dominisz 2016-12-16 18:30
I managed to climb slightly above 15 meters. The game is very intense, no time for rest :-) I like that there are many objects moving on the screen.
Foon → Ludum Dare Explorer → LD37 → Pixelshooter
By rialgar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 93 | 3.76 | ||
| Fun | 114 | 3.65 | ||
| Overall | 186 | 3.53 | ||
| Graphics | 316 | 3.13 | ||
| Theme | 550 | 2.80 | ||
| Coolness | 1655 | 14 |
I managed to climb slightly above 15 meters. The game is very intense, no time for rest :-) I like that there are many objects moving on the screen.
2.8 meters. Neat idea to raise the floor.
8.8m :)
I'm shooting the pixels my enemies are made of, really cool idea! Simple graphics but neat. Makes a lot of fun. However I don't understand why enemies sometimes stop to shoot for a long time.
Fun once I got going (19.5m!)
Good game :) 4,9 m :)
Really innovative idea. I love the mix of low-fi graphics with a modern game concept.
This is especially impressive for a compo entry made from scratch!
Nice little game :)
It is very addictive and could be nice time-killer.
Had to stop playing after 11m because my eyes started to hurt :)
I wish I could keep the triple shooter forever :(
9.9m awesome concept very fun game.
I didn't read anything, just jumped straight into the game, I'm like cool its just another shooter, do i dodge the white pixels. Then I saw a mound (with my enemy's remains in it) and it dawned on me that it was snow and the building up, then when I realised I could fire my enemy remains, as well I need "ammo" below me, it was really awesome how it all came together.