FoonLudum Dare ExplorerLD47 → A Year

A Year

By bjornstahl

View on ldjam.com

CategoryRankScoreCount
Overall13493.0728
Fun12912.8827
Innovation12232.9227
Theme13023.0328
Graphics14482.4726
Humor11931.9724
Mood11383.0729

Comments

bjornstahl 2020-10-05 19:36

Just had a thought, since this is a text based game and I didn't make the font, should I have opted out of graphics?

melvinng 2020-10-05 21:50

Interesting concept, but I personally find the gameplay mechanics quite confusing. Reached negative food and not sure how to return from there onwards haha. Overall good game!

profugo-barbatus 2020-10-05 23:40

Its not clear how to manage your resources and what the costs are for them. I managed to get negative everything, and it broke. Food loss events gave me food, etc.

bjornstahl 2020-10-06 14:26

@melvinng @profugo-barbatus Yeah it's a bit difficult to get out of negative food unfortunately. I'll have to change the production balance later after the vote is done.

danyvk 2020-10-06 19:25

Wow, congrats. Nice game

bek 2020-10-07 07:26

prettty good game needs to be more simpler

oddsocks 2020-10-07 17:09

Nice game. I managed to get a good ratio on the sliders and started doing pretty well. Tis a good LD entry. Congrats :raised_hands:

antrimplato 2020-10-07 17:11

interesting, but too difficult

nablaz 2020-10-07 17:33

I had fun playing and no problem whatsoever with the mechanics... I actually thought it was simple to grasp and won pretty easily! If anything, I would suggest to add some music in the background to help in setting the mood. Overall it was a pleasant experience, good job!

jetyh 2020-10-07 17:39

I really enjoyed playing through and I was surprised by the apparent depth to the mechanics and overall game. Maybe some buttons to allow for small adjustments to the sliders would be helpful but overall, a good game.

ale 2020-10-11 14:31

This was very polished and well made, but it was really difficult. I was doing alright in the beginning, gaining some pop at a decent rate, but then everything just went into the red and I couldn't figure out how to claw my way out of that hole. Maybe adding a pause button to let you think about your decisions would make the game easier. As it is, there are a lot of sliders to think about, not to mention figuring out what they're even supposed to do. Some in-game descriptions/tool-tips the describe the functions of the sliders would go a long way!

Still, this was a nice little idle game. If you polish it up a bit more, I think it could become really addicting!

arad-hamidsamiee 2020-10-13 13:44

soothing soundtrack, the game was a bit hard for me. felt nostalgic

vphyre 2020-10-16 20:20

A very creative and strategic game. You can spend hours playing. It is a very fun game. The sound is immersive, and the texts are very understandable. I would like to see an expanded version of that game. Good job.

lilkrit 2020-10-19 15:28

Nice game. Very deep mechanics for a jam game :)

savvy-community 2020-10-19 15:56

Hey there! Playing your game was very pleasant and fun, I liked the RNG and managed to secure a win against the Queen pretty easily! Gets you hungry for mooOOoooore ;). Of course it seems a bit complicated at the beginning, but the nice other comments lead me to keep playing, and since you can get your town back on its feet pretty quickly, you get a clue on how things work without needing tutorial or introduction.. It reminds me a bit of a game we made during a jam last year, feel free to try it out: https://savvy-community.itch.io/what-we-do-with-consequences (and try our entry for this one as well)! Congrats!