mindgrid by robochase6000 2021-04-27T17:44:56Z
It seems like a neat concept but its missing quite a lot and it's a bit confusing how everything works.
Foon → Ludum Dare Explorer → Users → Kiwi1281
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | The Shadowy Temple | jam | 1535 | 3.12 | 2.82 | 2.88 | 3.74 | 3.08 | 2.66 | 3.22 |
It seems like a neat concept but its missing quite a lot and it's a bit confusing how everything works.
This is one of the best and most immersive games I've ever played. It really captured that feeling of being trapped and that the only way forwards was to continue pushing on. The more puzzling elements like the depth gauge and proximity stuff was really well done and I think the limited information really helped build that atmosphere.
Cool game! I really like the root games this jam. I feel like collecting water was a little tedious because of how it sent you back a bit whenever you collect some. The music was really chill though and I feel it suited the art style really well.
The art was really good and gave it a really nice and consistent theme. The audio was a little weird as the main sounds were all pretty different from each other which made it a little jarring at times. The flashlight is a really interesting mechanic but it was pretty annoying to deal with how little amount of power you had remaining just a couple of levels after getting a battery and dying just to be able to scout out the level a bit more was very tedious. I think maybe having a cone which you could see would be interesting instead of just showing the whole level.
It's a fun game with a lot of promise. I came across quite a few glitches from minor ones like incorrect wall sprites to some game breaking things like the exit spawning in walls and there were some balance issues. However, the art of the game was really cool and had a consistent art style which I really like.
The gameplay was very confusing but it seems like an interesting idea.
It's a really cool concept! I really like base building games and this game's base building is really cool! I struggled with building the sub though, the controls were a little clunky at times and you only had enough money to build the essentials, not even any corridors, which made it a little hard to actually get everything in place. The art of the game was really good! All of the models were consistent and had a really cool style and looking through the camera was great. I feel like having some ambiance like metal creaking or the whirring of an engine would have made it really atmospheric.
Really nice game but it was a bit hard to easily see which numbers are where and work out what tiles are safe.
The octopus facts were a 10/10
Really cool short but sweet frantic clicking game! It would have been even better with some sound effects when you are hitting things but the humor more than makes up for it!