FoonLudum Dare ExplorerLD34 → Dashing Cubes

Dashing Cubes

By bunn1e5

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CategoryRankScoreCount
Fun8542.71
Graphics8652.67
Innovation9872.25
Overall10292.62
Theme10981.88
Coolness167941

Comments

fakefrogsonly 2015-12-14 12:07

The minimalist look worked well. Was not clear what I was meant to be at all though.

evgenii-petrov 2015-12-14 12:13

For some reason, i can't see any obstacles (it looks like there should be some) in web version (can't check windows) - it's just the cube and empty track

korvexx 2015-12-14 12:20

Couldn't get the hang of the space mechanic. I kept speeding off into oblivion. From the screen shots, it looks the player is supposed to dodge cubes, but I never encounter them. Tried both the Windows and Web version.

I do enjoy the perspective of the game though. I think it looks nice.

ghen 2015-12-14 12:22

there is no obstacle/enemy on the webgl version...
or is it supposedly not?

icereci 2015-12-14 12:25

I didn't understand the purpose but I played it a few times. Nice atmosphere..

rplnt 2015-12-14 12:39

A bit buggy, definitely needs UX work - took me a while to figure out that I really need to enter alevel number :)

Love the look though. And it is challenging (and fun) to play.

korvexx 2015-12-14 12:46

After coming back and reading the note you added, I can see cubes! I think the dashing back and forth between the two rows is very fun. Good luck!

rujomarco 2015-12-14 13:26

it's a nice looking game considering that it was made in 5 hours
the style is minimal and the visual is very cool
simple and already seen gameplay but still good for the theme and the compo

zetym 2015-12-14 14:45

Interesting concept, could be more user friendly by having a default level, one button per level, or popping up an error message when clicking start without choosing a level instead

bacontree 2015-12-14 15:52

For a 5 hour game, this is great. Simple idea and very fun to play.

razveck 2015-12-14 15:54

The first level has no obstacles, apparently. If you input a level number in the main menu box, you should see obstacles. That said, this game could use a lot of polish.

jordanfitz 2015-12-15 03:26

Pretty fun, not sure what's supposed to happen when you hit an obstacle but it appears to start shaking around wildly, prompting me to restart the game.

alvarop 2015-12-15 06:29

I really liked level 666.

kualitygames 2015-12-15 18:37

I couldn't see any obstacles for some reason. Are they missing, perhaps? Looks good for 5 hours of work, though.

phobos001 2015-12-15 22:29

Very simple, very fun! However I will note that I somehow broke the space-time continuity after dying: http://puu.sh/lWX8I/abff727f44.png

adreqi 2015-12-19 16:04

Nice one considering the 5-hour dev time. I'm curious about what it would have looked like if you could have worked on it the whole weekend ^^