FoonLudum Dare ExplorerLD41 → RoBeRTS

RoBeRTS

By reddogstone

View on ldjam.com

CategoryRankScoreCount
Overall4833.1623
Fun3833.2123
Innovation5163.0023
Theme5373.1423
Humor5212.0021
Mood5272.6423

Comments

apples-mmmmmmmm 2018-04-24 09:42

Very fast paced rounds made it hard to choose the unit you want to with the mouse so quickly, especially since the area you select units from are on opposite sides. Regardless, it was entertaining to spam a bunch of units on each side and see how things turned out.

toryf 2018-04-24 11:22

Need more work because it's a little chaotic but i get the idea and with a little more work it will be very great and i would love to play it with friends. Turn based real time is a really hard theme anyway and you made something that fits great

sebbernery 2018-04-25 11:25

Just played with a friend, we took a play to understand how it works, and it's a very fun game :). My opponent said that it would have been cool if icons and text were written to his side (we played on a phone).

reddogstone 2018-04-25 15:42

@sebbernery Yeah, when I tested later with a friend, he said the same. Definitely something to add. I'll see, when I have time to return to this game. I would really love to finish it properly.

hugimugi7 2018-04-29 08:52

Nice idea! Needs audio, polish and a computer to play against.

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Not ready

baby-dino-herd 2018-04-30 02:01

I really like the crisp and clear presentation; the icons are all nice and distinct and help to suggest the unit's function as well. The game was a fun sandbox to play around with, and I enjoyed seeing how all the units interacted. I think additional feedback would be helpful, particular in visualizing where units are going/attacking; without having clear/discrete rules it wasn't obvious how things would play out.

chris-hall 2018-05-02 20:59

Cool idea. Hard to play with the turns so short, maybe a short frozen time to switch players every turn would fix that.

rplnt 2018-05-08 09:31

This is a really cool concept. I'd add some "downtime" between players to swap mouse (unless it can be played with a controller?). Needs some balance as well, audio wouldn't hurt. But as I said, the idea is good, and nails the theme perfectly.

reddogstone 2018-05-08 09:38

@rplnt Totally agree :) It's probably best to play on one phone in the current state. But to be honest, makes much more sense to make it into an online-multiplayer. Sounds and music... yeah, would love to add some, just didn't have much time for this compo.

littlestone-games 2018-05-08 10:07

Hey !Good work!I found it quite difficult to choose the units, and thus lost a lot of time, but it is very entertaining.Good work :)

Here is our game if you wnat to test it ! https://ldjam.com/events/ludum-dare/41/me-da-miedito-la-oscuridad-i-get-goosebumps-in-the-dark