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Deeper Ends
Deeper Ends
By and c0pykatt
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 4 | |
| Fun | | 3.00 | 4 | |
| Innovation | | 2.25 | 4 | |
| Theme | | 3.00 | 4 | |
| Graphics | | 3.00 | 4 | |
| Humor | | 2.75 | 4 | |
| Mood | | 3.25 | 4 | |
Comments
It's pretty barebones and lacks much of anything, plus you can phase through the thin walls by aggressively shoving yourself into them. No GUI, and there's really not much for gameplay or story. It's a miss for me. If I had to give some advice here, I'd say to go smaller next time. Make one character that works well, a couple good floors and some fun encounters, and maybe add a GUI and camera controls. I don't want to sound like an asshole here.
ahspike
2021-04-30 06:21
Very interesting choice in camera set up, I don't think I have ever seen a set up like that before. That being said the camera felt very smooth as well as the character movement. The attacks look nice, but I think they could use more feedback as to whether or not the attack hit. Other than that good job!
lilkrit
2021-05-14 02:19
Cool game. Fun music, nice graphics. As others mentioned, it's barebones. But still, a good start :)
2021-05-21 20:11
For all that have played the game: Thank you for your feedback, and don't worry, we're pretty aware of the lacks it had, still it was fun to implement. The important thing is to learn as much as we can and keep it up!