FoonLudum Dare ExplorerLD29 → Seven Souls

Seven Souls

By brotherst

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CategoryRankScoreCount
Coolness356
Graphics364.46
Mood913.79
Audio983.74
Humor1773.12
Overall1783.51
Innovation2423.30
Theme2603.38
Fun4612.82

Comments

sugarbyte 2014-04-29 02:00

Looks beautiful, bummer it wasn't done in time!

brotherst 2014-04-29 07:42

Well what we do have was sort of done in time! even though it's not particularly functional ;) still deserves to be judged though!

jonochrome 2014-04-29 08:27

I wanted to be sure I did everything that's possible to do in the game before closing it. It's laid back, mischievous, clever, and gorgeous. I'll gladly play it again when it's all done.

samoojamies 2014-04-29 18:27

Sometimes subtitles were partly out of the screen. And at first I didn't notice you could choose from two different subtitles. Very cool art style tho.

redlightcollective 2014-04-29 22:54

I don't get it, I don't know how to play x.x I only move around and can't seem to make anything happen

brotherst 2014-04-29 23:14

you can't click on anything?

fueelin 2014-04-30 00:14

Really enjoyed it. Very expressive characters, especially given their simplicity.

jlay 2014-04-30 00:26

I love the visual style of this game. Can't wait for the post-compo version, looks like this game could have potential.

tchem 2014-04-30 02:04

The artwork is gorgeous,,, great idea,,, a little confuse to me...

crazi456 2014-04-30 02:14

Amazing visuals! Will be waiting for post compo version!

redlightcollective 2014-04-30 03:49

I managed to play it now! I was clicking only at the son, which isn't "unlocked" until after I talk to other people.

I REALLY loved the aesthethics and the audio. The characters were unique and charming, everything looked so pretty. The music was spot-on and the chatter sounds added to the style and the mood.

I definitively want to see a completed post-compo version :)

redlightcollective 2014-04-30 03:50

Oh by the way, do you guys have a Twitter account I can follow?

brotherst 2014-04-30 09:01

Thanks everyone. It's nice to have such positive feedback even though our game is incomplete.

Red Light Collective - Thanks very much! Glad you like it, and I agree I think our sound guy did an awesome job, especially since he's never done it before! Our twitter handle is @brothersthomson !

grooveman 2014-04-30 21:12

Despite the interface being a tad fiddly, everything else is incredibly on-point. I love the juxtaposition of such a calming soundtrack and pastel visuals in a game about making people drown themselves.

lars-faust 2014-05-01 15:08

Remembered your blog posts and looked your game up.

What a beauty. Stunning artwork. Probably the most gorgeous game made this LD.
Shame you guys didnt get it finished, as i really like the whole point and click idea of influencing the townsfolk. The dialogues are really cool as well.

Would love to see a post-compo version!

munkeebacon 2014-05-01 18:54

Very well made game, too bad it's not completely done though.

solifuge 2014-05-01 19:27

Wow. Just wow. I couldn't get too far--only managed to get four people to drown themselves--but everything that was there was great. The characters are adorable, and you've done a wonderful job ensuring that every one has their own unique voice (especially the sea monster, who's a great combination of creepy, abusive, and cute). Backgrounds are great and clear, and the facial expressions in particular of the shadow people. In terms of feel, it reminds me a little bit of The Curse of Monkey Island.

As for critiques, there's a few things. Obviously, the first one is "Finish the game and let me play it!" But after that, there is a problem with text getting cut off--or the zoom going out far enough that it's hard to read. You should probably add a note mentioning that you can move your critter around, since I thought it was a point-and-click game and didn't go underwater until I saw your screenshot up there indicating that you could. And, finally, the swimming itself seems like it's pitched slightly too slow. You've got a great scrunchy swimming movement, but it doesn't seem to completely match the pace that the character is moving through the water.

Obviously, great game. I'm so glad you're doing a post-compo version!

greatbigjerk 2014-05-03 15:28

The art and atmosphere were great, but it was unclear how to actually play the game.

sanguine 2014-05-03 15:34

Great audio, graphics and mood! Loved the dialogue!

balloonsfor600 2014-05-03 15:58

I really liked the animation and graphics in the game. Too bad it wasn't quite finished. Nicely done.

make-a-game 2014-05-03 16:41

Could you please be a bit more clear in the description of what the player can or can't do? Because I pressed every key and clicked a bunch and could only move the ghost that's under the surface. Can't even float up.

maesk 2014-05-03 18:12

Good graphics! Audio and conversations are fine, too, but I would specify controls somewhere. OH, and as a non-english speaker, it is really difficult to follow "troll monster" lines :D

Nice job with the mood!

hbocao 2014-05-04 04:47

Aww too bad it isn't finished. Looks so pretty! And the concept seems so promising. :( Good job so far!

tobiasw 2014-05-05 22:12

Observations while playing, might be out of any kind of order:
- It took me a while to understand that I am the little character down there and I can actually move! It looked so much like it was just part of the scene, and I thought I could play this game just by clicking at people - and then I only noticed there were dialog options down there a few minutes later.
- It might help to have some sort of gui element indicating that I can talk to somebody.
- The sounds accompanying the dialogue are absolutely wonderful. Especially the kid!
- The "accent" of the creature is great, haha.
- Pressed Escape to close the current dialog menu. It closed the game instead without confirmation. Great. Restarting :/ (Also there doesn't seem to be a way to close the dialog menu.)
- So, I got it down to the three people on the left, but now I don't know how to go on anymore - no new dialogue options. Did I miss something earlier than I can't do anymore now? Reading the description it's probably just the current end?

That was just great! Interesting dialogue with good writing, a very clean art style that's incredibly pleasing to look at and great sound effects/music. Great job! I'm looking forward to the post compo version!

(An nau, if ya jus cam daun into the watr, I'd giff ya a gud rating fer shure!)

derosa 2014-05-05 23:41

Amazing piece of art. Thanks!