iwant-pizza 2024-10-09 22:06
Oh oh oh if his isn't naked i go throw the window
Foon → Ludum Dare Explorer → LD56 → Skitter
By don-fouts, Neighbro and Nillard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 81 | 4.12 | 22 | |
| Fun | 171 | 3.85 | 22 | |
| Innovation | 135 | 3.85 | 22 | |
| Theme | 546 | 3.67 | 22 | |
| Graphics | 73 | 4.47 | 22 | |
| Audio | 26 | 4.26 | 21 | |
| Humor | 623 | 2.89 | 21 | |
| Mood | 5 | 4.59 | 22 |
Oh oh oh if his isn't naked i go throw the window
Oh damn this is nightmare fuel! Sadly I was not able to finish the game. But wow. This is very well put together! The soundeffects, the graphics, the feel. It all feels so polished! Well done
Well done! Very nice graphics and audio designs. The game feels like an indie Alien Isolation. Good job!
The atmosphere is very well done. Looking for exits was quite interesting, although I was a bit dumb in these mazes. I really enjoyed it.
Very awesome prototype, reminds me of something I worked on once! I would have liked to do more interactions with the terminals - think GTFO's terminal interactions where you have to ping items that you search for in Zones, etc. Food for thought in case you decide to continue working on the game! :D
Great atmosphere and graphics, gameplay is a little lacking but this is a really good start.
Besides some clearly cut corners like the terminals and the lack of proper feedback regarding win/lose conditions, which is only natural in a jam game, the main attraction i.e. the atmosphere ended up being top-notch! The sound design helps a lot like usual, but everything else is still very well done. First time I was detected by a small critter that went unnoticed, to then not knowing what to really expect, only to have the big creature rushing down on my hiding location, was legitimately a tense moment. The art in general also complements the atmosphere really well, and the small details like the ant-like creatures that are there just for dressing are greatly appreciated! Overall level design with clearly distinct areas mixed with tight corridors also works really well. All in all, great job!
Definitely sets the mood, great job! Really enjoyed playing this.
Very challenging and atmospheric game! It was a lot of fun learning the layout of the map. My only suggestion would be to add some kind of win screen when the player escapes.
wow, that's actually very impressive, and can become a great game if developed more!
Good game! I enjoyed the challenging, complex gameplay and dark aesthetic. I also liked the interesting combination of 2d and 3d. Well done!
I personally really liked the experience. The tense setting you are able to create using light and sound is really impressive. I would love to see more work on this game, so let me know if you ever decide to keep working on it!
Congratulations for being the true winners of mood! :D :medal:
The top 4 didn't make all their own audio. You haven't disclosed anything else so if you made all of yours, consider yourself winners! Audio is what makes mood. If you didn't, ignore this message :D