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Power Corrupts
Power Corrupts
By mortus
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 73 | | |
| Mood | 89 | 3.71 | | |
| Audio | 133 | 3.49 | | |
| Fun | 210 | 3.41 | | |
| Graphics | 231 | 3.56 | | |
| Overall | 231 | 3.46 | | |
| Theme | 254 | 3.71 | | |
| Humor | 427 | 2.80 | | |
| Innovation | 448 | 3.03 | | |
Comments
deity
2015-08-24 02:44
Cool platformer, I like the art style and the dialogue.
I found the movement a bit challenging though. The player seemed to slide around a bit too much (like I'd release movement keys and he'd continue sliding). Also the jumps were a bit unforgiving since the jumps had to be made way before you reached the edge of a platform to be successful. If you wait to jump till you reach near the edge, then he usually just slides off into spikes.
Other than that, fun little game though. Nice work
lolfrad
2015-08-24 12:31
Great game, I really liked the music. The walking animation and movement were a little bit off though.
nice game bro , but you should really not use unity for this kinda games xD learn flash,html5,java dude these are better believe me
The music felt really nice and the opening scene in the village was fairly impressive. I like that all the villagers greet me and wished me luck as I left.
After that, however, I found the game to be a bit bland. There was nothing inherently wrong with it - the platforming controls were responsive, the level design did what it needed to, and the checkpoints were reasonably placed, but nothing about this game stood out to me as being particularly memorable.
Nice idea. I agree with Deity the controls could be a little "stickier", expecially given how punishing the spikes are. But overall very well-executed.
Good platformer. I liked the idea and execution. The jumps sometimes were a bit hard. I also liked the surprising ending. Well done.
I agree with the others, the controls were a bit slippery, but once I got used to it was manageable. I enjoyed the power ups though! It was nice to finally get to kill those rock dudes after I had been killed by so many of them.
mde
2015-08-24 14:31
I like your pixel art and the music suits the game well. The controls could be slightly improved, but other than that nice work!!!
deusopus
2015-08-24 14:37
I would say I enjoyed it, however I did feel the movement was a tad too slidy, and the jump windows near ledges not all too forgiving. Also the ending did kinda seem predictable fairly early, but at least it follows the theme.
terop
2015-08-24 15:36
looks nice
ybalrid
2015-08-24 15:37
I like to see a platformer. The player as a dendency to slide easily and the physics of jumps is weird. Graphics are really good and i LOVE the music
Very cool story and nice graphics and music. I was annoyed at first that you have to jump pixel-precise which is absolute annoying, but after playing a while it was quite fun and addictive. Very well done!
Right on! I liked the visuals, the audio, the level design, the story and how it is delivered. Because this game was the first one I've played this LD, that brought my emotions up (Grimbergen Blanche also might've helped though). When they said I had to leave, I was like "SCREW YOU, you damn losers!", and when I got the ability to attack I was all like "Oooh yyyeeeeah! Come here, you armored slimeys!".
So there, a very nice game. One of the moments I'd like to see fixed though is the movement physics (it seems a bit slippery, I have to much inertia I think). The other one is this: http://prntscr.com/88fdm5 - I had to aligh myself veeeery precisely here to jump through, as my collider seems to be just the size of the gap. I think you might try making my collider a circle one (it's a Unity game, right?) - it would adjust my position in this situation, I guess. Also the colliders of the enemies are a bit larger then needed - they can kill me from one level above, if I stand too close. I guess you could shrink their colliders and the spikes' colliders a bit: it wouldn't take away the fun, but would be more forgiving.
Well done overall, anyway! Have a great week. :)
Love the music and art. Jumping can tend to be hard but that's not a big problem for me! Good work
toccio
2015-08-25 11:17
Nice game, but can't reach the end, cause i was stack for being to big!
cbeed
2015-08-25 12:38
Hey, I hope that fix of my game fixed the crashes. I would be happy if you checked it out :-)
I also saved your game for later. :-)
zanenga
2015-08-25 19:11
I like the game and concept.
However, I had a bit of a problem with the collisions and controls. Inicially jumps required a lot of precision, but it got better after the first upgrade.
hunttis
2015-08-25 19:16
I liked the graphics and especially the parallax effect. The music reminded me of almost lucas-artsy something :D
I found the controls fighting me a bit, jumping was a bit too difficult and landing accurately was a challenge. I did complete the game anyhow, it was interesting enough :)
I really like the concept and the overall style of the game. Trying to make it through all the obstacles is really difficult though.
The movement was slippery but I actually liked it. It reminded me a lot of super meat boy. Fantastic job on the game!
Very enjoyable game. As stated the controls do need to be a bit more stickier but all in all its a great game. Music, Art and execution are awesome!
derr
2015-08-26 12:20
Wow, the initial village scene really gave an Illusions of Gaia athmosphere. The platformer is hard but interesting enough to keep you going. Great art and music. Absolutely loved it!
I had some fun with the game. As you grow bigger it also becomes harder to backtrack, so I guess I ended up missing some villagers. ( I had 9/11)
The controls were good, just the hardest part was to land some of the jumps but I think it just takes a little getting used to.
It's a nice idea and fits the theme very well. Also nice story.
irock
2015-08-27 08:29
I found controlling the player to be pretty frustrating. Since you move so quickly, it can be hard to time your jumps to occur on the edge of a platform. I found myself falling a lot. Many platformers, including Mario, give you some leeway where you can jump a tiny bit after you've started falling off a platform. This is accomplished by having a simple timer that starts decreasing once you leave the ground and allowing you to jump during that time period.
It's sort of hard to see the player against dark backgrounds which can make things a bit annoying.
This is a good effort nonetheless. I like the villagers' reactions to you as your legs grow.
Cool platformer game with a pleasant mood. Sometimes the controls seem to me weird. However I liked this entry. Thank you ++
A nice little game, control was responsive however felt clunky at times (i.e. when attempting to jump onto blocks). A nice little game with nice graphics that add to the mood. Well done! :)
Nice game, I liked the scenario.
The only problems were the jump that was really hard to handle and the hitbox that sometimes felt bigger than the sprite.
Anyway, good job!
Absolutely loved the concept! I had a similar idea as soon as I saw the theme, but dropped it because I couldn't figure how to implement it in a nice way, but you nailed it! The only problem is the character movement, too slidy and the colliders perhaps could be a bit smaller. Other than that great entry!
frump
2015-08-30 06:28
Nice game. I couldn't get very far though. After I got the first gem I died and it sent me back to a checkpoint. I couldn't get back past the spikes now that my hitbox was bigger due to the big pants.
maesk
2015-08-31 20:28
Nice idea, I like how you turn into something far from human and the townsfolk do not trust you anymore.
Good graphics as well, but the character at first is difficult to be seen in caves. Difficulty is nice at the beginning, but it gets annoying when player dies and respawns immediately, then dying again by still some acceleration. And at the end, you are too big to properly jump, making last steps almost impossible :(
But I liked it a lot anyway, it's quite engaging, great work!
zatyka
2015-09-02 02:22
Very nice. It was one of my favorite implementations from the theme. I enjoyed playing a lot.
bombjack
2015-09-08 10:48
nice game.