Gelatin Eater by Squatch 2017-12-07T02:15:49Z
Your bounce mechanic is legitimately genius and I wish i'd thought of it. Slap this on a phone with a quick spit polish and i'd play the bejeezus out of it. Incredible stuff friend!
Foon → Ludum Dare Explorer → Users → Koficola
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | The Apotheosis of a Greasy Individual | compo | |||||||||
| 2017 | 40 | The more you have, the worse it is | The Infernal Knowledge | compo | 417 | 3.24 | 3.38 | 2.64 | 2.58 | 3.90 | 3.95 | 2.82 |
Your bounce mechanic is legitimately genius and I wish i'd thought of it. Slap this on a phone with a quick spit polish and i'd play the bejeezus out of it. Incredible stuff friend!
This ones a gem my friend. Genuine fun and it's charms warmed my shriveled, crusty heart. Great work, keep on it!
This is an incredible game, one of my favourites so far. Extremely clever and funny, great to look at, and feels real good to play. It brings a tear to my eye that it has so few ratings, you gotta get it out there man!
There's just not enough goblin based media being made these days so this is a gem! Love the goblin art, the innovative procedural goblin generation, and the delightful goblin noises. A quality game!
I do love a good typing game, and this is a fine one indeed! I just wish that the double backspace bug was fixed, and perhaps there was a nice pirate circus background worthy of Chuckles. Regardless, I juggled 54 knives. Well done friend!
Lovely concept you've got here and the art is great, I just feel the difficulty ramps up a bit too fast as the blobs replicate and the planets shrink, and I could have used a bit of information on how much planet power I had left in the cursor. Aside from that, good job friend!
The gameplay loop and the audio get a wee bit repetitive, but it has some jolly nice graphics. I also really like how the power-ups are essential at first, but can quickly make the game impossible. Quality interpretation of the theme and a fine game all round!
A top tier compo game if ever I've seen one - its got it all! Slamming off my light for the green devils and dreading that ungodly WOO for the sake of my poor bowels was an incredible spook. Well done!
10/10 for the menu alone. Would have loved to see that art/arm style continue into the core game, but it was still pretty good, maybe the cones of vision on the office workers could have been a little bit more visible. Good work friend!
EDIT: Apologies for the misunderstanding, I meant the little white glow the shows where they're looking was sometimes a bit hard to read for me, its a pretty small issue anywho.
Nice twist on the more coins = more weight concept with the slip slidey movement, and the title screen is really charming too! Perhaps could do with a bit more variety in guard movements and maybe a stronger incentive to get the gold, but other then that a fine work!
Some solid platforming mechanics here, feels real good to zip, dip, and dodge about. Would love it to be a little harder however, with a stronger time/challenge ratio, and maybe take out the easy reset button as others said. An excellent game of course though friend.