mcayn 2022-10-03 22:03
Hey! Thanks for trying my game. I didn't manage to adjust the ui resolution in time but it should look decent in fullscreen mode. Cheers! <3
Foon → Ludum Dare Explorer → LD51 → Puzzle Frency
By mcayn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1039 | 3.02 | 23 | |
| Fun | 986 | 2.90 | 23 | |
| Innovation | 567 | 3.33 | 23 | |
| Theme | 775 | 3.45 | 23 | |
| Humor | 519 | 2.95 | 22 | |
| Mood | 868 | 3.11 | 23 |
Hey! Thanks for trying my game. I didn't manage to adjust the ui resolution in time but it should look decent in fullscreen mode. Cheers! <3
Funny game ^^ he is a creator of works of art through works of art xD
I think this game is too difficult for the average player, unless you're used to play puzzles like these (don't know what they're called :sweat_smile:). I wish there was some kind of hint or more forgiving mechanics overall..
don't get me wrong, I think the idea is pretty original and the UI is well designed (love how the bow rotated in sync with the timer). but the gameplay is not for all people, nice work though!
I really like the concept, but I would like the chance to remove a piece if it's wrong >.< Fun game, though!
Cool graphic effects and sound! But it is difficult! :)
Great concept!! Love the puzzles
Really cool concept! Challenging game, this would be good on mobile too :)
Such a neat game. Very much neat, although perhaps a bit too easy? Who doesnt know the Last Supper by heart? It's a very neat painting, so I think most know it like the back of their hand. Regardless, very neat game.
Oh my god, this is impossible for me. But nice game, I like the idea of making the puzzle game into some fast paced action game! Good work!
Pretty silly. I was upset until I realized that I am supposed to fail :laughing:
It became difficult to tell where my blank spots were towards the end of the puzzle.
Cool idea! I like the music and visual effects. Feels very polished. The slight rotation to each piece as its dropped looks cool, although it makes it very hard to tell what's an empty space and what's filled. How does the scoring work, in terms of where a piece is placed? Is it just based on the distance from the piece's position to where it should be, or is there more going on under the hood?
Cool game concept! I was a trying to play it normally, I decided to see how it will go with out looking and going for pure speed and... I created this monstrosity XD!
1.png
Anyway, great job with the game!
@real-human-1000 Hey! Thanks for playing and for the critique :) There were so many ideas I didn't have time to implement so I had to atleast make it somewhat playable in the end, and still missed some stuff that could have made the game a bit clearer. As for the scoring it's a mix of speed and how close to the correct position the pieces are dropped + a small fixed base score for just placing the piece :)
@zimny11 Looks just like I remember it! Well done! xD Thanks for playing! <3