Soundmarine by Dustyroom 2019-10-11T10:59:12Z
Beautiful experience !
Foon → Ludum Dare Explorer → Users → Reblys
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2019 | 45 | Start with nothing | Fanfare Fantasy | jam | Audio | 4.57 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Kicks'n'Relics | jam | 425 | 3.81 | 3.82 | 2.58 | 2.78 | 4.17 | 4.07 | 3.58 | 3.55 |
| 2019 | 45 | Start with nothing | 👥 | Fanfare Fantasy | jam | 4 | 4.43 | 4.28 | 4.02 | 4.07 | 4.18 | 4.57 | 3.80 | 4.29 |
Beautiful experience !
This game is solid ! Great graphics, nice music. The mechanic is very interesting but very hard to use. Especially against ennemies who can teleport :/ Other wise I really enjoyed it. Many "finished" games look more unfinished than yours :) I don't see how it fits the theme though.
The game is pretty enjoyable. A bit tough, as it requires sometimes much accuracy, but the physics feels good and the levels are nicely crafted. I don't think it fits the theme though x)
Very impressive ! Toad's design is flawless, and the visuals are very good overall. But I feel like 3 lives to beat the entire game makes it too difficult. Especially on level 4, which I did not pass despite 3 or 4 times restarting the game. It's sad because the narrative part of the game gives it much originality and I'd really like to see the ending :( Maybe I'll come back later.Anyway very, VERY good job !
This was so weird x) But that makes the game memorable, in a way. I think the fact that the experience is very short and the pace frenetic is a good thing. Everything is quite simple overall, but well executed. Good luck for your future projects :)
That was...Intriguing ! I really liked the mood of the game, there's something mysterious and mystical between the minimalist graphics and sound and the story told. I think I kind of understood how you tried to stick to the theme (You start with nothing : No memories), that's an interesting interpretation. Good luck for your future projects !
The game becomes funnier once you gathered a lot of chickens and you got an out of control egg production factory. That aside, everything feels really "cheap", from the graphics to the gameplay (And no sound u_u). I suppose you wanted to try to make a game with an incremental system. If so, then mission accomplished ! Good luck for your future projects :)
I was hooked by the art and the ambiance, and the ideas of gameplay are nice :) I have to say that the sound design is really too loud and agressive though. But otherwise I enjoyed the game.
This was mesmerizing. Beautiful graphics, and a more interesting gameplay than i thought ! It gets a bit repetitive though around wave 10, once you discovered all the (very interesting) ennemies. Also I don't really gets how it fits the theme, besides the fact that at the begining there are no other stars. But it was a very solid experience nonetheless.
I liked the concept ! It's interesting and quite original. But it doesn't feel like "You Start with nothing" to me. More like "You finish with nothing". And the game is really rough in terms of graphics (and there is no sound u_u). I Hope you'll be able to give this mechanic the looks it deserves :)
I liked it ! The game is pretty rough on you at the start, but once you get the hang of it, it goes smoothly. I did not really get the point of possessing ennemies (that's a cool feature though). During most of my tries, I was just bouncing around and hiding myself. Besides, I liked your take on the theme "You start with nothing". I expected some power-ups along the way, but you sticked with the "nothing" part. That was nice !
I found the concept pretty original ! I enjoyed wandering around and pew-pewing anywhere to make stuff pop out. Congrats !
The controls feel nice! It's fun to wander around and slay some slimes, and the art is cute once you unlocked it (I gave bonus Humor points for the title screen and the face when you strike x). I kind of understand what you tried to do in order to stick to the theme, but for me it's a bit off-topic. I mean, even if there is no graphics at the beginning, you already have your sword, and this is the core of the game :/ I missed some sound effects too :( Anyway, I had fun. Good luck for your future projects !
Very Nice ! First of all I did not expect the game to be this long. Three levels plus one boss is pretty neat. I really enjoyed the music too, especially the second and third level ones. The difficulty was set at the right place for me. I found myself several times in dire situations, but always managed to find some red beans in time to heal myself. I think my main concern is about flavours (weapons). I used only the first one, as red and yellow flavour looked really uneffective to me. Anyway congrats for your work ^^
I liked the concept very much. I played a few runs but I always died when the first enemies came out x)
The hitboxes of the boss are indeed confusing but DAMN THE MUSIC. Hands down best compositions i heard so far. The mood of the game is also very nice, controls and level design very pleasant. Congrats !
Cool game ! I liked how the inertia of the controls punishes the player for being too hasty. You have to manage speed, direction and fuel at the same time, watching what comes underneath. That's a pretty solid formula. Some sound effects and music would have been a nice addition to serve the underwater ambiance. Anyway good job :)
Nice game ! A simple idea well executed. It lacks maybe a bit of feedback when you kill enemies, to make it more satisfying. Congrats !
Ok this game made me cry. The atmosphere is breathtaking. Helping this man finding his way out of his sorrow with simple things like love, music and inspiration, beautifully represented by constellations was so moving. Really my favorite entry so far. The only problem i see is that it doesn't go deeper and deeper, but to be fair, that's not what you want when you have to fight depression.
The gameplay is very basic, but the general atmosphere of the game made me smile. Very nice art, and funny lyrics x). Congrats !
Really enjoyed the game, but it is INSANELY hard xD. Especially the third level. I think the fire speed is really too low for the mobility of the enemies. In my opinion the dwarf could have had the fire speed of the bard without hurting the game too much. And the bard the health bar of the dwarf. The witch was interesting as she offered a different kind of projectile. Anyway congrats !
Nice little game ! The cycle between a shooting level and a falling level was a good idea, but the falling sections are sooo hard ! I could't reach deeper than level 3. Anyway good luck for your future projects !
Solid game ! I felt some Rogue Legacy vibes during my runs. It was very fun overall congrats !
I'm really sorry my experience was very confused. Graphics were unclear and did not help me to understand what was going on, or what i was supposed to do. Also there are lots of text and it didn't feel like i could really have an impact on the story despite the multiple choices. I think the game needs to take more time to introduce characters and story. Not understanding what the game wanted to tell me was my main concern. Good luck on your next projects !
The main idea is interesting and well developped, but the gameplay is quite limited, and I don't see how it fits the theme :( Anyway good job, and good luck for your future projects !
The rhythm gameplay did not really convince me, but when you read between the lines, the message of the game is unexpectedly heartfelt. The storytelling totally got me, and moved me. Congratulations !
Nice work ! Simple and effective. The progression as you start new runs is very pleasant, but maybe a bit too slow. Good luck for your next project !
The game is really interesting ! The main mechanic is clever and the level design serves it well. But I stopped at level 4 because it was really too difficult. The camera could have shown us the way to follow, i think the execution is already quite demanding to bring challenge to the game. Anyway, great game,i had fun. Congrats !
Very nice work ! Clever level design ideas, i enjoyed playing =)