FoonLudum Dare ExplorerLD43 → Hire Power

Hire Power

By yoni

View on ldjam.com

CategoryRankScoreCount
Overall1853.8233
Fun783.9133
Innovation2443.5433
Theme1144.1133
Graphics5793.4033
Audio913.9132
Humor653.9833
Mood1953.7231

Comments

wevel 2018-12-04 13:30

Some interesting puzzles, Really like the cut scene at the beginning. Some sort of volume control might be nice, rather than just mute.

link 2018-12-04 18:47

Nice game, sometimes the guys stopped walking. Really good idea.

kruemelkeksfan 2018-12-04 22:10

Way too loud :O

neontropics 2018-12-04 22:54

Really good graphics! Especially the beginning. Great music and voices as well, and I like the corporate volcano god.

Game idea is interesting and it's fun, though perhaps a bit too slow.

avax 2018-12-04 23:15

I liked it very much! Good graphics good soung! gg wp

frank-gevaerts 2018-12-04 23:36

Nice game, but there are a few annoyances. Every now and then a character gets stuck, and getting killed by the spikes when jumping over them during the upwards bit feels a bit unfair

fatihyaman661 2018-12-05 17:25

It was really fun and the puzzles weere so good. I loved it. But it bugged at a level that my character wasnt moving and I couldn't restart the level.

wheatleyscience 2018-12-05 17:34

i like the how mechanics introducing to player and very smooth learning curve. good gameplay, nice graphics. well done

matank 2018-12-05 18:16

Amazing game!

Some things I liked in particular: 1. Awesome music! 2. Very novel mechanic and great puzzle design 3. Funny cut-scenes and voice acting 4. Great in-game tutorial 5. So much content! It actually took me more than an hour to play through the game :)

Some problems I had: 1. Some of the in-game tutorial didn't work. For example, I didn't really need to use the DOWN button until pretty late (level 2-5 was the first time I used it), so I didn't really understand what it did when I got to 2-5 and it took me a looong time to pass that level because of this. Another example is in the beginning of world 2 where the level tried to teach you that you can get rid of mistakes - I didn't actually need to get rid of any mistakes in that level, would have been nice if it was forced on me. 2. Since the number of non-sacrificed followers is important, would be nice if that was indicated somewhere 3. Restart animation too slow - since I had to restart some levels many times it became a bit annoying after a while 4. Most levels felt very tightly designed, but few were too packed and felt like busy work. For example level 2-10 where for most of the people it's pretty obvious how to get them to the lava, but it takes a lot of time and if you accidentally make a mistake near the end you need to do it all again. 5. Encountered two annoying bugs: * In level 1-10 the top middle follower stopped following me if I had him fall to the left (even after sacrificing all other followers) * In level 3-8 I first tried to solve without using the ice. I made the right guy a follower and tried to get him to jump without falling myself. Eventually we both fell, and I got the "too many followers" message and the game was stuck (couldn't even restart the level). It's a good thing you had "Shift+N" implemented because it allowed me to restart the game and skip to the level I was in.

Anyway, great work, really liked playing the game!

fenixdev 2018-12-06 13:22

The puzzle design and amount of content are really good! Also there are little details that makes this one enjoyable. A few retouching here and there and this game could be have really solid result.

Good Job!

ynneblack 2018-12-06 23:10

Suggestion: subtitles would be helpful for the voice-acted parts, even though the voice acting is wonderful. :) I really liked the tutorial levels! Most people don't make any tutorial, from what I've seen so far – probably because of time limitations – but I'm glad your team managed to prioritize it as it makes learning to use the game easy and fun.

I think I ran into a bug during level 1-6 btw. I messed up and failed, but when I pressed shift+R, it just repeated followers death screams. :D Funny effect though.

It's really well done and the idea is great!

morriss 2018-12-07 12:21

@matank His comments too rich, I also learned a lot.

flying-dog-fish 2018-12-07 17:27

A well made puzzle game. I got stuck on level 1-10 because some of the followers simply stopped following.

esosek 2018-12-08 19:26

Great game. I loved sound effects "hayahaya", very funny! Sometimes I couldn't move anymore, I don't know why. Interesting idea with followers converting other NPCs. Good job and keep it up! :)

fireslash 2018-12-11 20:48

Interesting design for a puzzle platformer!

Jumping and movement felt weird at times, especially around ledges. I suspect this is something weird in your collusion resolution, but it's not super critical since the game largely doesn't require precise movement.

Intro was a nice touch, but a "skip" might have been nice to have.

It feels a bit weird to fail by having too many followers (but not sacrificing them. I think I see why you did this, but maybe an alternative solution would be to have a "finish" or "exit" spot, and if you can make it there without accidentally sacrificing more than the required number, you can still progress. Level design could prevent this from ever occuring, but at least then it feels "fair", which I feel is an important aspect in a puzzle game.

roka-josh 2018-12-11 21:24

Solid game, some really good game design as well especially regarding introducing new mechanics to the player, generally solid puzzle design. I don't really understand the calling mechanic however as it didn't seem to do anything (could be a bug?). Great game however, amazing job and best of luck!

rplnt 2018-12-11 22:10

Awesome level progression and introducing new mechanics. Good level design and puzzles too. The controls and "movement" (hitting my head way too often) weren't ideal, but they didn't take too much out of the game either. Great sounds too.

pndaa 2018-12-26 13:23

Good game overall. - I agree with most of what Matank said. - Like ynneblack said subtitle could help to catch some phrase for some non people non fluent in English. - Let the combination of keys to unzoom written somewhere would be good. I often pressed ctrl+r instead of ctrl+z :'(. - New mechanics were introduce very well. - Fun sounds and good voices ;). - Some level were really good. Good job!