vleue 2020-10-06 17:08
nice idea, a little confusing that you have to use all your moves to trigger your ghosts, I think it would have been better to have a control to trigger it. when playing, I didn't have any counter
Foon → Ludum Dare Explorer → LD47 → Multitasking
By felixmcfelix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 639 | 3.60 | 25 | |
| Fun | 765 | 3.37 | 25 | |
| Innovation | 913 | 3.23 | 25 | |
| Theme | 866 | 3.56 | 25 | |
| Graphics | 794 | 3.56 | 25 | |
| Audio | 635 | 3.37 | 25 | |
| Humor | 1065 | 2.29 | 22 | |
| Mood | 1180 | 3.02 | 24 |
nice idea, a little confusing that you have to use all your moves to trigger your ghosts, I think it would have been better to have a control to trigger it. when playing, I didn't have any counter
@vleue I realise I forgot to mention that spacebar makes the character wait, which makes the game more playable! Can I ask what OS you're on if the text didn't show up in the corner?
@felixmcfelix on macOS, compiled it myself. it looks like this:Screenshot 2020-10-06 at 22.22.04.png
The last level was a bit hard but I managed to figure it out ! Nice little game. I like the graphics, it's cute !
I love everything about this. The desert-y music and mood, the paper-y sprites. It made me think of Dry Dry Desert. The levels spinning away is funny and the puzzles are succinct. I'd like to see an in-game tutorial and more levels but other than that congrats on the simple and stylistic puzzle game!
Hi there! I really enjoyed this game. I like puzzle games and the presentation of this one is lovely (simple but works really well). It'd be cool to see where you'd take this with more levels. It'd also be great to have an undo button and if moving in a blocked direction didn't count as a turn. But those are minor things, like I said, I enjoyed the game.
Love the level intro animation. Really cool.
I enjoied this game, i was little confused about the controls but i suppose it is because of the isometric view. Good gayme!
Nice playable game, took me while to figure out mechanics, but then it was ez :)
This game was a fun little time! The art was a neat style, the 8 bit music complimented the game well, and the looping theme was included nicely with the reset mechanic.
I was confused at the last level at first, but I realized my pathing mattered since it seemed to cause my previous clones to change direction if they couldn't proceed in their intended one.
Either way, a simple but fun experience!
The game crashed on me twice while trying to play it, after a while I got it to work and it took me a second to understand how it works but once I did, it was quite fun! Overall very solid submission.
@daitli Thanks -- could you tell me what OS you were running on? I know the game (engine) crashes on Windows if you minimise the game window, I'm wondering if there's something else.
@felixmcfelix I have Windows 10. It run fine after the 3rd attempt though so maybe it's my messed up PC xD
Very nice game! In terms of graphics and audio, I think both are pretty neat, but I especially like the graphics style as it feels very unique and definitely reminds me of other puzzle games.
The gameplay was pretty engaging too! I was actually super shocked when the game ended as I was starting to really get into it. If I were to make any changes to the game, it would be adding some extra levels.
I do have some thoughts about the gameplay:
The first minor thing is it took me a surprisingly long time to figure out which object was the player. :smile:
I also felt that one thing was unintuitive: if, say, I am to the right of a clone, and that clone is moving left, I cannot move left *at the same time*. I have to wait for it to move left, then I can move left. So there's always this gap between player clones.
This isn't a *problem*, it's a mechanic that makes sense, but it is kinda hard to *feel* so to speak. It feels weird when pushing left doesn't move you left even though it seems like it would be possible to move left.
Anyways that's all I really thought when playing the game. Super solid entry overall! :smile:
I really like the art style!It's retro and beautiful. It's a little bit tricky at first since I have no idea how the ghost mechanic work but after I figured it out it's quite interesting. Though there are some bugs like the ghost appear before I run out of turns (Not 100% sure if it can be trigger in another way).Overall it's a good puzzle game.
Hi, seems you are missing source files in your linux distribution, it cannot find map of some sort:
thread 'main' panicked at 'Level load failed.: Os { code: 2, kind: NotFound, message: "No such file or directory" }', src/map/meta.rs:29:14 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Hope to play your game next time :)