FoonLudum Dare ExplorerLD45 → Crystal of Creation

Crystal of Creation

By rrawrr

View on ldjam.com

CategoryRankScoreCount
Overall6903.3222
Fun7253.0723
Innovation3473.4724
Theme1353.9724
Audio2923.5223
Humor7642.2520
Mood4423.4722

Comments

cottontshirtz 2019-10-08 03:27

I like the mechanism, it's very surprising when a large set piece suddenly pops into existence. Some of the models appear to have lighting issues in the web build. I know you said you didn't have a chance to debug the web builds entirely but I thought I'd let you know.

rrawrr 2019-10-08 04:09

Thanks for your comment, I'll try to fix these black stones and other things as soon as I can)

mad-brokli 2019-10-08 16:25

Like the mechanics. Took me a second to grasp it. Very nice graphics :)

nachtwitch 2019-10-08 16:34

Those graphics are really cool, food job bro

jlv 2019-10-08 16:48

Really fun game, it felt a bit like "build your own 3D platformer" with a touch of exploration, and I am totally on board with that !

Pluses : - The graphics are really neat, gotta love these PBR materials ! - I was always eager to find what would be the next block to appear, you made a great job keeping the player interested. - The music helps to build an eerie mood

Possible improvements : - Maybe give some more feedback to the player when nothing is hit, it can be frustrating to fire at nothing sometimes.

All in all, great game !

rrawrr 2019-10-08 17:01

Thanks for your comment, dude. Suggestion about the feedback is appropriate

hanna-knop 2019-10-08 20:23

Great graphics, you must have had a lot of fun designing all this... at least it looks like you've been very passionate about it! The overall concept is also pretty cool.

rrawrr 2019-10-08 21:19

@hanna-knop I've spent a lot of time on level design, but models were pre-made, pack is free in the asset store. That is why I'm opt-out in Graphics. But thanks anyways)

reblys 2019-10-09 10:52

I found the concept pretty original ! I enjoyed wandering around and pew-pewing anywhere to make stuff pop out. Congrats !

mrerdalural 2019-10-10 05:29

Hahaha nice idea! Crystal of mesh renderer enabler :P

The game is looking very nice. Well done!

yolziii 2019-10-10 06:26

Nice art and cool ide to "crystallize" it!. Good job )

daria-toni 2019-10-10 16:11

Interesting mechanics, never seen anything like it! Sometimes the beam doesn't work, but after trying it works. It took me a while to see the crystal at the top before I realized I needed to get upstairs. And it was a pleasant discovery :) Geat graphics, reminded me of old games like "Halo". And yes, very appropriate to the theme.

rrawrr 2019-10-10 19:49

@mrerdalural Yep, it was a kinda trick)

rrawrr 2019-10-10 19:53

@daria-toni thanks, glad you like the idea and figured out the goal - to get upstairs) seems it's not so obvious as I thought

rodrigo-denubila 2019-10-12 04:54

The game called my attention by the art style, which is very beautiful. And at the end it became very interesting. I liked a lot the idea of the "Crystal of Creation". Good job!

bungalow 2019-10-22 06:17

Really nice concept and mechanics! Intuitive and tight controls and really nice art. Amazing job!

ongomato 2019-10-22 17:43

It's a nice concept, and it's pretty fun to play. Few things kinda get in the way of fun tho. One of them is waiting for crystal to recharge, the other one is starting from scratch when you fall. Totally love the music, nice job there!

rrawrr 2019-10-22 18:12

@ongomato after you get the missing part of the crystal it's power becomes endless;)

ongomato 2019-10-22 18:24

@rrawrr

Oh, i see. Well, sometimes it's hard to tell where the next piece of the "ladder" is, and it kinda makes you spam the crystal, rapidly depleting it's power.

As someone on the comments said, some kind of feedback on how good you're aiming would be great.

I'm yet to reach the top :D

rrawrr 2019-10-22 19:27

@ongomato thanks for playing, mate) I've thought about some kind of color or sound feedback for the player, but didn't get the exact solution

nikchernyakov 2019-10-22 19:33

Very good concept of puzzle and platformer. I like the idea and graphics. I reached the top and it was interesting to explore the level. At the beginning, I didn't understand the goal at all. I just tried to explore so many objects in the level as possible, but after that I had a look into the sky and made "Ooooh" :D. Sometimes it was harder to find a right place to aim because of feedback. But I am really like this game, good job :)

rrawrr 2019-10-23 13:27

@nikchernyakov glad you have fun exploring the level)

lilkrit 2019-10-28 18:07

Cool idea. I don't know what others have mentioned, I am too sick with the flu to read everything haha. But here's my opinion: music - very cool. Fits nicely. graphics - nice of you to inform that you use assets, that's honest. And you did create an interesting world with them. Very nice that you included in game manual and a storyline.

Mechanics are cool but they could use some small improvements: add a crosshair! maybe add some kind of a way of knowing where there is an object to materialize? The crosshair could change the color, or there could be some particles. Clicking around everywhere isn't that much fun when you miss so many times, especially in the later parts :/ And I don't know if it's a bug, but sometimes it felt like shooting just doesn't work. It's weird because the "power meter" (that's what it is I assume) was close to full for me at all times.

With a bit of work after the jam it will be a very cool game.

digital-pie 2019-10-28 21:31

really nice idea, wasn't so keen on the fact it resets everyting if you fall, butI liked the music and over all decent game

rrawrr 2019-10-29 14:03

@lilkrit Thanks for the detailed review, later I will try to fix the flaws of the game. Wish you get well soon!