bjornstahl 2020-10-05 19:36
Just had a thought, since this is a text based game and I didn't make the font, should I have opted out of graphics?
Foon → Ludum Dare Explorer → LD47 → A Year
By bjornstahl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1349 | 3.07 | 28 | |
| Fun | 1291 | 2.88 | 27 | |
| Innovation | 1223 | 2.92 | 27 | |
| Theme | 1302 | 3.03 | 28 | |
| Graphics | 1448 | 2.47 | 26 | |
| Humor | 1193 | 1.97 | 24 | |
| Mood | 1138 | 3.07 | 29 |
Just had a thought, since this is a text based game and I didn't make the font, should I have opted out of graphics?
Interesting concept, but I personally find the gameplay mechanics quite confusing. Reached negative food and not sure how to return from there onwards haha. Overall good game!
Its not clear how to manage your resources and what the costs are for them. I managed to get negative everything, and it broke. Food loss events gave me food, etc.
@melvinng @profugo-barbatus Yeah it's a bit difficult to get out of negative food unfortunately. I'll have to change the production balance later after the vote is done.
Wow, congrats. Nice game
prettty good game needs to be more simpler
Nice game. I managed to get a good ratio on the sliders and started doing pretty well. Tis a good LD entry. Congrats :raised_hands:
interesting, but too difficult
I had fun playing and no problem whatsoever with the mechanics... I actually thought it was simple to grasp and won pretty easily! If anything, I would suggest to add some music in the background to help in setting the mood. Overall it was a pleasant experience, good job!
I really enjoyed playing through and I was surprised by the apparent depth to the mechanics and overall game. Maybe some buttons to allow for small adjustments to the sliders would be helpful but overall, a good game.
This was very polished and well made, but it was really difficult. I was doing alright in the beginning, gaining some pop at a decent rate, but then everything just went into the red and I couldn't figure out how to claw my way out of that hole. Maybe adding a pause button to let you think about your decisions would make the game easier. As it is, there are a lot of sliders to think about, not to mention figuring out what they're even supposed to do. Some in-game descriptions/tool-tips the describe the functions of the sliders would go a long way!
Still, this was a nice little idle game. If you polish it up a bit more, I think it could become really addicting!
soothing soundtrack, the game was a bit hard for me. felt nostalgic
A very creative and strategic game. You can spend hours playing. It is a very fun game. The sound is immersive, and the texts are very understandable. I would like to see an expanded version of that game. Good job.
Nice game. Very deep mechanics for a jam game :)
Hey there! Playing your game was very pleasant and fun, I liked the RNG and managed to secure a win against the Queen pretty easily! Gets you hungry for mooOOoooore ;). Of course it seems a bit complicated at the beginning, but the nice other comments lead me to keep playing, and since you can get your town back on its feet pretty quickly, you get a clue on how things work without needing tutorial or introduction.. It reminds me a bit of a game we made during a jam last year, feel free to try it out: https://savvy-community.itch.io/what-we-do-with-consequences (and try our entry for this one as well)! Congrats!