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Dunk Slimes
Dunk Slimes
By maxwaeper, SoSonyaMuchHon, Blazing Borkus and Nord
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 922 | 3.05 | 22 | |
| Fun | 611 | 3.27 | 22 | |
| Innovation | 407 | 3.35 | 22 | |
| Theme | 645 | 3.35 | 22 | |
| Graphics | 854 | 2.97 | 22 | |
| Audio | 508 | 3.02 | 21 | |
| Humor | 766 | 2.52 | 21 | |
| Mood | 820 | 2.94 | 21 | |
Comments
Had a both fun and painful time developing the game using Godot engine and drawing some assets (just look at those adorable puddles). Really excited about the fact we have actually made it to the end with a fully working prototype which is a joy to play.
Interesting game, there are some glitches and it's a little confusing but it's pretty cool.
nord
2017-12-05 04:17
!
nillard
2017-12-05 11:52
Took a second to realize I wasn't some ghost reaper with an axe, but a mop! Love the idea of cleaning and walls being dangerous for a fast moving player character.
@nilhard, we are not artists at all, so all the assets were drawn in a horrible way, glad u liked it )
This is challenging and weird! I like the bounce mechanic, it feels wild and out of control -- though I found it very hard. Still, I had some fun roller-coasting around the floor. Good work, all!
@fluidvolt The mechanic was sopposed to be hard, actually when we first run the game, we could beat 1 level )
* couldn`t
illabom
2017-12-12 01:37
Nice game you have here. SUPER WELL DONE!
Come check out my game if you like! https://ldjam.com/events/ludum-dare/40/virus-detected
This looks like a pretty cool game -- the graphics look good and the sound, even if not custom, is chosen well. I'm afraid, however, that it's basically unplayable on my computer -- it lag spikes like clockwork, basically freezing for a short period every second or so. These lag spikes seem somewhat to correspond with a repeating error message in the console: "ERROR: Sprite::set_frame: Index p_frame out of size (vframes * hframes). At: scene\2d\sprite.cpp:206"
colozz
2017-12-27 22:35
Pretty good game overall ! I liked the hardcore gameplay and the tight controls. Good work for a first entry, keep it up !
I felt some small lags as well, but nothing too major. The game was pretty hard for me! Took me a few tries to get the hang of it. Whoever in the team that gave the idea of adding speed-up oozes in the outer ring of the arena, I hate you. XD
The art is clever considering you're not artists, and it works very well. Mops are and will always be cool.
Also, props for using Godot Engine! It deserves more attention than it gets.
@themonsterfromthedeep, thanks for feedback, we know about the bug, but, unfortunately, we took notice too late to change the game build. Really sorry for ruining expirience for you :(
@abcdef65g Thanks :) You know what they say: Godot is love, Godot is life.
epb9000
2017-12-28 08:18
This game was pretty intense. I have yet to make it past the area after the first hallway, I might try again later. Oddly, it said "level complete" for the entire duration of the play session.
This was interesting and fun! I loved bouncing around. Great submission :smile:
@epb9000, I wish i could say that "Level completed" sign appears earlier to confuse you and make game even harder, but its just a bug :)