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Universal Information Superhighway Connectivity Simulator 2014
Universal Information Superhighway Connectivity Simulator 2014
By egdob
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Overall | 446 | 3.31 | | |
| Innovation | 468 | 3.27 | | |
| Coolness | 1907 | 24 | | |
Comments
I really enjoyed this game. I found it much easier to play in a small browser window (in a maximized window the buttons were too far from the game play area). The animations on the planets as you interacted were great and helped me keep my focus where I needed to.
dimir
2014-08-25 14:21
Super job! Great pixel grafics!
fizzd
2014-08-25 14:25
This is really well done, even though i don't usually play games in this genre. In Safari on OSX the text box blocks some of the options though.
2014-08-26 07:36
Awesome :D. beat it on 3rd attempt. Especially love the animations around the planets to keep me informed about whats going on.
Fun game! I laughed at "Febember".
Good job but I feel a need of a better explanation of what is going on when i start the game
incd021
2014-08-29 10:48
Hard but fun :)
mechabit
2014-08-29 10:52
Fun game, first try I was expanding on all planets at the same time. Much easier just to max out the infrastructure and marketing on a single planet first by which time you have enough money to just build back hauls on all the other planets without worrying about customers to win the game.
I liked the small animations in the game, though I wish the screen was a bit bigger.
zazery
2014-09-03 22:21
Really cool concept. I ended up failing but I'm not sure why. Sometimes it was hard to figure out how each of my actions affected the different numbers.
Overall I enjoyed playing through the game, but balancing the stats is a bit arduous as the rating value is rather arbitrary for a few reasons:
- Why 16:4:1 ratio? Why wouldn't everyone just want to use the tier 3 exchange?
- Who is keeping track of this rating value. Is there a Universal Telecom Council who terminate companies that hit the bottom. Wouldn't threatening with termination be a more effective option. After all it's going to be real big hassle to deal with all the infrastructure and workforce left over from the termination.
-Why is there only one company in control of the Superhighway project. If this was the case there would be a project deadline rather than an arbitrary rating.
So keeping these things in mind here are a few suggestions.
The rating value should be indicative of how well the populace perceives your corporation and how willing they are to stick with your services.
Otherwise they'll change to a competitors service, driven by AI opponents.
The rating is based on:
- Connectivity (how many planets/people are connected)
- Speed (the less congestion the better)
- Price (you can set it to whatever you want!)
Upgrading hardware only increases the speed but has no other effect on the rating. Choosing between copper and fiber isn't really a question for most people.
kayelgee
2014-09-15 19:17
Fun Game. I enjoyed it till the end. I actually lost the first time around because my rating randomly plummeted but I won the second game :)