FoonLudum Dare ExplorerLD38 → Escape From The Bottle

Escape From The Bottle

By twaldigas

View on ldjam.com

CategoryRankScoreCount
Overall3.207
Fun3.007
Innovation2.007
Theme4.207
Graphics2.207
Humor2.506
Mood2.756

Comments

mrgussio 2017-05-01 10:26

It was fun you kind of had to puzzle your way out, but I hated the physics in the game, because it's not really natural. Also the font didn't have the right aspect ratio, which made it look awful to me. But overall, a very nice first game you've got here :wink:

EDIT: When you finish the game and hit play again, the player started levitating, which probably isn't supposed to happen.

pfeyffer 2017-05-01 14:31

The bottle idea is brilliant. I had some difficulties with the jumping puzzle because the character controls are difficult to master.

twaldigas 2017-05-09 09:19

@mrgussio and @pfeyffer Thank you for your feedback. I am really happy you played the game.

Yes, the movement and jumping of the character is not good. This is something I want to improve in a new version of the game. Also thanks for the bug report regarding the restart of the game and the text. I'll fix it.

antti-haavikko 2017-05-17 15:59

Pretty neat little metroidvania. You mentioned something about sounds but I didn't hear anything (played the web version). The fullscreen on the web version was non-functional. Also, some of the texts that appeared on screen were weirdly stretched.

takusan 2017-05-17 23:34

It's great you chose Godot and tried with your first game during LD!

Game is simple, but you caught the spirit of so-called metroidvania. And *you made a complete game in a first try in ludum dare compo*. That's commendable!

I hope you'll keep on developing this project, and won't stop at this. If you will, keep a lookout on the text stretching, and if possible, add more content. Jump mechanic would need work, since it's not easy to control, but I think you'll get there, in the beginning those arte the things we all struggle with. Especially when getting to know the engine.

Cheers, and stay awesome!

twaldigas 2017-05-18 06:20

@antti-haavikko and @takusan Thank you for taking the time to try it out and leave feedback.

@antti-haavikko There is just one sound: If you open the tresure chest, it should be played. And yes, the fullscreen mode isn't working. It was never intendet to play the game in fullscreen and I forgot to disable this option.

@takusan Yes, having good movement isn't easy. I am currently working on a Post Ludum Dare Version with better textures, more sound and animations. I hope to adress the movement issue there.