player through the gameplay features without being too complicated. I feel like I wouldn't have played it more than 2 minutes if there wasn't any tutorial or guide of how to play it :)
Good job there, solid entry!
Cool game and so well polished ! Great job !
Interesting concept and nice visuals. Couldn't get very far as I'm quite sleep deprived after the jam.
Excellent! All marks - 5 stars!
And 1 bug what i caugth - restart level button dont work, when u losed (when i win i dindt press this button)
@blk-dg Thanks for the comment! I plan to release a mobile version later, I have done so in other Ludum Dares
Thank you for taking the time to play and comment, @cocapasteque. I let the tutorial for the monday afternoon, the last thing I did before deliver the game. I almost gave up on it but I had the feeling it was very important, glad to hear I has right.
Thanks @nohac We are all exhausted, it has been a veeeery long weekend
@izhvaryag Thank you very much for your comment and scores!
@izhvaryag @cocapasteque you both spotted the same bug on restart level button. I didn't realize it before publish, now it's late. Luckily it doesn't prevent the game from working.
I really enjoyed the game it is super fun!!!!! Amazingggggg
Good, fun game with clean graphics! Got a bug on the 1st round that stopped me being able to click anything but was fixed when I refreshed! Good job :)
Really nice and fun game :smile: I love the concept and the art style, good job!
Cool game!
Adorable graphics and great sfx! Very cool jam game. I got a bug when a prompt popped up empty and the game became unresponsive (music was still playing).
Screenshot_10.jpg
@fabula-rasa Thanks for playing and commenting. Weird bug, it never happened to me, I guess it still needs some extra work.
@gonzalol I'm on Firefox, if that information helps. It might be the fault of the Fox :grin:
Very polished game. Fun concept too! Well done!
Really polished and with great UX all around. The art style is some of the best I've seen yet!
Great game with good mobile-game-looking graphics. Great to see a full-fledged tutorial for a jam game - good job on that! The mechanics are simple and have a good learning curve of having more diseases and more symptoms to remember, like some sort of memory game, though the game was getting harder too slow for my taste.
Some ideas:
- Very liked the idea that if you learn them well enough you don't even need to analyze since everything is written on their face (pun intended).
- The bug with empty pop-up reported by previous commenters seems to appear if you spam click when opening Vade Mecum.
Very nice concept and execution.
Graphics and sound were very good.
Got a few bugs like the countdown for new clients not stopping during the tutorial.
Also the tutorial could have a better pacing, like introducing ingredients one at a time because i had no idea how to actually treat the symptoms and some icons weren't exactly very helpful on what each ingredient actually did. But its understandable that its all at once since its a game jam game, its just some nitpicking.
Quite tight for ten seconds! Took a few levels to get the hang of it, but after that it was a good challenge.
@vidim888 Thanks for playing and for your commentaries and recommendations. Special thanks for the hint on the popup bug, I'll fix it on version 2.0
Thank you for your thoughts, @lenan I have spotted the tutorial and countdown bug, I was hoping no one else would notice :id: Tutorial was the last thing I implemented, I thought it was necessary to understand the game but it's true it was too many information in too little time. I already have some ideas to improve it. Thanks!
I like the clean vector graphics. The overall atmosphere, UI, and operation method reminded me of a commercial mobile game I've seen somewhere. The gameplay seems simple, but I also liked the fact that it became more and more difficult.
Like many other comments here, I think it would be nice to have a tutorial added to this game.
There seem to be some people saying it doesn't work in Firefox, but I use Chrome and it worked fine.
@benthetwoofus Thanks for playing and commenting. It has, in fact, a tutorial (the messages of the doctor guides you at the beginning) but it's true it may have some improves. It seems that the bug it's not because of the browser but it just happens at some point
great presentation. Great tutorial, it really added to the experience. It feels like a cooking game turned on its head!
graphics and sounds on point! with a few tweaks it can really became a good game :P gz!
Cool idea, but its really hard to keep track with all the diseases, despite having the book to look up. Feels pretty polished, and the art is nice too!
Love your graphics and sound. Gameplay is really interesting too, good job!
Wow, what a great entry! Art, music, and sound design are very well done. Overall it's a great game I could play for hours on mobile! Congrats!
Really great game! Looks amazing and it's a lot of fun. I'll definitely finish all the levels later
Simple mechanics and very intuitive gameplay! Smart entry, it has really good potential to be a released game!
The cool graphics and the interesting concept of stands out for me. If only seeing your GP was that easy! Thanks for submitting :)
Fun, seems like it could be a good mobile game.
This game is good in everyway... The tutorial is very helpful .. Nice Game !
Feels like a perfect little mobile game.
AWESOME! this game is fun to play, has some humor, and cool graphics! check out mt jam game!
Great game, at first I was scared of what the game actually wanted from me and what I would have to learn, but very quickly I understood what and how to do. So the game is not difficult to understand and I appreciate that if I do something wrong, the game does not turn me off but simply gives me a lower rating. This type of star reward suits me much better.
Really cool game. Was great fun to play. Not gonna lie I thought it was kinda funny to intentionally poison my patients... Loved the tutorial, that was really good and very helpful for a relatively complex jam game. Good entry, good job :)
In terms of graphics and gameplay quality, this could be a finished game!
My only issue is the function of the Join ingredient is a little counterintuitive: my instinct is that the medicine recipes should work like program instructions, with the Join ingredient as an AND (e.g. REMOVE(COLOR) && DECREASE(TEMPERATURE)), but once we get to three-symptom remedies, it becomes clear its only function is to indicate "this is a multi-symptom remedy": e.g., a remedy that must both increase temperature and increase vitality requires only one "increase" ingredient, but it must have the "Join" ingredient to indicate that it services more than one symptom. You would think that being able to (and required to) incorporate each ingredient only once would make things less confusing, not more, but in my case it's the opposite! ^_^;
Thank you for your comment @skel3ton, I tried to do a simple game but there were concepts that needed an explanation, it's true the tutorial may be a bit overwhelming, too much information in too little time. I'm glad you enjoyd despite of this.
@ryusui Thank you for playing and for taking your time to write a comment. I had my doubts about JOIN ingredient too, but it was too late to change it. Yes, I also had the programming parallel in mind. Changing JOIN function or at least improve it it's on my to-do list for version 2.0
Thanks for playing and commenting @maxkyckling, clearly the tutorial was a success, because many players are commenting on the same. I love the concept of intentionally poison the patients XD
Great concept and the overall experience ties together really well - congrats on such easy to understand tutorial for concepts hard to explain in such a short time! Love the graphics and audio too - you should def continue dev on this, very fun concept!
Nice entry but why do I feel like I just cram for an exam ? x) I got an head ach playing this game ^^'
Very nice game with good mood and good theme-tie-in. The tutorial explained the mechanics well enough that I could only blame myself for the growing pile of bodies behind the store.
Super impressive amount of polish on this one. Well made tutorial that wasn't too intrusive but explained things as needed. It was a little buggy in a couple places (wasn't able to replay a level, accidentally restarted the game by resizing the window and since the tutorial state seemed persistent I felt like I missed some important context about choosing items). Eventually I got a handle on how to play and really enjoyed it. Very cohesive and clean art style, there was just enough 'puzzle' involved in interpreting the symptoms and putting together the appropriate ingredients, and a good progression of levels. Really enjoyed it, great work!
Incredibly polished game! Unfortunately I found the gameplay a bit too repetitive and unengaging. It would have been nice to have the mechanics integrated with the art a bit more, instead of just matching unrelated symbols. And it would have also been more satisfying to see the patients smile after being cured :)
Super impressed at how polished and good looking this game is, as only one dev too? Fantastic! Good gameplay and having a working tutorial is very impressive for a gamejam. The gameplay was simple at first but grew in complexity and fun and fleshed out nicely.
Thank you for your comment @weine, I laughted a lot with the pile of bodies part
@landosystems thanks for playing and for your kind comment. It seems like you got all the bugs together! I'm working in those for the new 2.0 version. A man with your avatar and name is a man I can trust.
Hi @almax, thank you for your comment. Those are some constructive ideas, I noted them for the next version, specially the smiling part.
This feels really polished! The idea, the ,art ,the ui, the sounds! Incredible work for just person! I'm truly in awe! Feels really professional! Thank you for making this!
A nice entry, dude. I see that you aimed for mobile and probably it's worth to release it one way or another :smile:
Your game is really polished! I love these kind of games and I like how deep you went with all the different the posibilities.
Great job!
Wow guys this is a great game. Very high level for a jam. Gameplay verified. It's very nice to play. Graphics and music are also at a high level. Well done. One of the few games that looks finished.
A very high quality and elaborate game. Music, drawing, gameplay - everything is beautiful and balanced. This game is great for phones. Nice work :thumbsup_tone1:
Really great game ! The concept is simple, but efficient with the theme. Arts are really cool too.
Good game! Spent too much time trying to figure out the join button, mixed up some ingredients, got some people dead... all in a day's work :D Restart button would be nice
Lovely game :). I loved the music, art and especially the "blergh" sounds the patients made! This felt really polished.
It seemed a bit hard at later levels. From what I could tell, the patients appear every 10 seconds, and you keep going until you empty the queue.
Awesome work!
Looks really polished!
This was absolutely wonderful, lots of fun, nice graphics and music and great gameplax :heart: You can watch me play through all levels here: https://www.youtube.com/watch?v=DoZKw32t5gc
This was such a well made game for such a short time, perfect for mobile. I think you should port it honestly, it was really well polished. No notes on this one :)