FoonLudum Dare ExplorerLD27 → Next Gen Cat Gameplay

Next Gen Cat Gameplay

By ultrarat

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CategoryRankScoreCount
Coolness354
Humor1922.81
Innovation4542.55
Theme4682.68
Fun5332.23
Mood5481.72
Graphics5841.94
Overall5952.19

Comments

beardbotnik 2013-08-26 18:52

Interesting concept that is relatable, though the actual movement connected to the slider seemed pretty random or overall finicky, and a little bit of sound or music would have done wonders as well. Stuck to the theme well though!

krides 2013-08-26 22:56

Cat-based gameplay!

luzfish_4 2013-08-26 23:57

I like the cube cat. The game itself was pretty confusing, and short.

brodavi 2013-08-27 17:52

Seems you can "cheat" by just moving back and forth at a certain pace, slowing down or speeding up if necessary. I was expecting more of a "you just did that movement, the cat is bored" sort of mechanic. Nevertheless, fun! :)

nickw 2013-08-27 18:12

This game said it has next gen cat gameplay and it delivers!

tainted_code 2013-08-27 20:26

At first I didn't quite get what you were trying to say.
It was fun, but a little too minimalistic, at least for me.

Good job ;)

keyboardmonkey 2013-08-27 20:32

I fun concept but the technology feels over-engineered for what it offers - maybe if the cat moved around so that it feels more interactive, and meows once in a while ^_^ Will version 2 offer cats in boxes?

derosa 2013-08-28 01:25

I'm not sure how can I stay in the green part of the slider, but is a surprising concept.

krasse 2013-08-28 03:52

The game mechanics was interesting.
I hope you found three.js useful. I sure do :)

almax27 2013-08-28 12:05

Easier in real life! :D

vvolis 2013-08-29 07:39

Not much to say about the game, but the cubecat is awesome! :)

manuq 2013-08-29 19:20

I like the concept, its fun! I would like it to be more predictable so the gamer could master it. The text in the end screen could be better: "you were in range for X seconds".. is X good or bad? Maybe add different phrases according to the seconds, like "not bad!".

ellipticaldoor 2013-08-30 00:49

Now I only want three next-generation cats.

brobutter 2013-08-30 00:53

I understand what you were trying to do but the controls didn't really do your idea enough justice for it to be fun.

dekart 2013-09-04 17:29

It's pretty simple, but I like it.

mrodrigues 2013-09-05 03:10

Well, I never had a cat, but it seems it's difficult to keep it entertained! Good entry! I'm interested in studying Three.js too, it would be nice if you share your source code. =)

ultrarat 2013-09-05 21:45

@Marcos Rodrigues Most HTML5 games are shared source, you just need to Right Click -> Inspect Element in Chrome or have Firebug in firefox. I didn't bother to minify my code or anything secure although I am using the minified/obfuscated Three.js lib. But the code is a really terrible fast hack job so it's not that interesting, "here be dragons."

x-or 2013-09-11 10:36

That's almost a reality simulator! Works on dogs, too, btw^^
From what I've experienced, distance pointer to pet also plays a role somewhat. If the cube followed the pointer at speed depending on it's attention, it would feel a bit less minimalistic =)

andresh 2013-09-15 02:17

Took a while to understand what I was supposed to do to get the cat moving :P But once I got it, had some fun with it ^^