mathijsvissers 2017-05-01 08:27
I'm not entirely sure what to do here. Perhaps a bit more of an explanation or tutorial would be good.
Foon → Ludum Dare Explorer → LD38 → Small World a Flask
By drag0mir
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 517 | 2.53 | 28 | |
| Fun | 505 | 2.27 | 27 | |
| Innovation | 222 | 3.25 | 26 | |
| Theme | 476 | 2.60 | 27 | |
| Graphics | 464 | 2.56 | 27 | |
| Audio | 379 | 2.20 | 27 | |
| Humor | 377 | 2.09 | 24 | |
| Mood | 492 | 2.36 | 24 |
I'm not entirely sure what to do here. Perhaps a bit more of an explanation or tutorial would be good.
Didn't really know what to do until i lost the first time, an instructions page would have been nice. I also managed to glitch out of the flask a few times. Still a nice and simple game.
Please explain the rules of this game. I could not do anything apart from dropping green smiley faces in a test tube.
Hey, is there a way to beat the game? Tried to spawn different types of "faces" but there is no feedback about what I'm doing wrong/right and getting game over in the end.
What a mixture, well done
Took me a little while to understand the game, pretty interesting. I noticed that the 2 and 3 buttons were switched for me. Best score was ~5800 from dropping only the heaviest balls. Nice job!
Really nice concept, but needs more info about what's going on.
What I liked: - The combination of 'tetris style dropping puzzle' with physics is novel and interesting; - The control scheme is good, I like it - The basic idea (from what I can see it is to get as many heavy balls in the flask without breaking it) is very interesting.
Issues: - keycode 2 and 3 are swapped - Not enough info about what is going on. Add some instructions on the itchio page and/or this page I think would help a lot. - Perhaps an issue with the game in terms of how it scales, and how much depth there is. I'm not sure it has a ton of legs - This has almost nothing to do with tetris or Dr Mario, and definitely has nothing in common with Go. u Clickbaited me lol
Overall a good effort, with some sound and a bit of jazz in the presentation this could be a very fun mobile game. You'd need to look at ways to give it a little more variety though.
GOOD JOB
Play my game if you get a minute <3 https://ldjam.com/events/ludum-dare/38/a-couple-of-questions-volume-ii-small-business-small-world
Interesting concept and cute faces! It did take a while to figure out what was going on. I'd agree with other comments that more feedback would be helpful; particularly, the connection between the spring on the bottom and when the flask breaks is unclear.
Thanks to all! The essence of the game is to collect as many points as possible by placing various balls in a flask. The more expensive the ball, the heavier it is for a fragile flask. Switch between the balls of the keys 1-4, carriage movement - aggros, throw the ball - space
I managed to both get the carriage out of the flask and ride up the flask very quickly, both seemed like bugs. I definitely appreciate that you are thinking outside the box with what physics based puzzle games can be. Sometimes you just have to try a zany idea just to see if it can be done and if it can be fun, and this was definitely not anything I had seen before. Good job finishing this!
Had trouble finding out what to do, and if the things that I did were good or bad.
Should have a better explanation of controls and objectives, as well as feedback to the player, in order to guide them towards the objective/goal.
also had a trouble what to do but after explanation game is good
I had literally no idea what I was supposed to do. Not to mention the game is a bit glitchy, which is kinda bad for physics based game..
Push buttons and fill your heart with things until it breaks and you die. This is the best life simulator on LD, bar none.
Looks like you had a really cool goal in mind, but just fell a little short. Maybe you ran out of time? Try and make sure the player has some idea of how to win, and how to lose. When the description said Dr. Mario, I thought that the goal was to put pieces of the same color together. But the game is just about carrying as large a burden as you can before you crack. Again, true to life.
Please don't ever use that noise for box moving again.
Once I read the comments and learned how to switch object type, I found it much more fun! Very novel idea.
Great idea, needs more effects!
Great novel idea :) Had to read the comments thought, but nice LD entry !
Interesting idea, but the first time I played I was pretty confused as to what to do. I also never managed to see another type of sphere, just the green type. Not sure if I was doing something wrong.