minimumentropy 2014-12-08 15:43
I could not figure out how to do anything! What's the "kill" button?
Foon → Ludum Dare Explorer → LD31 → Not on my watch!!
By shiskatchegg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 702 | 2.20 | ||
| Innovation | 786 | 2.56 | ||
| Graphics | 906 | 2.26 | ||
| Fun | 917 | 2.39 | ||
| Mood | 929 | 2.24 | ||
| Theme | 977 | 2.42 | ||
| Overall | 1000 | 2.32 | ||
| Coolness | 2075 | 26 |
I could not figure out how to do anything! What's the "kill" button?
You have to push the "kill" button on the corner in the left in order to drop the anvils.
It's very addictive, it took me a few seconds to realise the boxes dropped the anvil, but after that, it was really fun to play.
Hm... Why all the room moves with the crate. I makes me sick.
Anvils can only kill one zombie at a time, even when in groups, it was so frustrating.
Maybe I missed something ?
What resolution does this need to be set to? i tried a couple, but the kill button only shows a small sliver of it on the screen, and its real hard to click. and the spinning room makes everything very confusing. ludum dare is a great way to learn game development though. its how i learned pretty much. nothing like a short deadline
This game suffers from some resolution problems. It looks like you hard coded in some values and it gets all messed up whenever you play it at resolutions different than what you wrote it at. The default resolution doesn't show the kill button and if you play it at a higher resolution you lose the game when the zombies are about 2/3 of the way across the screen.
This is a good first attempt. Fighting with multiple resolutions is a challenge for any game developer, but this shows real potential. The fact that you were able to put this together is great. Just keep making games and you'll get better!
Resolution problems, a bit boring (add more stuff to do), and imo too punishing if you miss.
Couldn't find the kill button :(
nice game
Its hard to play, but it makes sense and is kinda entertaining.