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fizzd

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsA Dance of Fire And Icecompo933.793.833.832.962.724.262.543.3352

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by fizzd

LD30 — Connected Worlds

LUDOPHAGIC TIMEWAVE SOUND HYPERWHISTLE by racarate 2014-08-26T21:20:00

it didn't load for me in OSX 10.9 :(

A Temple Of Two Worlds by Volute 2014-08-26T21:09:00

This is the first one I've given 5 stars all across. Such a pleasant surprise! I didn't get very far though: I got the report, and logged in using the ID, but i couldn't figure out where to put the password that was in the chat log - I tried logging in with the same ID but that didn't work. I'm really intrigued with the story, and the writing is quite good, and the graphics and the sounds are perfect. Well done!

Warp Paint by zatyka 2014-09-09T16:04:00

Completed it, and I'm in two halves about this! On one hand I really enjoyed the puzzles, on the other I found the game rules - portals can be carried between levels but the balls wouldn't - to be a bit.. ineloquent? Like, I felt like I spent more time executing it and searching for things('now where was that portal...' ' now where was that paint stream..') than thinking about how to solve it.

For 48 hours though it would be silly to expect super polished puzzles, and hey, at the end of the day I had fun with this one.

E.T.I.T. by BinaryPie 2014-08-25T13:24:00

Wow! Had a lot of fun playing this. Especially the antenna mechanic, it was cool to use and cool to see. Was sad it was over so soon!

MultiWorlds by Joemag 2014-08-27T22:03:00

Really smooth on mac native, at first i thought this would be yet another control-two-things-at-once game but the moving of worlds made it different. 3.3 minutes for me, was a fun small game.

Frog, Raccoon, Mosquito by clofresh 2014-08-25T13:48:00

The way your spirit transfers is actually a really cool idea. I wish that there was some visual indication of which animal you were, though, a few times i thought i was a frog when it turned out i was the mosquito hehe. Shame it wasn't expanded much, but you have some good ideas !

On the edge of Earth: 5000 by Hypnohustla 2014-08-27T22:34:00

very impressive, I am in awe :o The audio is great, the sounds are satisfying, the little puzzles were a delight - especially the (spoiler)


the shaking one, and i love how everything could be played one handed :) Fives across the board!

PEW PEW PEW PEW by invi 2014-08-25T10:37:00

Fun! I am very jealous of the amount of polish you managed to put into this. I feel the stone square guy has too much HP, even with using the right element against it. I can never kill it before having to run away from the next wave! Guess I just have to practice jumping over it. :P

Light Year Wars by nicotuason 2014-08-25T10:45:00

Wonderful style! Took me a while to understand what the legend meant (filling from outside vs filling from inside for example) but once I did it struck me as being very elegant.

Yonumbo by Jhelle 2014-08-27T22:43:00

Fun. Would play on mobile!

Planetary Marriage Counseling by WeaselZone 2014-09-13T07:53:00

Wonderful! This was fun, and hilarious intro sequence and premise. Would be nice if when we failed, letting the user wreck the restaurant out of frustration instead of forcing an immediate restart. But I was happy to get to the end with a strategy of going full speed and using certain tables as bumpers. Great fun!

Exploding Space Snails by Slothmachine 2014-08-25T14:19:00

most hilarious game i've played so far! Think it was the snail seemingly head bobbing to techno that made it work. This is something i want to show all my friends

Sleep by Snoother 2014-09-14T07:57:00

The most technically impressive Twine I've seen. The text conversations that make you wait while the other guys typing, and the iPod that made me so happy that each of the artists had a different text instead of it all linking to a generic "you play the previously chosen song". The story itself was compelling and well paced in its own right, even if I didn't know it was made in 72 hours. It doesn't have the signs of an abrupt rushed ending like many jam games.

Planetshaker for Android by Maek 2014-09-13T21:39:00

This was fun! I really think it's a great idea - scored 132 first time.

Musical Trade Route by ceosol 2014-08-27T21:39:00

The hearing the song you played shtick is what made the game really work for me. Without it it would just be annoying, but hearing it afterwards makes me feel like i created something! Also it made the game hilarious :P

RGB by orukinawa 2014-08-26T21:24:00

Pretty fun oru :D

Multi-Maze by olls 2014-08-25T13:27:00

I'm getting a blank screen? On Safari on a Mac.

Symbiosis by vividhelix 2014-08-25T12:08:00

Ah I didn't get at first that the position of the noise depended on the position of the character. Interesting concept!

Friendly Baubles by micahcowan 2014-09-10T08:40:00

Solid stuff, finished the game. I think this is a great illustration of how the music can completely change the mood of a scene, everything else invariant. The humour was crass but somehow the music made it.. heartwarming? I'd say the graphics are the only weak link - I didn't realise the second world was 'gamers' I thought it was dead people. (probably because of the music lol).

Also the lack of an indication of which tool you were using until you fired it was confusing at first cause i didn't see any feedback when i pressed the tool keys.

But in any case, it's a great original concept, and I stuck around long enough to finish it which says something. 5 stars for innovation and audio here!

A Dance of Fire And Ice by fizzd 2014-08-25T10:01:00

Thank you for the feedback guys! One thing I really do need feedback on is difficulty - did anyone beat the first level or give up? If you beat it I'd be interested to know what speed level you managed to get up to. It'll come really useful when designing more stages.

(My personal best is 1.3x!)


Also did it work fine on Windows machines, if anyone can confirm?

A Dance of Fire And Ice by fizzd 2014-09-16T12:52:00

Woah, broke the top 100, and #6 in audio - missed out on runner-up for audio by 0.02 points. I wasn't even sure it was going to do that! Lots to learn anyways, was a fun first game jam. Thanks for rating everyone.

Collision by Alphish 2014-09-11T11:32:00

WOW that is an insanely cool concept! I played till I got 3 of the pieces, swapping things around, but trying to remember which tiles had which color barriers was too much for me right now. I would be really interested to play a more polished (a.k.a. convenient with less backtracking) version of this, seriously 5 stars for innovation if this is an original idea - it's like combining the those water pipe games but having the player actually traverse them.

orbit by JRPGKING 2014-08-27T10:06:00

Hey this is a really nice sandbox game! Love the drone music and how the how the notes meld perfectly into the soundtrack.

WIFI OR DIE by fil00dl 2014-08-27T22:09:00

Found this surprisingly fun! Managed 124, I really liked the risk-reward mechanic of trying to get close but not collide the planet. Very satisfying when you hear the super frequent beeps. :)

Into Hyperspace! by eott 2014-08-26T20:47:00

I didn't understand what the nodes meant at first but realised the red one was where you were currently and you could only click the ones directly connected to it. The gameplay itself was there but a little boring! The graphics were decent though and if that was a makeshift 3D engine that you programmed yourself then that's a good accomplishment!

Between Worlds by Eduardo 2014-08-27T22:18:00

Wow, nice level design and I like how the background music becomes low-passed in a different dimension!

Universal Information Superhighway Connectivity Simulator 2014 by egdob 2014-08-25T14:25:00

This is really well done, even though i don't usually play games in this genre. In Safari on OSX the text box blocks some of the options though.

SpellChain by Riocide 2014-08-25T13:59:00

Played till a score of 645, was pretty fun having to plan the direction i needed to expand in. Something fun would be having a faraway tile to reach to get bonus points, as a sort of secondary goal. But well done for doing something different, even if it was due to a misreading. It's definitely a unique concept!

Disc Jockey Jockey by mildmojo 2014-08-26T20:49:00

Really really interested to play this when it's done!

LD31 — Entire Game on One Screen

OMNI by Noah Ratcliff 2014-12-09T22:11:00

Finished it! Man that boss was a pain. Unless there was some trick that didn't require memorization to avoid the leg sweeps? The only thing that kept me going was the great music. But I must say, I did have fun :) I really really didn't see the connection between the level and the boss fight though, heh. But great job all round!