Welcome to my Room by tinyworlds 2016-12-12T21:27:00
Nice music and compelling atmosphere. Kind of deep for a short game, I feel like I got to know the developer by playing this.
Foon → Ludum Dare Explorer → Users → avalkyrie
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Fish Physics | compo | 569 | 2.68 | 2.59 | 3.16 | 3.25 | 2.45 | 2.80 | 65 |
Nice music and compelling atmosphere. Kind of deep for a short game, I feel like I got to know the developer by playing this.
Nice visuals and music. I wish there was a true 'good cop' path that didn't result in beating up the monster.
The patience game reminded me that I have no patience, so there's that. I'm stuck at "You forgot your camera and left it in the one room"
I'm very confused, in a good way. I couldn't find the larger sized flower.
Wow, that was confusing, but interesting.
Cute cat.
Audio doesn't work in Safari but it works fine in Chrome (same with a lot of other entries). Loved the graphics, gameplay, and the surprise ending.
Nice voice acting.
Very cool visual style, confusing gameplay though.
I kept dying of singularities so I didn't beat it but it was pretty fun. I liked the dogs.
Like another commenter said, it feels like playing a DVD menu. Strangely addicting.
I managed to play it by opening two browser windows and playing against myself. What do the +1's and +2's on the floor do? I couldn't figure out if they changed anything.
Nice short game. I liked the puzzle/story combination.
Nice concept. I liked the weird controls at first but they became a little frustrating, I felt like I kept getting stuck facing into walls.
Doesn't really match the theme, but it's pretty fun. I like the blocky landscape. Nice couch too.
Pretty cool, surprisingly hard once that red dot shows up.
Fun concept but too hard. Also the character is only about 2 feet tall?
That was actually scary. I liked how the viewport required concentration to move and there wasn't a fast way to turn around.
The ground feels too icey, but overall the controls are ok, just take some getting used to. I liked the sounds and the enemy dinosaur things.
Worst hotel? More like best hotel.
This game is really cute. I got 191 cat points, which was just enough points to fill the void in my heart.
Nice for a first game in Unity. Who *is* Pib Gloob?
Pressing space to start doesn't do anything in Safari or Chrome so I'm stuck at the title screen.
I don't think I fully mastered the puzzle mechanic, but it was still fun. As far as puzzle design, if you want to get better at it try designing the last or a middle level and then make the easier levels that teach people how to use the mechanics afterwards. I love the cat's face on the title screen.
It does run on mac, but I'm having trouble figuring out what to do. I figured out I could drag the room with the action key, but I can't figure out how to trigger switches?
Nice ending. What is the duck button supposed to represent? Sonic bath?
Loved the graphics, the extinguisher guy looks a lot like something found in a classic Rareware game. I kept getting stuck in corners and edges for some reason, maybe you could make right mouse button a special spin attack to bounce out.
Nice game. I liked the weird music. The explosives were a bit too fiddly, I accidentally died several times by not counting the number of explosives placed or by standing too close.
On mac the game seems to be running, but all I see is a full screen blue window.
I'm also stuck at the level in the third screenshot. I liked how the room got harder up until that point though.
The character animations are really cool, and I love the greyscale aesthetic. Too bad it's unfinished.
More enemy types would be cool (faster zombies, ones that explode and take out zombies in an area, etc.). It might have been just the web version, but the bullets could use a Lerp to smoothly move from source to target if you weren't going for a strobe effect.
Fun game, reminds me of an old game I used to play on Win 95'. Nice use of music to show danger.
This is super cool, I played through several times to hear more of the music (I still sucked at it though). Sound definitely required.
In Safari, you can't click on the tags. Works fine in Chrome. Surprisingly fun game.
High score was only 55, but it left me with so many questions. Why does Mr Bubble need cash? Why does he have portals to another dimension? Why does the same human keep walking by (is this tank in a clone factory?!).
Very cute. I liked the controls at first since they made it feel more fish-like but they got a bit annoying at harder difficulties.