FoonLudum Dare ExplorerLD31 → Follow the screen

Follow the screen

By sumgato

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CategoryRankScoreCount
Coolness1100
Theme3113.80
Innovation3333.44
Humor3352.84
Mood8462.59
Audio9011.82
Overall9582.78
Fun9942.52
Graphics11112.11

Comments

stray 2014-12-08 10:06

hmmm, I just used screen shot to read :P

Nice idea.

aisland 2014-12-08 10:28

I do worry there is a ghost out of the tv. Special game,good job

leaden 2014-12-08 10:31

Intresting idea, but too short. I guest final word on third guess.

badlydrawnrod 2014-12-08 10:32

Interesting mechanic, gradually revealing what you have to do. I can't say more without spoilers. Clever.

rzfmzn 2014-12-08 10:41

damn you :P
At first I was curious, then came the anger, and finally I read the comment and GG :P
nice :D

hectorhon 2014-12-08 11:44

Really cool idea! I got 890 in timed mode by buying just the connection! The words keep repeating ;)

boehrsi 2014-12-08 11:47

Nice idea, well done but a bit to short ;).

anokta 2014-12-08 11:58

hahaha, really nice concept! i slightly cheated at the end though (screenshot) to get the answer. :d good job!

furrikira 2014-12-08 16:13

I just saw that one thing and I typed what is it and wow hahah. Won the game by getting the 2nd monitor!
It got me puzzled too~

sh1rogane 2014-12-08 16:16

Interesting little idea but a bit short.

maesk 2014-12-08 16:16

I thought I would not beat it! Nice idea, someone might try the word randomly, by the way :D

happytransportgames 2014-12-09 17:51

It needs more work.

sharpcoder 2014-12-09 17:56

Awesome idea, I like it :)

daraziel 2014-12-09 17:57

Nice idea! Not what i typically call a game but there`s something to it.

alecmilne 2014-12-09 18:04

Interesting concept.

yokcos700 2014-12-09 19:32

Technically that was on several different screens, I'm going to have to dock point for that. Yes, only three stars for theme. I bet you feel ashamed of your cheating ways. Totally ignoring the theme and making a game on many different screens. How evil of you!

It's a fun game. I like that, with enough skill, you can win from the get-go on your first attempt even though I doubt many will. The idea that you are simply told how to win interests me as well. "Simply type [CENSORED]", it might as well say on a crystal clear plasma TV with perfect reception that I unlocked. Most games hide their victory behind giant walls of skill (Super Hexagon) or gigantic investments of time (Cookie Clicker), but Follow the Screen simply asks you to type [CENSORED]. If you can't make out the instructions, buy a better screen.

mrexcessive 2014-12-10 20:36

Hi there. Interesting idea but got bored after getting first two words, could have cheated but didn't see point... Nice presentation and sounds.

pjimmy 2014-12-12 15:42

interesting, cool and puzzling experience

zkenshin 2014-12-12 18:52

This was a neat concept, well done!

ynots 2014-12-12 20:16

that was cool

yazara 2014-12-12 20:25

Nice concept! :)

ramonparaiba 2014-12-13 14:44

Dude, its a diferent concept... I could not enjoy enough. Congrats, yet!

anglerteamgames 2014-12-14 01:10

Short, sweet, fun to figure out. Excellent way to package your idea!

dunin 2014-12-18 17:50

fun idea...

qwefasd 2014-12-23 13:49

Nice Idea

evolgamesfoundation 2014-12-23 18:16

Pretty cool, well within the theme, just needed more audio type music, is a pretty cool game, through a television type simulator, congratulations :D

scam 2014-12-23 22:34

This was original and amusing.

hoqjed 2014-12-24 01:27

It's an interesting concept, though I'm not a fan of unlocking things by waiting on points to accumulate. Though figuring out words and typing them makes it less of a waiting game, it still uses a lot of intentional obfuscation to hinder the player's ability to figure things out in sort of cheap ways.

I guess what I mean is, turning the display on and off and blurring the text seems like a really cheap way to add difficulty to a game. It's also not as rewarding to figure things out because typing the words themselves isn't engaging as they seem to be randomly selected. Meaning they aren't tied to each other in any way, and lose their intrigue because the users realize that it's all a bit... meaningless.

It mostly just falls a bit flat in terms of interesting interaction. I never felt like I really figured anything out for myself, I was rewarded and given a pat on the back for... not really doing much... waiting... reading text and typing it. It all felt like a hollow victory.

I think in order to improve that, abandoning the pay-gates and constantly increasing point rewards would be good so you reward players for what they do (rather than what they don't do). Interaction with the tv could be a bit more dynamic... perhaps move antenna to clear static?, change channels, things that require the player to be more involved with figuring out what the tv is displaying. Then finally, figuring out what to do to make typing the words themselves more interesting. Perhaps rather than a single word, they are constructing an entire sentence... and each word they find on the tv gets them closer to being able to guess what the whole sentence is? There are a number of ways to tackle each of these mechanics and the only way to find out if they're interesting or not is to test them.

aeveis 2014-12-24 08:14

interesting mechanic of getting a better monitor. I think the best part is when you figure out what to type - expanding on that could be cool.