yinyin 2018-04-24 14:52
Well, I liked what was there.
Perhaps teleporting straight onto an opponent shouldn't work though. First round I didn't realise there is an actual green pickup, because I got it right away instead of slicing past it.
Foon → Ludum Dare Explorer → LD41 → StarPath
By foodzilla
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.21 | 16 | ||
| Fun | 3.28 | 16 | ||
| Innovation | 3.65 | 15 | ||
| Theme | 3.19 | 15 | ||
| Graphics | 3.60 | 16 | ||
| Audio | 3.50 | 11 | ||
| Humor | 2.44 | 11 | ||
| Mood | 3.30 | 12 |
Well, I liked what was there.
Perhaps teleporting straight onto an opponent shouldn't work though. First round I didn't realise there is an actual green pickup, because I got it right away instead of slicing past it.
The game has very good potential. For now he is not nervous enough and lacks variety, but **the main mechanics is there and function very well**.
Sorry that the jam ended up being too good.
If possible add a post-jam version and tag me, **I want see the result. =)**
Cool idea and functions. I did not understand what to aim for but this had good potential :)
Not easy to understand at the first look but when understud it is pleasant idea. Nice innovation !
The idea seems to be very promising! I would play something with this core game mechanics
Nice mood & mechanics! Audio is currently broken in the latest chrome build (thanks Google!) but had audio in firefox. Really liked the teleport mechanic - bit of a plan-ahead & puzzle in one.
I'll probably push back the cyan bridge tonight. I think I have more sequences to try adding
It took me a while to figure out what to do. This was one of the most unique mechanics that I've seen in LD41. While obviously incomplete (I wasn't getting audio?), I found that the puzzle element of trying to discover how to play was very engaging. I'd encourage you to continue developing this further.
Thanks very much @csanyk! I wish I had the time to do a proper tutorial, but some of the aspects are hard to express simply... I spent a lot of time coding that teleport-enemy, for example, but never got a good place to use it to show the workings of the game
Also, the audio bug is a recent change that Chrome made in the last couple of weeks. It has effed everyone doing a JavaScript game. Maybe FireFox will work?
@foodzilla I actually liked this game a lot! The graphics were really nice, and it was fun to play. The mechanics were cool. :thumbsup:
I love the aesthetics, they're beautiful and fresh. Very cool. The gameplay /mechanic/game design is great, simple but addictive. I hope you develop it to a complete WebGL game. Somehow I reached a point when no more obstacles/enemies appeared.. Maybe a bug from my browser. Anyway, nicely done!!