Auto Parker by BathPirate 2022-10-04T18:28:00Z
You should check the game "You suck at Parking"
Foon → Ludum Dare Explorer → Users → Mr.Deku
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Mira-sol | jam | 71 | 4.19 | 4.00 | 3.65 | 4.44 | 3.96 | 4.21 | |
| 2022 | 51 | Every 10 seconds | 👥 | Drag & Box | jam | 183 | 3.92 | 3.77 | 3.97 | 3.84 | 4.14 | 3.21 |
You should check the game "You suck at Parking"
Neat concept! Good choice of aesthetics and fluid controls! Although, I have missed some other mechanics apart from walking, I'm sure you had a lot of ideas but of course, no time! Really good job!
I really like the Devil Daggers art style and the feeling of the proyectiles, but I would love some settings for the cursos sensitivity.
Nice turn of events! Clean art style and curious idea! Maybe with a little more time between stages, it would be even more enjoyable.
Simple mechanics and very intuitive gameplay! Smart entry, it has really good potential to be a released game!
Clever critic and cute art! Quite simple mechanics, though
I really like the concept, but I would like the chance to remove a piece if it's wrong >.< Fun game, though!
I like the idea and aesthetics, but it was not easy to place the ingredients into the bottles :/
I wanted to hit the clowns!
Well polished visually, great 3D models! The physics where a little nerving sometimes, but I guess is part of the fun too. We had a similar idea of packing things, check out our game if you want! Good Job!
It could end being a cute, fast game, but the transition between stages is a little bit rough, I always died in starting stage three because the camera didn't move :/
Charming pixelart backgrounds and amazing music! Nice work in the transitions between songs!
Very well done vibes, very cohesive overall. Keep it up the good job!
Cute art and a good base for a bigger game, but it was a shame that the slimes move around randomly and no strategy was required. Although, I don't really see the 10 seconds theme here, is more like 10 actions, but goof job!
Simple but works perfectly! I like the minimal aesthetics
I really liked the idea, good art style, especially the texture work. As mentioned in the previous comments, I expect some new mechanics during the gameplay, names misspelled, some letters covered with dirt, etc. Something like Papers Please, that you start with basic and simple mechanics but eventually new ones are added and make the game more complex and fun.
Really liked the concept of the game, it can be expanded in so many ways! I would love it to be more easy to navigate, but it was really enjoyable. Some other ships to battle, weather or meteors to destroy could be fun to add
As everyone mentions, it's kinda tricky to understand at first, but the controls are really good and the game feel works perfectly!
The pixel art style and the music creates a mysterious and intriguing supernatural atmosphere. The town really seems to be shrouded in mystery and otherworldly elements, despite being that short, congrats!
The game's artwork is both adorable and impressive, with colorful and detailed character designs. It has an interesting mechanic, I wish I could see more of my surroundings, though!
Pretty decent first game with just 3 days, amazing! I'm not sure how the game works, a tutorial or a short description would be helpful, good job, though!
Is a visually stunning game with an interesting concept, it has a lot of potential, I can imagine playing with friends and having different unique abilities per character. However, the unclear mapamundi can be frustrating as it doesn't guide players towards their objectives.
Nice idea idea, but really hard fot control, I wish the drone was more floaty!
The game has an interesting and engaging main mechanic that keeps me engaged. There is certainly potential for further development and expansion! However, one downside is that the difficulty scales up very quickly... Overall, it's a solid effort with room for improvement.