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For The Greater Good

By attrition

View on ldjam.com

CategoryRankScoreCount
Overall3173.2429
Fun2583.2429
Innovation2863.0929
Theme3013.3329
Graphics3442.9829

Comments

teapoly 2018-12-03 03:24

It's challenging to find a way to win without draining. I managed to make some soldiers survive and all kings are dead.

cqcumbers 2018-12-03 03:27

The concept is pretty creative, and the animations are a nice touch. I think this style of game is pretty underrepresented, too. However, the rules for unit behavior and interactions could certainly be better explained.

attrition 2018-12-03 03:32

I've expanded on the unit behaviour a bit on the submission description now, I wasn't sure if anyone would care :)

itsjustjord 2018-12-03 03:51

It was a very charming game and experience, well done!

pvp 2018-12-03 04:00

Difficult at first. Nice idea tbh enjoyed it.

anyonebacon 2018-12-03 04:22

Pretty tough, but interesting strategy game! Nicely done :)

mafancy 2018-12-03 05:01

As a concept it really works. It's tough enough to keep you interested. Only the graphics are lacking behind. Good job :)

jimbly 2018-12-03 05:27

Fun! I won on my second try. First try I didn't realize that units only had to move adjacent to attack, so was decimated on the first turn. Only Drained once though, and not sure I needed to to win.

barrier 2018-12-03 14:02

Nice! A turn based strategy game! I won on the second try, would be nice to have some UI over the units to quickly see the power/health.

awix 2018-12-07 08:38

An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance)

codesity 2018-12-08 00:53

chess in something else. Good Work!

ninnec 2018-12-08 04:32

This is cool game. I was confused at the beginning though. Could probably use a tutorial section when you have the chance. Still awesome though!

dusho 2018-12-08 09:05

nice game. Some move informational graphics on range and what can attack what could help more. The game was tough, I won only by sneak killing the main dude.

rplnt 2018-12-11 20:30

I like this concept. One thing that wasn't clear to me is what constitutes a move - how many times I can go, why I can go with the same units more times, etc... But it could definitely be improved upon and this is a good start.

negativice 2018-12-31 15:37

Very nice game, reminded me of the "Flag" game or whatever it was called, i think it was old windows 95 game or something. I enjoyed it! Also I did @teapoly challenge of not using drain.