FoonLudum Dare ExplorerLD45 → Noctisa

Noctisa

By hellper

View on ldjam.com

CategoryRankScoreCount
Overall10182.8320
Fun10992.2821
Innovation10342.4421
Theme10352.4721
Graphics8582.9421
Audio5003.1021
Mood5783.3121

Comments

vfabien21 2019-10-07 19:36

Hey ! I can't rate, because I haven't published a game. But, for such a short time the game is cute, and reaches its point. However, even if I understand the link with the theme, I fell that it is a bit too streched. Maybe a sentence or 2 somewhere could be altered to make it stronger.

I enjoyed it though.

tobychadderton 2019-10-08 17:10

Actually really enjoyable, the graphics are amazing, but the music can get a bit repetative

reblys 2019-10-08 17:13

That was...Intriguing ! I really liked the mood of the game, there's something mysterious and mystical between the minimalist graphics and sound and the story told. I think I kind of understood how you tried to stick to the theme (You start with nothing : No memories), that's an interesting interpretation. Good luck for your future projects !

sver 2019-10-08 17:14

Nice job, I like the rudimentary Graphics and Sound. They create a nice atmosphere

pierallard 2019-10-08 17:35

Even if this game is "minimalist", I had fun playing to find one of the endings. Even if I'm old, I never played this type of games of lot, but like the idea. Some improvements for the next one: - the keys X and C are unusual and very close - the text is not easily readable Nice entry!

hellper 2019-10-09 11:47

Thank you a lot for your feedback! I probably will do a post-ld game to imporve the game ^^

viktya 2019-10-10 10:39

nice graphics! the text is a bit confused on the trees, but i like the atmosphere you created ^^

lonewolfdev 2019-10-11 12:03

Short but cool, I really like that has different endings:) Just that the letters should be on a different color, or not above the trees, so is easier ro read them. Congrats for the game!

ninjacatz 2019-10-11 12:52

It is not very convenient to read the text, because It merges with the background. Otherwise, everything seems to be fine ^^

inferture 2019-10-11 20:35

It's always good to have some narrative games for a game jam ^^ and I like the minimalist approach :)

**spoiler** Something I would do a little different is varying the buttons for doing a "good" or a "bad" actions, because you quickly realise that one means good and the other one means evil (roughly) and that can (in my subjective opinion) affect the player's engagement because they don't have any effort to do to figure out what choice to make according to the way they want to play - Then again, maybe making it clear for the player is what's intended, so I guess that depends on your approach ^^

It's been a pleasure to play it regardless !

hellper 2019-10-12 06:39

@inferture Yeah I think it would be better to "randomise" the choices so you don't end up spamming only one button x) But the fact that, due to the problems I encountered I could only start coding 7 hours before the deadline so I made the system as simple as possible to be sure I could finish it on time x)

euler-moises 2019-10-15 01:33

So cute! I want to make a game like this: that choices lead to different endings. Who knows next LD. I really enjoyed the script and the finals. Congratulations!

This is our game: https://ldjam.com/events/ludum-dare/45/soundscapes