Foon → Ludum Dare Explorer → LD32 → 6 Pack Vendetta

6 Pack Vendetta

By purpleapes

Percentile
CategoryRankScoreCountLD32Ever
Audio6521.962.66.7
Humor7872.2915.522.6
Graphics9382.023.13.0
Theme9432.509.69.1
Mood9772.122.72.8
Innovation10091.982.52.6
Fun10172.154.84.8
Overall10542.303.23.2
Coolness29488.889.0

Comments

the-capitalist-crayfish 2015-04-21 10:05

Nice and challenging. My highscore was 450.

alpha_rat 2015-04-21 11:13

The six-pack plastic weapon is a cool idea ! I like your background story a lot
I like the sound of ennemies on death

Otehrwise I found it hard and a bit stiff, it would be better to be able to shoot on the left side of the turtle too, and I found the controls a bit weird

voider 2015-04-21 14:24

The unconventional weapon, the story, and the mood of the game is great!
Aiming might be a little bit frustrating at first glance. That could be improved but anyway you get used to it after a couple of tries

ghen 2015-04-21 14:59

the control feel slippery yet heavy at the same times, it's weird
still quite nice game, the control/targeting indeed need a little bit practice

diningphilosopher 2015-04-21 15:27

Challenging entry!

It was a bit hard to move the weapon in time to aim properly..
I do like your story :)

bemmu 2015-04-21 15:40

This was very difficult to play on a mac because ctrl + arrows are already used for switching between screens, so I ended up dying as I inadvertently switched from screen to screen. Arrows for aiming was a bit difficult as well.

rzfmzn 2015-04-21 15:48

took me a moment to figure out what was the 6 pack talking about since we dont have it here in my country :P

sinclairstrange 2015-04-21 16:16

My high score was 520. It was somewhat hard to aim and move. felt a little stiff. But overall not bad game :)

nikteddy92 2015-04-21 16:21

Challenging! Really!
Well done!

esayitch 2015-04-21 17:17

Was too stiff for me to properly enjoy... is there a reason why you have so many angles on the weapon? From the first few levels it seems like you only need the 0 and 90 or -90 angles... Enemies on the ground disappear after they hurt you. Theme could have been used better as well...

Good luck!

squeka 2015-04-22 07:09

Finished the game with score 1490.
I think there should be an ending message too instead of just only showing score.

maesk 2015-04-22 10:26

Quite hard to start, too many enemies on the first screen, but it's a fine game when you get used to it. Nice work!

springcabal 2015-04-22 10:37

It had decent gameplay, but it also got slightly boring with the repetitive encounters. The sounds were so-so and graphics weren't particularly good. I like how you made multiple levels and there's probably content enough for more (although I only managed to defeat a few levels). I'm not sure it fits the theme well, it feels like a classic arcade game to me.